goyuken
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b50ebf8032
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fix
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2014-11-21 01:35:54 +00:00 |
adelikat
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d64be5ed76
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SystemID is Lynx not LYNX, cuz I said so
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2014-11-21 01:32:15 +00:00 |
hegyak
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fa5c614641
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Added schema/LynxSchema.cs
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2014-11-20 17:45:44 +00:00 |
hegyak
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384f1b6959
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Really fix the defctrl.json for Lynx.
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2014-11-20 17:29:32 +00:00 |
hegyak
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a3f8d4bac8
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Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button.
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2014-11-20 16:54:06 +00:00 |
hegyak
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92de71a0c6
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Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
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2014-11-20 15:35:27 +00:00 |
hegyak
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81f2728c03
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Fix issue 318
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2014-11-20 12:12:19 +00:00 |
adelikat
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2041b15260
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Tasproj loading - don't attempt to read from empty files if they exist but are empty
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2014-11-20 00:14:33 +00:00 |
adelikat
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5a893c1a43
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Tastudio - don't expose Rotate menu item for non-developer builds since it is not ready. A pro would get around this
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2014-11-19 23:21:08 +00:00 |
adelikat
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b4f7e13d1b
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Tastudio - in non-developer builds, set the minimum savestate frequency from 2 to 1
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2014-11-19 16:22:03 +00:00 |
adelikat
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d7596684c2
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Lua - Expose tastudio library in non-developer builds
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2014-11-19 16:17:40 +00:00 |
adelikat
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ae188ee344
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I like to turn off the developer build flag, forget, check in, then check in a fix, it's fun
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2014-11-19 16:15:37 +00:00 |
adelikat
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5a6c2adb0b
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Tastudio - expose in release builds and mark it as beta in the title
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2014-11-19 16:12:59 +00:00 |
adelikat
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8bfe2220ef
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Expose GBA in the platform picker
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2014-11-19 16:07:03 +00:00 |
adelikat
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ea6966a911
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Tastudio - fix loading of projects
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2014-11-19 15:54:00 +00:00 |
goyuken
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d58b00b72b
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gba tracelog: add register display
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2014-11-19 03:33:09 +00:00 |
goyuken
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d15caf3daf
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footnote arm disassembler
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2014-11-19 03:17:39 +00:00 |
goyuken
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08d4319ad3
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gba: tracelog
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2014-11-19 03:16:36 +00:00 |
adelikat
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81146fde8e
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Add Lynx controller image to controller config dialog
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2014-11-19 02:39:43 +00:00 |
goyuken
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eaf409d4af
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gba (vba): some roughing in for the tracelogger
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2014-11-19 02:24:33 +00:00 |
hegyak
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d1f0bfd89c
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Allow Virtual Pad to support QuickNES with One, Two or No controllers.
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2014-11-19 01:01:27 +00:00 |
hegyak
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33f52599f8
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Fix Issue 310
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2014-11-19 01:00:35 +00:00 |
adelikat
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099f0518bc
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Fix bug where a quicknes movie would permanently change the core setting
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2014-11-19 00:50:50 +00:00 |
adelikat
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34741cb614
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Path Config - fix exception when opening during null emulator, fixes Issue 312
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2014-11-19 00:42:46 +00:00 |
adelikat
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17c6a2c1f6
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Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
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2014-11-19 00:32:51 +00:00 |
adelikat
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5a5c7715a3
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snes gamedb - r8194 needed one more tab on each row
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2014-11-19 00:15:05 +00:00 |
adelikat
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21dad476a8
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LibsnesCore.cs - move ScnalineHookManager to the button of the file, and the constructor of LibsnesCore to the top of the object, so it isn't so annoying to find it
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2014-11-18 23:44:42 +00:00 |
zeromus
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315316210d
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fix window size getting stuck in caption after resizing done
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2014-11-18 18:33:04 +00:00 |
hegyak
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65a7901291
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Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
This does nothing by itself.
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2014-11-18 16:27:18 +00:00 |
hegyak
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30ea651a65
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Trunk is DeveloperBuild = true
My bad.
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2014-11-18 14:14:10 +00:00 |
hegyak
|
ce626011d4
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Added SystemInfo and SystemId for Lynx
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2014-11-18 12:09:11 +00:00 |
hegyak
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2ff41e9798
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Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons.
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2014-11-18 11:46:24 +00:00 |
goyuken
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5fb7058336
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update battle wheels from U to G
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2014-11-18 02:13:34 +00:00 |
hegyak
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af5a7bfd27
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Added Hashes for Wonderswan and Wonderswan Color
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2014-11-18 01:37:59 +00:00 |
adelikat
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e4cd7a3449
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Lua Console - when reporting a script error, update the number of active scripts label
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2014-11-18 01:09:06 +00:00 |
hegyak
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f6b5dbeee3
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Updated VersionInfo.cs for the 1.9.0 release for Trunk
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2014-11-17 23:19:40 +00:00 |
adelikat
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0cf61812c2
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Path Config - Fix bug where dual gb is selected by default when a gb game is active
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2014-11-17 23:16:50 +00:00 |
adelikat
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6459f4dec5
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add .lynx to open file dialog
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2014-11-17 22:23:06 +00:00 |
adelikat
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ec3e4151eb
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set release flag on lynx core to true
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2014-11-17 21:58:13 +00:00 |
goyuken
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0a17fadb8e
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gb: add mute sound as a setting. most useful in dual mode.
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2014-11-16 21:56:32 +00:00 |
adelikat
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5349affbc4
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Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues
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2014-11-15 21:49:58 +00:00 |
adelikat
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eb292eddcc
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Tastudio - fix crash when loading a state for a frame after the current movie length, tastudio was getting refreshed before the row count was being updated
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2014-11-15 21:48:34 +00:00 |
adelikat
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ae9e31d984
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Tastudio - fix up some behavior of metadata dialogs when the first show
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2014-11-15 15:36:22 +00:00 |
adelikat
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e0207b748f
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Tastudio - remove some user controls that do nothing that I've decided won't be used
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2014-11-15 15:02:52 +00:00 |
adelikat
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410078081c
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Tastudio - fix lag lag to reflect the next frame
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2014-11-15 14:55:44 +00:00 |
adelikat
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80dae0d026
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Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit
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2014-11-15 14:31:18 +00:00 |
goyuken
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ed8e8508f8
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fix audio capture problem that broke with r7973
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2014-11-14 17:48:18 +00:00 |
goyuken
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d1292d8a48
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gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync.
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2014-11-14 00:24:15 +00:00 |
adelikat
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aa38ad24a2
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Bk2 movies - don't save when switching to play, note: when stopping a movie in play mode, the movie will not be saved unless there are changes, the Save() that was removed here masked problem with potential failure to save. As of this commit, bk2 movies rely on the Changes flag to be accurately set
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2014-11-14 00:00:18 +00:00 |
adelikat
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891d3933bd
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Don't increment the Rerecord counter with loading a bk2 or tasproj movie, fixes the obvserved issue in issue 303. However, a bigger concern is why loading a movie and stopping it is causing the movie to be saved in the first place
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2014-11-13 23:49:58 +00:00 |