Commit Graph

7877 Commits

Author SHA1 Message Date
goyuken b50ebf8032 fix 2014-11-21 01:35:54 +00:00
adelikat d64be5ed76 SystemID is Lynx not LYNX, cuz I said so 2014-11-21 01:32:15 +00:00
hegyak fa5c614641 Added schema/LynxSchema.cs 2014-11-20 17:45:44 +00:00
hegyak 384f1b6959 Really fix the defctrl.json for Lynx. 2014-11-20 17:29:32 +00:00
hegyak a3f8d4bac8 Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button. 2014-11-20 16:54:06 +00:00
hegyak 92de71a0c6 Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
2014-11-20 15:35:27 +00:00
hegyak 81f2728c03 Fix issue 318 2014-11-20 12:12:19 +00:00
adelikat 2041b15260 Tasproj loading - don't attempt to read from empty files if they exist but are empty 2014-11-20 00:14:33 +00:00
adelikat 5a893c1a43 Tastudio - don't expose Rotate menu item for non-developer builds since it is not ready. A pro would get around this 2014-11-19 23:21:08 +00:00
adelikat b4f7e13d1b Tastudio - in non-developer builds, set the minimum savestate frequency from 2 to 1 2014-11-19 16:22:03 +00:00
adelikat d7596684c2 Lua - Expose tastudio library in non-developer builds 2014-11-19 16:17:40 +00:00
adelikat ae188ee344 I like to turn off the developer build flag, forget, check in, then check in a fix, it's fun 2014-11-19 16:15:37 +00:00
adelikat 5a6c2adb0b Tastudio - expose in release builds and mark it as beta in the title 2014-11-19 16:12:59 +00:00
adelikat 8bfe2220ef Expose GBA in the platform picker 2014-11-19 16:07:03 +00:00
adelikat ea6966a911 Tastudio - fix loading of projects 2014-11-19 15:54:00 +00:00
goyuken d58b00b72b gba tracelog: add register display 2014-11-19 03:33:09 +00:00
goyuken d15caf3daf footnote arm disassembler 2014-11-19 03:17:39 +00:00
goyuken 08d4319ad3 gba: tracelog 2014-11-19 03:16:36 +00:00
adelikat 81146fde8e Add Lynx controller image to controller config dialog 2014-11-19 02:39:43 +00:00
goyuken eaf409d4af gba (vba): some roughing in for the tracelogger 2014-11-19 02:24:33 +00:00
hegyak d1f0bfd89c Allow Virtual Pad to support QuickNES with One, Two or No controllers. 2014-11-19 01:01:27 +00:00
hegyak 33f52599f8 Fix Issue 310 2014-11-19 01:00:35 +00:00
adelikat 099f0518bc Fix bug where a quicknes movie would permanently change the core setting 2014-11-19 00:50:50 +00:00
adelikat 34741cb614 Path Config - fix exception when opening during null emulator, fixes Issue 312 2014-11-19 00:42:46 +00:00
adelikat 17c6a2c1f6 Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something 2014-11-19 00:32:51 +00:00
adelikat 5a5c7715a3 snes gamedb - r8194 needed one more tab on each row 2014-11-19 00:15:05 +00:00
adelikat 21dad476a8 LibsnesCore.cs - move ScnalineHookManager to the button of the file, and the constructor of LibsnesCore to the top of the object, so it isn't so annoying to find it 2014-11-18 23:44:42 +00:00
zeromus 315316210d fix window size getting stuck in caption after resizing done 2014-11-18 18:33:04 +00:00
hegyak 65a7901291 Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
This does nothing by itself.
2014-11-18 16:27:18 +00:00
hegyak 30ea651a65 Trunk is DeveloperBuild = true
My bad.
2014-11-18 14:14:10 +00:00
hegyak ce626011d4 Added SystemInfo and SystemId for Lynx 2014-11-18 12:09:11 +00:00
hegyak 2ff41e9798 Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons. 2014-11-18 11:46:24 +00:00
goyuken 5fb7058336 update battle wheels from U to G 2014-11-18 02:13:34 +00:00
hegyak af5a7bfd27 Added Hashes for Wonderswan and Wonderswan Color 2014-11-18 01:37:59 +00:00
adelikat e4cd7a3449 Lua Console - when reporting a script error, update the number of active scripts label 2014-11-18 01:09:06 +00:00
hegyak f6b5dbeee3 Updated VersionInfo.cs for the 1.9.0 release for Trunk 2014-11-17 23:19:40 +00:00
adelikat 0cf61812c2 Path Config - Fix bug where dual gb is selected by default when a gb game is active 2014-11-17 23:16:50 +00:00
adelikat 6459f4dec5 add .lynx to open file dialog 2014-11-17 22:23:06 +00:00
adelikat ec3e4151eb set release flag on lynx core to true 2014-11-17 21:58:13 +00:00
goyuken 0a17fadb8e gb: add mute sound as a setting. most useful in dual mode. 2014-11-16 21:56:32 +00:00
adelikat 5349affbc4 Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues 2014-11-15 21:49:58 +00:00
adelikat eb292eddcc Tastudio - fix crash when loading a state for a frame after the current movie length, tastudio was getting refreshed before the row count was being updated 2014-11-15 21:48:34 +00:00
adelikat ae9e31d984 Tastudio - fix up some behavior of metadata dialogs when the first show 2014-11-15 15:36:22 +00:00
adelikat e0207b748f Tastudio - remove some user controls that do nothing that I've decided won't be used 2014-11-15 15:02:52 +00:00
adelikat 410078081c Tastudio - fix lag lag to reflect the next frame 2014-11-15 14:55:44 +00:00
adelikat 80dae0d026 Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit 2014-11-15 14:31:18 +00:00
goyuken ed8e8508f8 fix audio capture problem that broke with r7973 2014-11-14 17:48:18 +00:00
goyuken d1292d8a48 gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync. 2014-11-14 00:24:15 +00:00
adelikat aa38ad24a2 Bk2 movies - don't save when switching to play, note: when stopping a movie in play mode, the movie will not be saved unless there are changes, the Save() that was removed here masked problem with potential failure to save. As of this commit, bk2 movies rely on the Changes flag to be accurately set 2014-11-14 00:00:18 +00:00
adelikat 891d3933bd Don't increment the Rerecord counter with loading a bk2 or tasproj movie, fixes the obvserved issue in issue 303. However, a bigger concern is why loading a movie and stopping it is causing the movie to be saved in the first place 2014-11-13 23:49:58 +00:00