Commit Graph

68 Commits

Author SHA1 Message Date
zeromus 42eca164cb remove useless glGetError calls 2014-01-29 02:17:34 +00:00
zeromus ed9d8e2e69 dont alloc and pin during GuiRenderer work 2014-01-29 00:53:04 +00:00
zeromus 85fe967810 cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
zeromus 0d29401101 write lots of notes about why using glValidate was a bad idea, so i never make the mistake again.
I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE 
I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE 
I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE 
I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE I WILL NOT USE GLVALIDATE </bartsimpson>
2014-01-28 02:07:50 +00:00
zeromus 7f2ef5cf74 remove glValidate call in shader linking. this is gonna fix the old intel cards, right? 2014-01-28 01:58:54 +00:00
zeromus 98c1b7f508 stop displaying NoError so much, it makes people laugh too hard and hurt themselves 2014-01-27 19:25:48 +00:00
zeromus 0a6fa56fbd try putting shader version in shaders 2014-01-27 19:24:05 +00:00
zeromus 8637060364 fix no error 2014-01-27 18:30:28 +00:00
zeromus ecb1653d1b remove pasted enum declarations from BizwareGL assembly. we're just gonna use openTK's OpenGL namespace. 2014-01-27 09:45:16 +00:00
zeromus bc4a7e70a7 BizwareGL-rendertarget support 2014-01-27 09:36:18 +00:00
zeromus 857dff9cf4 some small cleanup 2014-01-27 05:37:04 +00:00
zeromus be49f6fa33 fix mouseclicks on GL viewport 2014-01-27 02:06:05 +00:00
zeromus c6997c49c8 use openTK for graphics math types, even if, hypothetically, we make a d3d BizwareGL driver. 2014-01-27 00:38:10 +00:00
zeromus d4c8b75de4 improve pipeline link validation 2014-01-27 00:23:53 +00:00
zeromus e47212329b more cleanup 2014-01-27 00:08:53 +00:00
zeromus 7d001ab8c4 fix references, cleanup 2014-01-27 00:07:16 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00