andres.delikat
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98a51b3290
|
Ram Search UpdateValues() hooked up to GameTick() enjoy the awesome slowness!
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2011-02-19 02:38:27 +00:00 |
andres.delikat
|
28d01b57ef
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Ram Search - start new search list works
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2011-02-19 01:47:45 +00:00 |
andres.delikat
|
d4bf84ed2c
|
Ram Search - some progress
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2011-02-19 00:37:43 +00:00 |
andres.delikat
|
2913e8167a
|
Ram Search - hooking up some windows stuff like saving window size position
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2011-02-18 19:53:41 +00:00 |
andres.delikat
|
03d891cdf8
|
Allow Ram Search to open Ram Watch, fix so that calling those dialogs from the main menu doesn't create a new dialog if it is already open.
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2011-02-18 18:42:28 +00:00 |
andres.delikat
|
0fafc2eb0e
|
Ram Poke - Signed int input validation
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2011-02-18 16:18:47 +00:00 |
andres.delikat
|
686279e7b2
|
Lots of progress on Ram Poke
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2011-02-18 15:36:41 +00:00 |
andres.delikat
|
b8ed9b01cb
|
Ram Watch - Fix crash on removing multiple highlighted items
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2011-02-18 07:20:16 +00:00 |
andres.delikat
|
d8772ebf9d
|
Ram Watch - Drag & Drop .wch files
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2011-02-18 07:02:33 +00:00 |
andres.delikat
|
05ac3119ba
|
Ram Watch - double clicking a listview item opens the edit watch dialog
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2011-02-18 06:49:19 +00:00 |
andres.delikat
|
d884070b37
|
Ram Watch - Code cleanup
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2011-02-18 06:41:58 +00:00 |
andres.delikat
|
d09e89d879
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Ram Watch - fix duplicate watch so that it responds to the user changing settings in the edit watch dialog
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2011-02-18 06:32:26 +00:00 |
andres.delikat
|
9077371aa0
|
Ram Watch - add context menu to listview object
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2011-02-18 06:29:22 +00:00 |
andres.delikat
|
79a95ba061
|
Ram Watch - make Edit/Remove/Duplicate menu items enabled only if a listview item is selected
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2011-02-18 06:09:36 +00:00 |
andres.delikat
|
2f3f0e01cf
|
RamWatch - Edit watch dialog now makes it clear that the address is a hex value
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2011-02-18 06:01:22 +00:00 |
andres.delikat
|
5a0d477dba
|
Ram Watch - directly editing an address in the list view validates user input, and if a valid hex number, will pull up an edit watch dialog
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2011-02-18 05:52:09 +00:00 |
andres.delikat
|
a46101d816
|
Start Paused menu item
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2011-02-18 05:16:21 +00:00 |
andres.delikat
|
8759bc5b31
|
Make saving main window position dependent on a Save Window Position flag that toggles from a menu item
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2011-02-18 05:12:23 +00:00 |
andres.delikat
|
b2e7319275
|
Ram Watch - attempt to validate when a user types an address directly into the list view. Also, added a static InputValidate class that will contain various input validation functions to use on text boxes & such.
|
2011-02-18 03:48:42 +00:00 |
andres.delikat
|
2d1ab6900d
|
Add Ram Poke to the main menu
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2011-02-18 02:55:41 +00:00 |
andres.delikat
|
4d57bf7150
|
Ram Watch - implement signed vs unsigned values
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2011-02-18 02:48:17 +00:00 |
andres.delikat
|
271c55c854
|
RamWatch - implement 2 byte (big & little endian) value display
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2011-02-18 02:44:02 +00:00 |
andres.delikat
|
e25ee9324b
|
RamWatch - setting to Hex displays values as hex
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2011-02-18 02:21:18 +00:00 |
andres.delikat
|
9d6d190ad5
|
Save Main window position
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2011-02-18 02:10:46 +00:00 |
andres.delikat
|
9addfbd743
|
Refactor Ram Poke by making a stand alone Ram Poke dialog, this will be able to be called from the main menu as well as any dialog
|
2011-02-17 16:27:39 +00:00 |
andres.delikat
|
b1dadc44a0
|
Progress on implementing a Memory Poke object (for tools such as Ram Watch, Ram Search, and eventually things like a Hex Editor)
|
2011-02-16 16:35:51 +00:00 |
andres.delikat
|
851deec346
|
Ram Watch - Fix UpdateValues() so that it only changes the text of the value sub item of each item in the ListView object rather than rebuilding the entire object, should be faster this way
|
2011-02-16 15:20:33 +00:00 |
andres.delikat
|
a028f0fed4
|
Make Bizhawk icon out of corphawk.jpg and add to main form!
|
2011-02-16 15:09:53 +00:00 |
andres.delikat
|
4883f2d0c9
|
Input Display for PCE
|
2011-02-16 14:59:32 +00:00 |
beirich
|
577f249905
|
Misc code cleanup
|
2011-02-16 04:45:59 +00:00 |
beirich
|
41b68e198e
|
Fix Fantastic Dizzy; last broken SMS/GG game Im aware of!
|
2011-02-16 04:21:25 +00:00 |
andres.delikat
|
e72b9a3c26
|
Input display for SMS games
|
2011-02-16 03:43:11 +00:00 |
andres.delikat
|
48bb648ff9
|
IEmulator now has a string type so that emulators can return a string representing the platform they emulate
|
2011-02-16 02:42:58 +00:00 |
beirich
|
2369634572
|
fix Excellent Dizzy Collection
|
2011-02-16 01:50:11 +00:00 |
beirich
|
09e63e84e8
|
[GG] Fix Turrican homebrew and 224-line video mode timing
|
2011-02-15 23:50:28 +00:00 |
andres.delikat
|
6f1272929f
|
Make a DoFrameAdvance() function that will handle any per frame activities (such as updating dialogs), currently it still is called constantly instead of once per frame
|
2011-02-15 21:40:08 +00:00 |
andres.delikat
|
2d955f24c6
|
doh
|
2011-02-15 20:57:42 +00:00 |
andres.delikat
|
4e67a351a5
|
Pause emulator before rewinding, otherwise rewind seems to fail
|
2011-02-15 20:57:25 +00:00 |
andres.delikat
|
03e5692083
|
oops
|
2011-02-15 20:51:07 +00:00 |
andres.delikat
|
ae7a521411
|
Change & Add some default hotkey mappings
|
2011-02-15 20:43:12 +00:00 |
andres.delikat
|
4ce8946c36
|
Fix some sound issues by creating PauseEmulator() & UnpauseEmulator() functions that toggle sound as well, changed all code that changes the EmulatorPaused bool to use these functions instead
|
2011-02-15 20:33:44 +00:00 |
andres.delikat
|
cac6548fc3
|
Add Mute Frame Advance & Sound On/Off to sound config (neither option is currently hooked up)
|
2011-02-15 20:18:12 +00:00 |
andres.delikat
|
2b902b0279
|
Add Sound Config winform (currently blank)
|
2011-02-15 19:05:21 +00:00 |
andres.delikat
|
1ca4fb7ec9
|
If frame advance is held, advance one frame, then delay 60 ticks, then keep pressing frame advance while held. Also, removed some code I forgot to delete in a previous commit.
|
2011-02-15 19:01:55 +00:00 |
andres.delikat
|
f5ccba7918
|
Separated Emulator unpaused & frame advance conditions since they are not functionally the same. Frame advance now pauses the emulator if pressed while emulator is unpaused.
|
2011-02-15 18:15:01 +00:00 |
andres.delikat
|
fdf27ba49b
|
Minor code cleanup
|
2011-02-15 17:43:38 +00:00 |
andres.delikat
|
990934e4bd
|
Add select saveslot 0-9 hotkeys and implemented them
|
2011-02-15 17:38:30 +00:00 |
andres.delikat
|
6dc3be29e3
|
Check the save slot menu item corresponding to the currently selected save slot during the file menu dropdown event
|
2011-02-15 17:22:24 +00:00 |
andres.delikat
|
d7b599ee5f
|
Hook up quick savestate & quick loadstate hotkeys and map them to my preferred key mapping by default
|
2011-02-15 17:15:51 +00:00 |
andres.delikat
|
3fdd1b2ee4
|
Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default)
|
2011-02-15 17:04:07 +00:00 |