zeromus
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5173541730
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fix #460
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2015-08-04 18:44:21 -05:00 |
adelikat
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c8c563153c
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Bk2 input display generation - don't generate the mnemonic string twice, one time per function call will do
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2015-01-11 15:50:01 +00:00 |
adelikat
|
f875792c74
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TAStudio - column names for float values
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2014-07-07 16:03:22 +00:00 |
adelikat
|
46d6279f1b
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TAStudio - some progress on dynamically displaying columns, and some fixups in movie code in general
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2014-07-06 22:13:12 +00:00 |
adelikat
|
686610b047
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Support analog range up to 9999, this is bad code but I hope to not have to do anything more clever anytime soon
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2014-07-04 00:15:33 +00:00 |
adelikat
|
9e73db3daa
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A round of code cleanup on movie code
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2014-06-29 03:03:27 +00:00 |
adelikat
|
8001a49afd
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Bk2 - tweaks to input log and input diplay logic
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2014-06-21 18:25:16 +00:00 |
adelikat
|
10c48bb3f8
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Bk2 - take the log key into account when replaying a movie input log
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2014-06-21 14:33:33 +00:00 |
adelikat
|
0b21085a98
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Bk2 - Rework how input logs are generated and read
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2014-06-21 11:56:30 +00:00 |
adelikat
|
031eb5a282
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Some input display fixes for bk2 format
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2014-06-19 21:29:57 +00:00 |
adelikat
|
451049fee8
|
Fix some bk2 crash bugs
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2014-06-18 19:18:35 +00:00 |
adelikat
|
6133164a7f
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Add GetInputState() to IMovie that returns an IController representing a frame of input and replace a lua method to use this instead of getting the inputlog as a string and processing it, still todo: obsolete the GetInput() method
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2014-06-18 02:26:22 +00:00 |
adelikat
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fcd4a4eb65
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Bk2 - basic movie playback now works. You can now record shooting ducks
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2014-06-17 00:33:33 +00:00 |
adelikat
|
37d6e0b8de
|
Finish up Bk2 Mnemonic lookup
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2014-06-16 16:56:09 +00:00 |
adelikat
|
1a4e6efcb4
|
bk2 progress - proof of concept for new mnemonics system
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2014-06-16 01:39:36 +00:00 |
adelikat
|
6b73891a91
|
More bk2 progress
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2014-06-15 14:44:26 +00:00 |
adelikat
|
c807e27496
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Some movie code reorg and cleanup
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2014-06-15 13:03:24 +00:00 |
adelikat
|
1768350d65
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Start Bk2LogEntryGenerator
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2014-06-15 12:43:32 +00:00 |