zeromus
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a7b6a9af4d
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dont look at this, it doesnt work
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2017-04-05 19:46:11 -05:00 |
zeromus
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f3626b9605
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snes CDL
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2015-11-03 23:45:57 -06:00 |
zeromus
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0d2830f616
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bsnes - fix inexplicable errors with non-void functions returning nothing on some codepaths
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2015-06-18 03:05:16 +00:00 |
zeromus
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5d754cf507
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change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK.
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2014-09-02 05:01:51 +00:00 |
goyuken
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b2c0910376
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zero - try this?
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2013-04-21 19:00:22 +00:00 |
zeromus
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8a69a4ebe0
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switch snes core back to external process. more refined this time. support use of performance core.
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2012-12-25 20:36:04 +00:00 |
zeromus
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b2b1c8755c
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snes-apply lsnes patches
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2012-09-04 20:23:18 +00:00 |
zeromus
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37e6f68370
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bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
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2012-09-04 00:20:36 +00:00 |