goyuken
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fd304e6cb4
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fix regression in gameboy from corecomm merge
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2012-12-10 01:33:09 +00:00 |
goyuken
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49f16bcb20
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nes: vrc6: new audio implementation. sounds awesome
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2012-12-10 01:13:12 +00:00 |
zeromus
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a4b442abda
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unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
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2012-12-10 00:43:43 +00:00 |
goyuken
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6ef2913ed8
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WHAT
no, it doesn't fix anything
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2012-12-09 23:05:31 +00:00 |
goyuken
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4a673e614b
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nes: apu: remove unbiasing from apu core. blip_buf already handles a dc bias removal internally, and keeping all of the values to the mixer in their original forms is simpler code and probably reflects the underlying hardware more accurately. should sound about the same as before.
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2012-12-09 20:39:29 +00:00 |
goyuken
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b9f37d7ed8
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dcfilter: more correct algorithm. doesn't sound any different. speed unchanged.
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2012-12-09 20:02:43 +00:00 |
goyuken
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34a6248606
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nes: FDS: use blargg's blip_buf. there are still problems with the audio channel though...
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2012-12-09 17:07:34 +00:00 |
goyuken
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cb4288ada4
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rearrange the api of DCFilter a bit to make it less dumb. nothing of real importance
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2012-12-09 15:58:55 +00:00 |
goyuken
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210d415e3d
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Add Blargg's "blip_buf" as an unmanaged dll. license is LGPL; if I like the way it works, I'll rewrite it with MIT code. Implement it as the new resampling output track for NES. Small (~3%)? speedup. Should sound better, especially when the emulator can't quite keep speed.
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2012-12-09 03:13:47 +00:00 |
adelikat
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9c8b79be4b
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Allow Shift + another key to register as Shift and that key separately on Controller input (not hotkey input), this allows the C64 keyboard to use shift as intended
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2012-12-09 01:42:47 +00:00 |
goyuken
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39606f7a0b
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fix: input configuration dialogs no longer receive background input when config allow background input is off. recent regression
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2012-12-08 20:08:55 +00:00 |
adelikat
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8b08946c41
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Virtual Pad tool - save window position, Ram Watch - restore defaults should set Save Window Position to true, not false
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2012-12-08 18:35:12 +00:00 |
adelikat
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3f35c9505a
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put the LED light functionality in the UpdateToolsAfter method rather than directly in the frame loop
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2012-12-08 18:00:55 +00:00 |
adelikat
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1cc29aa9bb
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VS 2012 .sln file
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2012-12-08 17:02:19 +00:00 |
goyuken
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6f6ee16cf3
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C64: fix unmanaged memory leak in most recent commit
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2012-12-08 16:07:06 +00:00 |
goyuken
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1b83110a37
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C64: connect audio to speexresampler. consider this commit a demonstration on "how it could be done"...
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2012-12-08 16:05:00 +00:00 |
saxxonpike
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1d3ff8524a
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commodore64: slight tweak
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2012-12-07 21:02:02 +00:00 |
saxxonpike
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245ce3d72f
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commodore64: fix up some timer chip routines, and directional dataport should be more accurate
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2012-12-07 21:01:22 +00:00 |
saxxonpike
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e4ff87e92a
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commodore64: implement more c64-disk communications, hook up drive LED
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2012-12-07 17:06:07 +00:00 |
saxxonpike
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38adb50a10
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commodore64: via6522 - implement more registers
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2012-12-07 11:45:50 +00:00 |
saxxonpike
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28d0328a54
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commodore64: work on 1541 VIA timer chips
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2012-12-07 06:20:20 +00:00 |
saxxonpike
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e3082b206b
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commodore64: connect the 1541 disk drive to the system, memory domains also available
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2012-12-07 05:24:00 +00:00 |
saxxonpike
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526ad358d1
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commodore64: disk and tape framework added
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2012-12-06 06:53:55 +00:00 |
saxxonpike
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cdd0e49726
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commodore64: oops, forgot one file.
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2012-12-06 06:26:32 +00:00 |
saxxonpike
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e1ff14e475
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commodore64: change directory structure a little, rename namespaces for consistency
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2012-12-06 06:25:30 +00:00 |
saxxonpike
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31dd33ae3a
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database: add extension .T64 for use with Commodore64 core
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2012-12-06 06:11:12 +00:00 |
brandman211
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a346389c2f
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-Controller type for GBA.
-Cleanup (adelikat inspired me to always use braces).
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2012-12-06 05:19:08 +00:00 |
saxxonpike
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e449ab34fd
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commodore64: implement Serial and Datassette interfaces (there are no devices to connect them to yet)
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2012-12-06 04:29:08 +00:00 |
adelikat
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747115962b
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C64 - hook up Lock key to core, doesn't do anything yet though
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2012-12-06 01:19:32 +00:00 |
adelikat
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be40574bad
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C64 - hook up Key Restore button
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2012-12-06 00:41:31 +00:00 |
saxxonpike
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c64951fce8
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commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC
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2012-12-05 21:07:51 +00:00 |
adelikat
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fc484df925
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Controller Config - show conflicts with in a particular controller itself
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2012-12-04 23:12:04 +00:00 |
adelikat
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796c6b8773
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Rip out old input config dialog code
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2012-12-04 21:48:14 +00:00 |
adelikat
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99c7c132f1
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Input Config - backend for supporting showing conflicts, rip out old inputwidget conflict code in favor of a simpler design
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2012-12-04 21:47:07 +00:00 |
goyuken
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2e4ca0fae6
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LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort
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2012-12-03 21:19:39 +00:00 |
saxxonpike
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7fa80cdcaf
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commodore64: add some cartridge docs
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2012-12-03 21:11:48 +00:00 |
goyuken
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9b40792553
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nes apu: add PAL numbers for NoiseUnit
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2012-12-03 19:55:14 +00:00 |
goyuken
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e513eb7cf7
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nes: implement NROM-368. doesn't implement any of the other variants like CNROM-368. supports both 48k and 64k modes
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2012-12-03 19:05:24 +00:00 |
zeromus
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aaf06d76d3
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snesgfxdebugger-add BG scroll regs
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2012-12-03 18:59:08 +00:00 |
goyuken
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0ef0ef6357
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gba: debugging output for software interrupt. todo: possibly bind this to some setting?
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2012-12-03 18:49:05 +00:00 |
zeromus
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bf15393a3c
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snesgfxdebugger-add easier toggle for multiple BG layer visibility
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2012-12-03 18:21:05 +00:00 |
zeromus
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3398aefc7a
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snesgfxdebugger-add in-place sprite viewing mode
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2012-12-03 17:57:19 +00:00 |
goyuken
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4d8a178703
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hex editor: fix crash with odd-sized memory domains and 2/4 byte value sizes. fix display bug with odd-sized memory domains. fix display bugs with >64KB memory domains.
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2012-12-03 16:51:39 +00:00 |
goyuken
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8de879f132
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nes: boring stuff
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2012-12-03 15:40:20 +00:00 |
goyuken
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ae963b5443
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nes: fix PAL DMC frequencies
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2012-12-03 15:01:04 +00:00 |
saxxonpike
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2545bfbb4e
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commodore64: actually connect the cartridge state to the serializer
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2012-12-03 08:42:50 +00:00 |
saxxonpike
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e60f308af0
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commodore64: savestate support for all chips + cartridge
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2012-12-03 08:38:12 +00:00 |
zeromus
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522bcd844c
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snesgfxdebugger-obj properties display
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2012-12-03 07:50:23 +00:00 |
saxxonpike
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bb3061baf8
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commodore64: SyncState for MOS 6526
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2012-12-03 07:43:11 +00:00 |
saxxonpike
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0191b1e507
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commodore64: slightly better sound sampling routine for non-sync provider, placeholder until I can get the resampler to work
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2012-12-03 06:47:14 +00:00 |