Commit Graph

14 Commits

Author SHA1 Message Date
adelikat 656f2b814e Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace 2020-02-15 12:33:15 -06:00
adelikat 185d4ad2a2 add icon for mGBA 2020-02-03 13:42:33 -06:00
adelikat 98bfcabfe8 refactor Global.SystemInfo into an extension method class 2019-12-21 13:07:05 -06:00
adelikat f8fbc57780 cleanup 2019-12-20 07:31:03 -06:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
alyosha-tas c35abb61ee Remove EMU7800 from core extensions 2017-08-25 09:44:48 -04:00
adelikat b1c5e35005 bsnes - dont' show profile name in the core name in the status bar 2017-06-13 19:01:32 -05:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat 0af5fb50b1 Refactor some extension methods off IEmulator that inexlicably used Global.Emulator instead of the IEmulator that was passed in 2016-12-04 12:14:16 -06:00
adelikat 17c6a2c1f6 Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something 2014-11-19 00:32:51 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
adelikat 4346504e24 Make some extension methods for doing the icon and text logic for the core statusbar item, makes for some prettier syntax, but also makes it easier to use this logic elsewhere 2014-07-29 01:11:57 +00:00