beirich
|
9283a9f37d
|
IEmulator now implements IDisposable; client now disposes cores
|
2011-06-02 02:59:18 +00:00 |
beirich
|
33c300ff7b
|
good news: movies work! bad news: 1) movies don't work for TI83 yet 2) I broke some NES things, to be fixed in a later commit
|
2011-05-08 00:06:43 +00:00 |
andres.delikat
|
f440f843dd
|
Add IsLagFrame bool to IEmulator and implement in all platforms. Make an alert font in Render panel and make input display use it when a frame is a lag frame
|
2011-05-01 16:04:53 +00:00 |
andres.delikat
|
3efd98e887
|
SMS - implement lag counter & add to savestates
|
2011-05-01 14:15:49 +00:00 |
andres.delikat
|
bf93a936df
|
Change unimplemented lag counters to return -1 instead of 0 since that is more obviously not implemented. Make null emulator return 0 since by definition it would never lag.
|
2011-05-01 13:05:16 +00:00 |
andres.delikat
|
6732cd50ff
|
Make LagCount get/set in IEmulator and refactored emulators. Implemented the Lag counter in the NES core.
|
2011-05-01 12:59:26 +00:00 |
andres.delikat
|
2fa3561c45
|
Add LagCounter int to IEmulator, returns 0 on every emulator at the moment. Hook up RenderPanel's LagCounter display
|
2011-05-01 00:20:39 +00:00 |
andres.delikat
|
d7ba739b30
|
Some fix ups to input recording, and setting up the ability to test recording & playback
|
2011-02-28 01:26:38 +00:00 |
andres.delikat
|
423e9c8783
|
Add SetControllersAsMnemonic() to IEmulator and implement it in the SMS core. Very crude playback now works.
|
2011-02-27 22:33:25 +00:00 |
andres.delikat
|
04b6b2baa0
|
Fix typo!
|
2011-02-26 22:08:55 +00:00 |
andres.delikat
|
d0e37373a4
|
Refactor input display to use the GetControllersAsMneumonic() function from the emulator core. Hook up PCE GetControllersAsMneumonic()
|
2011-02-26 22:04:17 +00:00 |
andres.delikat
|
0ed57b443b
|
Add GetControllerAsMneumonic() to IEmulator that returns a formatted string of controller inputs. Implemented this function in SMS input.cs and hooked up Movie recording.
|
2011-02-26 21:36:46 +00:00 |
beirich
|
023fb0897a
|
[SMS] Frameskip actually skip frames
|
2011-02-24 04:39:52 +00:00 |
beirich
|
71c0e8648e
|
[SMS] Use correct framerate for PAL mode now that we have throttling
|
2011-02-23 04:38:50 +00:00 |
zeromus
|
bc74d6c575
|
complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
|
2011-02-21 09:48:53 +00:00 |
beirich
|
bb2b17f92d
|
[SMS] Add System Bus MemoryDomain
|
2011-02-19 05:04:52 +00:00 |
beirich
|
577f249905
|
Misc code cleanup
|
2011-02-16 04:45:59 +00:00 |
beirich
|
41b68e198e
|
Fix Fantastic Dizzy; last broken SMS/GG game Im aware of!
|
2011-02-16 04:21:25 +00:00 |
andres.delikat
|
48bb648ff9
|
IEmulator now has a string type so that emulators can return a string representing the platform they emulate
|
2011-02-16 02:42:58 +00:00 |
beirich
|
09e63e84e8
|
[GG] Fix Turrican homebrew and 224-line video mode timing
|
2011-02-15 23:50:28 +00:00 |
beirich
|
88aa2af174
|
SMS: implement overclock-when-safe option
|
2011-02-14 06:15:25 +00:00 |
beirich
|
5a4e36d828
|
SMS: add Force Stereo option to gui
|
2011-02-14 05:02:26 +00:00 |
beirich
|
1d00b7fe6b
|
minor refactoring of IController handling of control updates / frame tracking / movies
|
2011-02-05 05:40:19 +00:00 |
beirich
|
366d7994e3
|
Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games
|
2011-01-28 06:46:33 +00:00 |
beirich
|
d35d9e9d29
|
SMS: port 3E emulation; fixes remaining BIOS roms; check out the rocking Japanese BIOS music!
|
2011-01-28 04:23:35 +00:00 |
beirich
|
00b78183dd
|
SMS: fix loading of roms smaller than 1 bank; fixes BIOS ROMs, Qbert and Guzzler SG
|
2011-01-27 07:13:28 +00:00 |
beirich
|
2ec181e50f
|
cleanup some code after removing HardReset from IEmulator API
|
2011-01-21 07:14:42 +00:00 |
beirich
|
e62c1bc673
|
add memory API, remove HardReset from IEmulator
|
2011-01-21 03:59:50 +00:00 |
beirich
|
73cf2bc61b
|
SG-1000 almost done
|
2011-01-20 23:58:58 +00:00 |
beirich
|
3c019b9e96
|
SG-1000 progress (try doki doki penguin land)
|
2011-01-19 07:06:14 +00:00 |
beirich
|
34ec0bba39
|
SMS: Implement TMS9918 legacy Mode 0
|
2011-01-17 07:41:01 +00:00 |
beirich
|
72ef291ac0
|
wired up Recent Roms click event
|
2011-01-17 03:23:53 +00:00 |
beirich
|
d1110de5de
|
SMS: implement zoomed sprites; VDP fixes; Ax Battler GG fixed
|
2011-01-16 06:31:14 +00:00 |
beirich
|
3c8236fd32
|
PAL support for SMS
|
2011-01-13 06:10:50 +00:00 |
beirich
|
aa784295d8
|
extended video mode support; 2/3 CodeMasters games playable now...
|
2011-01-12 06:08:17 +00:00 |
beirich
|
89e4c5a674
|
|
2011-01-11 02:55:51 +00:00 |