adelikat
9f72102de4
Ram Watch - fix column hide/show behavior
2013-09-14 05:37:53 +00:00
adelikat
731701ddd8
Hex Editor - support poking of multiple addresses
2013-09-14 04:44:17 +00:00
zeromus
b7f3acefcd
improve ram watch icons
2013-09-14 04:27:01 +00:00
adelikat
0cbfe849f5
Remove RamWatchNewWatch dialog
2013-09-14 03:15:51 +00:00
adelikat
2910878d05
Remove Ram Poke as a standalone dialog. Support new Ram Poke dialog in Hex Editor and Ram Search
2013-09-14 03:13:22 +00:00
adelikat
5c2b005eee
Old Ram Watch begone!
2013-09-14 02:31:21 +00:00
adelikat
da9c73e011
new Ram Poke - fix up Value box behavior, and misc code cleanup of new ram tools code
2013-09-14 01:18:45 +00:00
adelikat
fc7ea29be0
New Ram Poke - implemented poking for types other than float and fixed point, some fix ups
2013-09-12 03:28:45 +00:00
adelikat
c4ac0439c1
New Ram Poke Dialog - progress
2013-09-12 01:53:00 +00:00
adelikat
578efed6bf
New Ram Watch - fix some null reference exceptions
2013-09-11 22:43:14 +00:00
adelikat
2e292ca2ee
Start new ram poke dialog
2013-09-10 17:46:24 +00:00
adelikat
e28c45d69e
New Ram Watch - progress on column hid/show/reorder logic, but still not quite what I want
2013-09-10 00:58:36 +00:00
adelikat
ea9fb1f85d
New Ram Watch - fix incorrectly labeling a file as having changes
2013-09-09 22:03:02 +00:00
adelikat
d7c6d79148
New Watch Editor - fix bug where address wasn't being updated
2013-09-09 21:45:44 +00:00
adelikat
fad71b1d98
Refactor Recent Files to handle a load error message and logic to remove from list, refactored all the places that do this to use this single unified function
2013-09-09 21:36:26 +00:00
adelikat
4682c326e4
New Ram Watch - fix display of Diff column
2013-09-09 17:04:25 +00:00
adelikat
6446b73ca5
Add feature to hex textboxes where up and down increment/decrement the value. New Watch Editor - tab orders
2013-09-09 14:13:31 +00:00
adelikat
450fc79086
New Ram Watch - column ordering
2013-09-09 00:25:03 +00:00
adelikat
85b25ec371
New Ram Watch - hook up more events
2013-09-08 20:49:25 +00:00
adelikat
5d4d91603d
New Ram WAtch - context menu and key events
2013-09-08 20:33:15 +00:00
adelikat
d1e36b62e1
New Ram Watch - configurable previous value definitions
2013-09-08 19:22:21 +00:00
adelikat
440185a229
New Ram WAtch - implement Display Watches on Screen feature
2013-09-08 15:58:01 +00:00
adelikat
8d4a8bc869
New Ram WAtch - implement column hide/show, and column positioning/width saving and loading
2013-09-08 15:47:41 +00:00
adelikat
0442eddf5a
New Ram Watch - implement freeze address
2013-09-08 04:13:31 +00:00
adelikat
aa314fc219
New Watch Editor - duplicate watch done, fix editing
2013-09-08 03:45:13 +00:00
adelikat
8704acdaf3
New Watch Editor - Edit Mode done
2013-09-08 02:51:53 +00:00
adelikat
8b7798896a
new Watch editor - adding new watch now works
2013-09-08 00:36:28 +00:00
thebrick448
3c8196f234
Added the ability to load programs into a TI-83 calculator. Also reworked the TI-83 link interface to more accurately represent hardware specs.
2013-09-07 21:32:09 +00:00
adelikat
ddb6adf593
Progress on new watch editor
2013-09-07 20:00:17 +00:00
adelikat
e49c00ac36
Reorganize the tools folder, making new folders for Lua, Watch, and Hex Editor, start new Watch Editor dialog. Split new Watch objects into their own file, rename legacy watch object accordingly
2013-09-07 18:36:49 +00:00
adelikat
8c1582ca74
New Ram Watch - oops, support saving and loading of new display types
2013-09-07 18:03:17 +00:00
adelikat
50a354bc82
New Ram Watch - support 2 and 4 byte watches, including new display types: binary, 12.4 fixed point, 20.12 fixed point, and float
2013-09-07 17:57:23 +00:00
adelikat
a8234b6147
New Ram Watch - implement memory domains menu, using a new ToolHelpers class and a method that generates it (todo: refactor other tool dialogs to it this way), and some more features such as Separator, SelectAll, move up, move down, remove
2013-09-07 05:17:29 +00:00
adelikat
4fb575a2f6
Refactor other recent menus, and fix bug in recent item selection
2013-09-07 03:15:29 +00:00
adelikat
0d25ef8f8f
Refactor Recent menu stuff again, and move autload to a property of recent files, ram watch now uses that value instead, all other dialogs with recent menus need to be refactored this way
2013-09-07 01:38:24 +00:00
adelikat
6320493902
RecentFiles - make Generate method not static
2013-09-06 22:09:14 +00:00
adelikat
5210da36b0
New Ram Watch - recent menu, RecentFiles - add a GenerateRecentMenu method, still todo: refactor dialogs to use this instead of doing the same code in a bunch of places
2013-09-06 22:06:44 +00:00
adelikat
195b002ec1
Recent Files - refactor - remove GetFileByPosition() in place of making the object indexable
2013-09-06 21:23:59 +00:00
adelikat
4be0fa49f8
New Ram Watch - more low hanging fruit
2013-09-06 21:15:05 +00:00
adelikat
8fa9a602a7
New Ram Watch - saving
2013-09-06 21:09:10 +00:00
adelikat
068665f85b
New Ram Watch - some low hanging fruit
2013-09-06 20:43:01 +00:00
adelikat
0815d20f93
New Ram Watch - fix separators
2013-09-06 01:14:54 +00:00
adelikat
e0320e93aa
New Ram Watch - UpdateValues, implement remaining display columns, some refactoring
2013-09-06 00:42:21 +00:00
adelikat
d56c25392e
New Ram Watch - set up autoload and misc small things
2013-09-05 15:34:47 +00:00
adelikat
50b7d9b8c1
New Ram Watch - implement new Search menu item
2013-09-05 14:48:54 +00:00
adelikat
05fc6d8dd3
New Ram Watch - basic display of 1 byte values working
2013-09-05 03:24:01 +00:00
adelikat
d03b7aa687
New Ram Watch - some progres on displaying values
2013-09-05 01:12:13 +00:00
adelikat
1254b8b03e
New Ram Watch - implement Separator object, finish file loading (only 1 byte supported currently)
2013-09-05 00:55:12 +00:00
adelikat
ca579745de
add controller images to 2010 project file (not that they need to be in there)
2013-09-03 19:24:49 +00:00
adelikat
b18d50791e
Mapper stuff
2013-09-02 23:54:32 +00:00
adelikat
c5036bf057
Merge r4900 to trunk
2013-08-30 19:36:37 +00:00
adelikat
377650d68e
Fix saveram to have the .SaveRAM extension
2013-08-29 19:28:19 +00:00
adelikat
a896252b5c
Lua - implement client.reboot_core()
2013-08-28 19:32:09 +00:00
adelikat
fab3d0cb60
remove Structure Watch from proj file
2013-08-28 18:06:28 +00:00
adelikat
eaf94ebda3
N64 VirtualPads - right-click sets autofire, this is done with a new VirtualPadButtons component that could be easily ported to other virtualpads as well
2013-08-28 18:01:34 +00:00
pasky1382
160c76c531
Added 'Always on Top' option to virtualpads
2013-08-28 17:20:53 +00:00
pasky1382
f38fb648bb
Y's III collision box viewer
2013-08-28 14:59:03 +00:00
adelikat
5dc7f4aabe
Allow virtualpad to accept mainform input
2013-08-27 21:41:06 +00:00
adelikat
58552035a1
Progress on new Ram Watch objects
2013-08-27 17:58:31 +00:00
adelikat
25a4ce52cf
show N64 menu in null emulator mode (no rom loaded), single instance mode - message box alerting the user that a reboot is required
2013-08-27 00:47:18 +00:00
pjgat09
dc39d9cbe7
N64: Added a note to the plugin setting screen that Glide64mk2 is recommended over Glide64
2013-08-26 23:54:48 +00:00
adelikat
457902bc9e
Hex Editor - revert r4877
2013-08-26 22:05:50 +00:00
zeromus
94cacde458
clear stickies when closing virtualpad form. i think that's a good idea..... but someone might disagree.
2013-08-26 21:36:45 +00:00
zeromus
7d0eca7906
allow n64 virtualpad analog widget to release input by rightclicking
2013-08-26 21:35:50 +00:00
adelikat
089ce7f48a
Some progress on the new Ram Watch dialog
2013-08-26 20:54:00 +00:00
zeromus
ba25e7045f
make it easier to change memory domains in the hex editor. adelikat might not like this, feel free to revert.
2013-08-26 07:57:31 +00:00
zeromus
513ceba3d2
fix up SGB memorydomains
2013-08-26 07:17:47 +00:00
zeromus
8ba1453660
dont package 64bit libsneshawks in build.. theyre not working now, and removed from selection in the c# core code, so theyre a waste of space
2013-08-26 07:16:14 +00:00
adelikat
3b0d01b4a7
Start a new Ram Watch dialog, not hooked up
2013-08-26 01:14:35 +00:00
adelikat
eb5f463b9d
move virtual pad files to their own folder
2013-08-26 00:47:11 +00:00
adelikat
85ce10c696
In Single Instance Mode - don't show an ObjectDisposedException
2013-08-25 22:43:34 +00:00
pjgat09
07b1ad9bed
N64: Fixed a default for a Glide64mk2 setting which can result in blank video
2013-08-25 21:16:49 +00:00
adelikat
ffa0619b04
Start some new watch classes and a watch collection class, in preparation for a Ram Search/Watch refactor
2013-08-25 18:29:23 +00:00
zeromus
5ef675c116
solve an apparent threading datastructure conflict bug in input binding vs input poll thread. print list of discovered gamepad devices while booting input system.
2013-08-25 17:11:19 +00:00
adelikat
4bd6103574
Refactor a bunch of cheats code, and fix a bug where exceptions can be thrown by the cheats dialog when working in other tool dialogs.
2013-08-25 04:23:27 +00:00
adelikat
61236bf763
NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct
2013-08-25 01:08:17 +00:00
adelikat
fcb54994b3
Tweak the project files to group MainForm partial class files into one group, also make 2012 project compile
2013-08-25 00:33:16 +00:00
zeromus
cfd3f05f1e
reuse rewind buffers
2013-08-24 23:00:33 +00:00
adelikat
cec62d38f5
Rewind Config - don't crash on load when rewind is off for the core currently loaded
2013-08-24 21:40:42 +00:00
adelikat
6193be13e9
Fix hard reset mnemonic on N64 and Saturn
2013-08-24 20:44:49 +00:00
adelikat
dde1169325
Capture BoardName parameter into movies. Also fix NES imports to set platform to NES for FDS movies, and instead set the BoardName to FDS
2013-08-24 20:11:41 +00:00
adelikat
7ff1675d7f
Repaint screen on movie load
2013-08-24 17:14:32 +00:00
goyuken
0803adc32a
add a "BoardName" to IEmulator that an emulation core can use to return useful information about how the rom is being emulated. meant to be mostly for informative purposes; shouldn't rely on it for too much. implemented in GB and NES cores
2013-08-24 16:54:22 +00:00
adelikat
1400c84fdd
Rewind - don't allocate a buffer until necessary, and only do so if rewind is enabled for that core
2013-08-24 15:01:50 +00:00
sappharad
96405ad7de
- Fixed Atari 7800 so it works again. The game will not launch without the required BIOS, but you're not forced to have a BIOS for regions other than the game you're running.
...
- Fixed BIOS detection for Coleco and Atari 7800. When no BIOS is defined, the application now properly informs the user again instead of throwing an exception.
2013-08-24 02:49:46 +00:00
goyuken
97e3ac9e1b
i wasn't able to reproduce the black screenshot bug, but this might fix it
2013-08-23 17:54:33 +00:00
goyuken
ce3fc79e10
fix some path config problems. DGB didn't work at all, and screenshots and saverams may have been busted on some systems
2013-08-23 17:49:15 +00:00
zeromus
7cb608ead4
fix bug in firmware resolution when firmware isnt present in the default firmwares folder or when the user's selection is missing altogether
2013-08-23 17:17:43 +00:00
adelikat
a71837c3aa
Fix path exceptions for various systems like GBC, and also clean up some terrible hacky code and do it in a nicer way
2013-08-23 16:03:57 +00:00
adelikat
42d93afe57
SaturnHawk - Oops, fix all path stuff from exploding
2013-08-23 13:57:38 +00:00
adelikat
83b60278f4
Oops!
2013-08-23 13:50:13 +00:00
adelikat
36489ca95a
Only paint the screen when needed, which is once per frame, or when the OSD is invoked. Also when lua draws things. I think I invoked it in all the logical places but probably missed some things. The lua logic needs to be refactored anyway to have a paint method, and an onpaint event
2013-08-23 02:40:14 +00:00
adelikat
39ee86fa92
Movie play movie and record movie dialogs to the movie folder, and fix 2012 project from recent commits
2013-08-23 01:54:58 +00:00
adelikat
924aa80f7d
Fix exception thrown recording of movies on SNES ROMs inside archive files
2013-08-23 00:40:35 +00:00
adelikat
67935bc98f
Fix about box to show release version at top, change link to bizhawk project to be tasvideos page
2013-08-22 21:14:13 +00:00
adelikat
706a863caa
Ram Search - add "Clear Preview" to context menu, clears out the red coloring preview. Also some misc tweaks to colors and some code cleanup
2013-08-21 20:54:33 +00:00
adelikat
872a3208d3
Use MenuStripEx instead of MenuStrip everywhere
2013-08-21 20:27:54 +00:00
adelikat
0ceff61292
Replace ToolStrip with ToolStripEx in a few places
2013-08-21 20:16:23 +00:00
adelikat
1584a114fe
Movies - support the ? in mnemonics, ? will be randomly on or off during playback. Note: there is no UI for this, it makes a movie potentially non-deterministic, and is probably useless.
2013-08-20 00:41:48 +00:00
zeromus
add0691c5d
make discohawk entrypoint look more like multiclient's
2013-08-19 01:43:18 +00:00
adelikat
52f7c18ff6
Lua scripts - tweak to PuchOutStats.lua - shows the count an opponent will get up on
2013-08-18 20:44:03 +00:00
adelikat
d83d676f6b
Fix 2012 project
2013-08-15 22:26:43 +00:00
adelikat
04b625ab68
add --dump-close commandline argument, if capturing and specifying a dump-length, setting this property will close the emulator after it has reached the length specified in dump-length
2013-08-15 18:23:15 +00:00
adelikat
d2a879420e
Remove old path config files
2013-08-14 13:18:55 +00:00
adelikat
18582d7c4f
Ram Search - another n64 hack - default to 4 byte
2013-08-14 01:12:03 +00:00
adelikat
22e1dffc91
Ram Search - don't create a search history and start a new search twice. Add a "Use Undo History" option. For that and fast mode when the user opens ram search on the n64 core, currently this overrides their settings every time they open the dialog.
2013-08-14 01:04:14 +00:00
goyuken
6a01d9d9f6
analog control binding widget: deadzone now moves in increments of 5%
2013-08-14 00:30:24 +00:00
adelikat
7f86f58605
Ram search - on showing the number of addresses, use commas
2013-08-14 00:30:08 +00:00
goyuken
e0a97160bc
analog: n64 actual default binds from default button to deadzone 0.1
2013-08-14 00:27:33 +00:00
goyuken
c85d69aa0a
analog bind default deadzone to 10%
2013-08-13 23:18:47 +00:00
adelikat
57fae391e5
Fix shift+tab turbo
2013-08-13 01:07:32 +00:00
adelikat
4dfa647bd2
Path Config - attempt to make a selected path a relative one based on the platform (or base path if a global type). Uses a new pathmanager method TryMakeRelative() which could come in handy in other places in the system
2013-08-13 00:50:14 +00:00
adelikat
d9115a2395
Path Config - fix bug where wrong path was being passed into the folder browse buttons
2013-08-13 00:03:50 +00:00
adelikat
da451381c6
Path Config - when in non-interim mode, lock down unreleased cores
2013-08-12 22:31:48 +00:00
adelikat
705617566f
Path Config - auto-complete for special commands
2013-08-12 19:30:05 +00:00
adelikat
7a1a650c95
Fix hotkey system to adapt to future changes without requiring the user to wipe their config file
2013-08-12 19:01:45 +00:00
pjgat09
5b488f1be0
N64: Fixed the naming for some settings in the gamedb
2013-08-12 02:41:25 +00:00
pjgat09
f893f47ee4
Deleting the Glide ini. Why was it still there?
2013-08-12 02:12:38 +00:00
pjgat09
3ec2c0ef93
N64: Fix the order for the Glide64mk2 game hacks in the settings UI. Flipped a setting's default value. Merged the Glide64mk2.ini into the gamedb, I hope.
2013-08-12 02:11:08 +00:00
goyuken
5647c8894d
fix problem with new savestate load code
2013-08-12 00:00:36 +00:00
adelikat
dfc6a4ba7f
Fix bugs in my last path check in
2013-08-11 23:07:32 +00:00
adelikat
625f9c2fcd
Rip out old path system and replace with new
2013-08-11 21:48:17 +00:00
goyuken
e2aeab5ad2
binary savestates while recording movies is now fully supported
2013-08-11 21:28:48 +00:00
goyuken
4de024e570
rework the binary savestates. not done yet. don't load any binary savestates from before this revision, you will cause death and destruction
2013-08-11 21:02:36 +00:00
adelikat
fa8cbf650d
New Path Config - defaults button
2013-08-11 20:06:27 +00:00
adelikat
b7fd907802
New Path System - add in logic to add/remove entries based on the default list so that users won't have to wipe their config every time the defaults change. Controllers and hotkeys need a similar type of treatment
2013-08-11 19:55:13 +00:00
goyuken
370b17b98d
panic and die if a problem like the one fixed by r3168 were to happen again, since we never really fixed anything
2013-08-11 19:26:19 +00:00
adelikat
b0880eb4c0
New Path config - add Firmware button to systems that have firmwares that will open the firmware dialog directly to the given system
2013-08-11 19:05:05 +00:00
adelikat
00d370db23
New path config - fix anchoring issues
2013-08-11 16:20:35 +00:00
zeromus
85f83bea30
firmwareconfig-add WarpToSystemId
2013-08-11 15:48:47 +00:00
adelikat
0eb46dd11c
New Path Config - lot's more progress - saving, recent for ROMs, misc things
2013-08-11 15:05:23 +00:00
adelikat
5f6f1e29b9
Some progress on new path config
2013-08-11 14:28:14 +00:00
adelikat
df24f996e9
Fiish data entry of new path stuff, and fix the vs2012 build
2013-08-11 13:42:19 +00:00
saxxonpike
da3320ced3
Commodore64: Reconnected core to MultiClient.
2013-08-11 02:45:11 +00:00
zeromus
13dfca11a6
tidy firmware strings
2013-08-10 01:28:51 +00:00
zeromus
226622e339
renovate the firmware system. cores now have the ability to get firmware themselves, without needing to have files loaded or pass paths from the multiclient. users can select whatever firmware they want from the firmwares config dialog.
2013-08-10 01:17:06 +00:00
adelikat
c50c681414
By default, turn off rewind for large savestates :(
2013-08-09 16:42:53 +00:00
adelikat
3e16802382
Start new path config dialog INTERIM only, shows proof of concept of dynamic tab creation
2013-08-09 02:54:59 +00:00
pjgat09
b5dd64ad3b
N64: Pass the Glide64mk2 settings to the core
2013-08-09 02:32:49 +00:00
pjgat09
459987c418
m64p: Removed code that looked at the Glide64mk2 ini file
2013-08-09 02:31:26 +00:00
pjgat09
028388d116
N64: Added Glide64mk2 settings to the config and the settings UI. They don't do anything yet
2013-08-09 01:15:09 +00:00
adelikat
6472d48c1b
Rewind Config dialog is no Chuck Norris, so don't attempt to divide by zero
2013-08-08 12:49:02 +00:00
adelikat
90ec14e078
Config - start some path objects and start a PathEntries list in the config file in anticipation of refactoring the path code. This check in should have no functional changes, just a proof of concept set up
2013-08-07 20:49:31 +00:00
adelikat
fdb3f0f199
Fix the frame adv. skip lag frames feature
2013-08-07 19:16:51 +00:00
pjgat09
8418fe47af
m64p: Moved the microcode list for the glide64mk2 plugin into the code. Similar to r4512. Hard coded a ucode option to 2. The user (currently) can't change it through the config interface, and this is what it is in the ini file and is what would be loaded by default anyway.
2013-08-06 23:04:00 +00:00
pjgat09
912988bb16
N64: Add the glide64mk2 dll
2013-08-06 02:31:14 +00:00
pjgat09
77b249f68e
N64: Allow you to enable the Glide64mk2 plugin
2013-08-06 02:27:20 +00:00
adelikat
911385aff6
Hotkeys - if a hotkey isn't found, return an empty object rather than null, so that at least it doesn't call exceptions in menu items that reference them for shortcut key strings
2013-08-06 01:32:00 +00:00
pjgat09
b7ef61e0a2
Added hash identifiers for the m64p repos to the bizbox
2013-08-05 23:49:17 +00:00
adelikat
02e9918e95
Oops, do show dual gb xml menu item since that feature is ready for release, also some misc dialog cleanup on it
2013-08-05 22:36:18 +00:00