adelikat
|
8977137e84
|
GDIPlusRenderer - cleanup
|
2019-10-26 11:11:38 -05:00 |
adelikat
|
2e489763b9
|
use OSTailoredCode class to decide GDI vs GDIPlus renderering
|
2019-10-25 18:20:13 -05:00 |
J.D. Purcell
|
6395089a9c
|
TAStudio.ListView.cs: Fix missing alpha values.
|
2019-10-25 18:02:31 -04:00 |
YoshiRulz
|
ada256b0f1
|
Port Gambatte
|
2019-10-25 22:07:14 +10:00 |
YoshiRulz
|
b5d188ad5e
|
Migrate RAM Search to PAVLV
|
2019-10-25 22:04:56 +10:00 |
YoshiRulz
|
0f687ff84e
|
Port Cygne (Wonderswan core)
also updates blup_buf headers? blame @Asnivor
|
2019-10-25 21:46:17 +10:00 |
YoshiRulz
|
d963f91707
|
Port VBA-Next
|
2019-10-25 21:39:46 +10:00 |
YoshiRulz
|
12e83ac257
|
Port Handy (Lynx core)
|
2019-10-25 21:36:18 +10:00 |
YoshiRulz
|
8c7862aa8a
|
Fix .so versioning
|
2019-10-25 21:33:05 +10:00 |
YoshiRulz
|
a4a11ef859
|
Refactor search paths
|
2019-10-25 21:30:43 +10:00 |
YoshiRulz
|
92721a816a
|
Add /usr/lib/bizhawk to the search path
|
2019-10-25 21:28:03 +10:00 |
YoshiRulz
|
9946f2ff16
|
Re-add FPU precision, enabled only on Windows
|
2019-10-25 21:27:05 +10:00 |
YoshiRulz
|
faddddca05
|
Add /usr/lib to the search path
|
2019-10-25 21:22:56 +10:00 |
YoshiRulz
|
60cf4e6c02
|
Remove FPU precision (probably not needed according to natt)
|
2019-10-25 21:21:56 +10:00 |
YoshiRulz
|
4974807b21
|
BizInvoke: resolve full path for DLLs on Unix
|
2019-10-25 21:19:58 +10:00 |
YoshiRulz
|
fb29663ce6
|
Platform-agnostic VirtualListView
|
2019-10-25 21:11:54 +10:00 |
YoshiRulz
|
b904d3d71c
|
Look for libquicknes.dll/.so better
|
2019-10-25 19:21:36 +10:00 |
YoshiRulz
|
d0159ee565
|
Port InputRoll by adding GDI+ implementation
also available for Windows users via a toggle in TAStudio
|
2019-10-25 19:17:50 +10:00 |
adelikat
|
28dcae6c8b
|
GDIPlus renderer - use brush cache for text drawing
|
2019-10-24 16:35:07 -05:00 |
Asnivor
|
2e8d7346c3
|
InputRoll: Implement proper double buffering (improves gdi+ inputroll performance by a factor of 8 or 9 on my machine)
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
7b7e9a269a
|
Rough in of a GDI+ Renderer implementation
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
b7f8f830e0
|
move some font shenanigans into GDI Renderer instead of input roll
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
b4a38597a6
|
remove unnecessary hack
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
f86b218111
|
Renderer doc fix
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
9dc91e508e
|
simplify renderer api
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
ca2767c536
|
HexView - cleanup and comment out GDIREnderer for now
|
2019-10-24 15:49:51 -05:00 |
adelikat
|
92d6769b06
|
inputroll - rename renderer variable
|
2019-10-24 15:49:50 -05:00 |
adelikat
|
0a7db2ad4d
|
cleanup GDI Renderer
|
2019-10-24 15:49:50 -05:00 |
adelikat
|
74450ee0a6
|
create an interface for GDIRenderer
|
2019-10-24 15:49:50 -05:00 |
adelikat
|
c0e2529b20
|
tastudio - don't nag about inaccurate cores if autoloading a file
|
2019-10-24 15:49:23 -05:00 |
J.D. Purcell
|
2054a6b905
|
RomFilter cleanup.
|
2019-10-22 11:54:42 -04:00 |
J.D. Purcell
|
219d0d2e8d
|
Remove old commented code (it got moved to FileLoader 3+ years ago).
|
2019-10-22 09:44:22 -04:00 |
J.D. Purcell
|
1df41efc0d
|
Consolidate core accuracy warning dialog.
|
2019-10-21 23:54:16 -04:00 |
J.D. Purcell
|
1aadff8ca1
|
Cleanup speed increase/decrease.
|
2019-10-21 22:13:48 -04:00 |
J.D. Purcell
|
09dc1df9ae
|
Fix NullReferenceException when loading SNES MSU-1 XML file (MSU-1 still doesn't work for me though).
|
2019-10-21 20:09:55 -04:00 |
alyosha-tas
|
bc76a4a040
|
Cheats: typo fix
|
2019-10-21 14:30:34 -04:00 |
alyosha-tas
|
3f216fb4a4
|
Disable cheats hotkey
|
2019-10-21 14:18:25 -04:00 |
J.D. Purcell
|
c956b5993b
|
Small FFT change I had stashed.
|
2019-10-21 00:10:28 -04:00 |
J.D. Purcell
|
952609eeaa
|
Factor out some common stuff in rom load/close.
|
2019-10-20 23:36:11 -04:00 |
Loren
|
b1554be720
|
Use WebUtility.HtmlDecode() to decode game names (#1698)
Change '&' to '&' in gamedb_goodnes.txt. Fixes #1667.
|
2019-10-20 22:35:31 -04:00 |
J.D. Purcell
|
99f63f9a9f
|
Don't even need this variable.
|
2019-10-20 21:27:53 -04:00 |
J.D. Purcell
|
69bb2322a1
|
Try to clean up ROM loading a bit. It's not much but it's a start.
|
2019-10-20 20:41:25 -04:00 |
J.D. Purcell
|
bd6658aa41
|
Bump MinimumVisualStudioVersion in solution to require VS2019
|
2019-10-20 18:16:55 -04:00 |
J.D. Purcell
|
efebef42c0
|
Test
|
2019-10-20 18:03:37 -04:00 |
J.D. Purcell
|
7532086235
|
Add appveyor.yml
|
2019-10-20 18:00:54 -04:00 |
J.D. Purcell
|
2f4a38d841
|
MSBuild 16
|
2019-10-20 17:44:50 -04:00 |
J.D. Purcell
|
bb2c21b545
|
How about MSBuild 15
|
2019-10-20 17:30:54 -04:00 |
J.D. Purcell
|
bda6206cb2
|
See if AppVeyor can use MSBuild 16
|
2019-10-20 17:29:30 -04:00 |
J.D. Purcell
|
b9a4706133
|
Some C# style rules in editorconfig
|
2019-10-20 16:08:08 -04:00 |
J.D. Purcell
|
b0c7bab94e
|
Fix small binding regression (tabbing into the first input widget could trigger a tab bind).
|
2019-10-20 14:42:14 -04:00 |