zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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f72303f326
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Move watchlist to common
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2013-10-25 13:27:20 +00:00 |
adelikat
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3ff9dc8f4c
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Some refactoring of WatchList in preparation for moving to common
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2013-10-25 13:04:30 +00:00 |
zeromus
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1a2b2c3dc5
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attempt to reconstruct reorg with history
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2013-10-25 00:57:23 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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59386b59f1
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Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
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2013-10-20 18:02:43 +00:00 |
adelikat
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6c54faa7ab
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Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |
adelikat
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067363b80d
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Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
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2013-10-20 00:00:59 +00:00 |
adelikat
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bb2ff540db
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Some code refactoring - movie winform specific code from RecentFiles to ToolHelpers
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2013-10-17 00:21:45 +00:00 |
adelikat
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0a0b8ac173
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Lots of fixes to Ram Search, Ram Watch, and Cheats
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2013-10-14 01:37:09 +00:00 |
adelikat
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5a0c075270
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Round 1 of Removing the old cheat system in factor of the new one, old dialog and cheats removed from most tools and the mainform. Lua and Game Genie dialogs still use the legacy cheat system and therefore are busted in this commit.
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2013-10-06 16:40:51 +00:00 |
adelikat
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89ba4ffe8e
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New Cheat Dialog - implement Movie up/down, Remove, select all, disable all cheats
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2013-10-04 23:50:26 +00:00 |
adelikat
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55cab352a1
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New Cheat Search - implement various things
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2013-10-04 16:06:08 +00:00 |
adelikat
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efbd1b2b4e
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Ram Search/Ram Watch - support multiple addresses with the View in Hex Editor feature
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2013-09-29 16:09:48 +00:00 |
adelikat
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9b6738b6b5
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Refactor the Watch object to remove the notion of detailed vs fast. The original intent of this distinction was for ram search, but ram search internally does not use the Watch object.
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2013-09-28 02:42:56 +00:00 |
adelikat
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9a32145f82
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Remove legacy Watch object and WatchCommon.cs and all references to them
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2013-09-28 01:44:52 +00:00 |
adelikat
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e9f3e7afe4
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Remove old ram search and replace with new one
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2013-09-28 01:24:45 +00:00 |
adelikat
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130b83d920
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fix small bug in context menu of ram watch, ram search - disallow label edit and start new search automatically on load
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2013-09-27 01:02:28 +00:00 |
adelikat
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bb62fa569e
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New Ram Search - Columns - show/hide, save/load column enabled status, width, and column orders
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2013-09-26 00:51:08 +00:00 |
adelikat
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ebcac8f9d0
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Add Always on Top feature to Ram Watch, fix Ram Search Always On Top feature, remove some now unused variables from the config, fix a widths bug in cheat search dialog
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2013-09-25 23:09:39 +00:00 |
adelikat
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7b5e612bd7
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new Ram Search - implement Open File, Append File, and opening recent files
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2013-09-22 12:50:47 +00:00 |
adelikat
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dfaf8084e7
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New Ram Search - some more progress on settings and displaying values
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2013-09-20 01:18:55 +00:00 |
adelikat
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3857c27f93
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Ram Watch - don't refresh dialog if no addresses (keeps the dialog from slowing the emulator down when it has no watches)
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2013-09-19 13:53:38 +00:00 |
adelikat
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a2d60ff2c8
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refactor watch objects, so that the base types have a previous value as opposed to the detailed types
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2013-09-15 16:01:16 +00:00 |
adelikat
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3fa153f4cd
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hook up new ram search in various places in mainform, and basic updating of values done
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2013-09-15 01:49:02 +00:00 |
adelikat
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55fe3e4a49
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New Ram Search - some progress
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2013-09-14 23:30:23 +00:00 |
adelikat
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9f72102de4
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Ram Watch - fix column hide/show behavior
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2013-09-14 05:37:53 +00:00 |
adelikat
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2910878d05
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Remove Ram Poke as a standalone dialog. Support new Ram Poke dialog in Hex Editor and Ram Search
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2013-09-14 03:13:22 +00:00 |
adelikat
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5c2b005eee
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Old Ram Watch begone!
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2013-09-14 02:31:21 +00:00 |
adelikat
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fad71b1d98
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Refactor Recent Files to handle a load error message and logic to remove from list, refactored all the places that do this to use this single unified function
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2013-09-09 21:36:26 +00:00 |
adelikat
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e49c00ac36
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Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly
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2013-09-07 18:36:49 +00:00 |