zeromus
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e487f1494c
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change display manager defaults, for evaluation
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2016-03-23 20:26:31 -05:00 |
zeromus
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3deb7fcb31
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add autoprescale concept. default it to on, since really I can't think of when you'd ever not want it, except in some very low-spec system scenarios. Add NOP concept to filter chain, potentially troublesome
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2016-03-23 20:26:31 -05:00 |
Tony Konzel
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93fcb293d8
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C64: Fix the build post-merge (derp.)
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2016-03-15 11:38:55 -05:00 |
Tony Konzel
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05914e1490
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Merge pull request #599 from TASVideos/c64-via-timer-fixes
C64 via timer fixes (and more)
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2016-03-15 10:08:17 -05:00 |
feos
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a6c3561db0
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lua: movie.getinput() now fails gracefully if adapter is null.
fixes #595
movie.mode() returns a string, so make its modes look like strings in the description.
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2016-03-12 12:05:24 +03:00 |
zeromus
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aa3c599882
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readd y=x functionality to SetReadOnly
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2016-03-10 19:03:07 -06:00 |
Anthony Konzel
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8fd552274e
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C64: Discover file formats heuristically instead of by filename.
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2016-03-05 15:23:22 -06:00 |
adelikat
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234cc2e5d8
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Get started on C64 support in the multi-disk bundler
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2016-03-04 21:50:24 -05:00 |
nattthebear
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a87096fb85
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Move around LuaInterface.dll as well in preparation for 64 bit build
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2016-02-28 16:10:18 -05:00 |
nattthebear
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2a0e859a85
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Add 64 bit build (doesn't work yet), move SlimDX.dll
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2016-02-28 15:06:03 -05:00 |
adelikat
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44dc9518cf
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capture Sega CD flag in movies
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2016-02-28 10:21:18 -05:00 |
zeromus
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75df712563
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fix ramwatch crashing bug involving core reboots and watchlist hanging on to stale emulator instances
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2016-02-23 14:42:47 -06:00 |
zeromus
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95bc69b448
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some prepwork for opengl texture ID importing (skip rendertarget resolve on OGL display method) but there are still problems and it can't be enabled yet
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2016-02-22 00:23:20 -06:00 |
feos
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78f20510e5
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lua: emu.disassemble(uint pc, string name = "")
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2016-02-21 18:14:03 +03:00 |
Suuper
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a751412c1f
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TasStateManager.cs -> fixed stateHasDuplicate
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2016-02-20 13:43:24 -06:00 |
Suuper
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8b5440d963
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Fixed a few bugs in TasStateManager.cs
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2016-02-20 12:34:13 -06:00 |
adelikat
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cacfb615c4
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simplify Cheat.cs somewhat
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2016-02-16 20:02:57 -05:00 |
adelikat
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3257b06f85
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unnecessary usings
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2016-02-16 19:57:57 -05:00 |
adelikat
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ddbaf6b2f9
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Lua - registering completiosn to sublime text 2 - exclude strings from completion logic
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2016-02-14 22:35:47 -05:00 |
adelikat
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b3728ff192
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Make Screenshot Raw to Clipboard and Screenshot Client to Clipboard into configurable hotkeys instead of hardcoded shortcut keys in the menu items
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2016-02-14 21:30:24 -05:00 |
AdamSturge
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cf76d99a52
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Merge pull request #571 from TASVideos/feature/cheat-comparison-types
Feature/cheat comparison types
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2016-02-10 18:58:25 -08:00 |
zeromus
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bff0d5b95d
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add and hook up AWEMemoryStream option for movie storage. GUI is intentionally shoddy to convey sense that it's experimental. Has been cursorily verified but not thoroughly tested.
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2016-02-10 01:09:43 -06:00 |
Adam Sturge
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c82f70763e
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Fixed bug where having no comparison type would throw exception
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2016-02-09 20:33:44 -08:00 |
feos
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07d4ac846b
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lua: memory.GetMemoryDomainSize()
fix #542
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2016-02-09 17:54:11 +03:00 |
zeromus
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97998071a7
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fix bugs in lua's memorysavestate apis (fixes #565)
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2016-02-08 01:28:26 -06:00 |
Adam Sturge
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5dc31d3eb9
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Fixed index bug for comparison type in Load() in CheatList
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2016-02-07 21:54:45 -08:00 |
Adam Sturge
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52c587d712
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Save/Load cheats now accounts for comparison type column
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2016-02-07 21:40:14 -08:00 |
Adam Sturge
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992acd9e96
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Added code to sort by comparison type. Added code to compare based on comparison type selected
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2016-02-07 20:56:40 -08:00 |
adelikat
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36b82c3563
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Lua Console - add a button that installs auto-complete for all bizhawk's lua library to Sublime Text 2's lua syntax, still todo - notepad++
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2016-02-07 08:27:57 -05:00 |
adelikat
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487fce328b
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Lua - add option to detect changes in scripts and automatically reload them. Have this option off by default for now. Also fix reloading of scripts which was recently broken.
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2016-02-06 13:50:02 -05:00 |
Adam Sturge
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f19333dd11
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Prettied up display of comparison type in cheats table
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2016-02-05 20:33:21 -08:00 |
Adam Sturge
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092b5da974
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restored [ConfigPerist].
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2016-02-05 19:33:31 -08:00 |
adelikat
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7885934a1e
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Add a global tools path in path config, have various tool related paths fallback to this tools folder, wire it up to hex editor .tbl files and basic bot .bot files. Change various tool paths to be . by default to point to the tools folder instead. Add tools folder to version control and builds
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2016-02-05 20:46:18 -05:00 |
Adam Sturge
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9959d61949
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Added comparison type dropdown. Updated Cheat model to contain reference to comparison type
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2016-02-02 20:32:46 -08:00 |
adelikat
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8168031bed
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Make TargetZoomFactor a per systemId setting
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2016-01-31 21:05:08 -05:00 |
zeromus
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5e89e563d0
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overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
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2016-01-31 19:54:55 -06:00 |
adelikat
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c510e13d82
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Add an IsSGMode flag for SG-1000 when recording a new movie
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2016-01-31 19:53:04 -05:00 |
adelikat
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cc1867326a
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Ram Search - fix "Exclude Ram Watch" option
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2016-01-31 19:28:25 -05:00 |
zeromus
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42c0b62261
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fix some lua currdir bugs, but its all broken, dont pay any attention to it
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2016-01-31 03:18:34 -06:00 |
zeromus
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da865e28b8
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try sandboxing currenty directory harder
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2016-01-31 02:40:48 -06:00 |
adelikat
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ab16e9238b
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Drop support for pre-1.0.5 ram watch files, I think it is safe to do this by now
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2016-01-30 22:19:32 -05:00 |
adelikat
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0013646db5
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Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it
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2016-01-30 22:17:31 -05:00 |
adelikat
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5ddd9e097b
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clean up some warnings
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2016-01-30 21:28:49 -05:00 |
zeromus
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0da6e745e5
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move EnvironmentSandbox and LuaSandbox to Client.Common
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2016-01-30 18:37:30 -06:00 |
zeromus
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b0ab66801f
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Revert "comment out feos' sandbox change so things compile"
This reverts commit 418eed6cc5 .
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2016-01-30 18:28:51 -06:00 |
adelikat
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418eed6cc5
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comment out feos' sandbox change so things compile
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2016-01-30 18:10:23 -05:00 |
adelikat
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ca3b43973c
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Load Lua session - when loading a relative path, drop the .\ part, I'm disappointed in Path.Combine
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2016-01-30 18:08:54 -05:00 |
feos
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7409a32658
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lua: attempt to use sandbox in callbacks.
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2016-01-30 23:26:27 +03:00 |
feos
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c641d94e05
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lua: movie.save
see #384
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2016-01-30 16:10:28 +03:00 |
feos
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a821fce6c8
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typo
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2016-01-30 16:10:27 +03:00 |