adelikat
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cc7b60e4db
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Remove test.lua, not sure when that got checked in
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2016-02-06 13:52:33 -05:00 |
ConHuevosGuey
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738d041288
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Removed old Super Mario World.lua and replaced with Amaraticando's SMW script.
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2016-02-03 20:51:33 -06:00 |
feos
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485d1e53d0
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jim 2 lua: small fixes.
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2015-12-28 19:15:53 +03:00 |
feos
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a0f7caf686
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jum 2 lua script: added bg and hitboxes
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2015-12-27 23:25:29 +03:00 |
pgrimsrud
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bb327261ae
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Add a return value to the main function for various purposes.
Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
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2015-12-15 22:39:42 -07:00 |
pgrimsrud
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a1eda8f3ab
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Fix a case issue causing the judging script to fail
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2015-12-15 22:39:40 -07:00 |
pgrimsrud
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679191170a
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Raiscan's original judging scripts used for the sgdq 2015 speed tas competition
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2015-12-15 22:39:39 -07:00 |
feos
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df8929ea55
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added jim 2 script.
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2015-12-15 21:58:08 +03:00 |
feos
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173b9e9d76
|
new lua script, relying on recent features.
show frame when rewinding.
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2015-12-07 21:43:32 +03:00 |
ConHuevosGuey
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75ccd1966b
|
Super Castlevania IV collision viewer lua script
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2015-07-28 08:57:35 -05:00 |
ConHuevosGuey
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69d8e68411
|
Added USA version of splatterhouse 2 collision viewer.
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2015-07-20 07:52:11 -05:00 |
ConHuevosGuey
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2c00be2522
|
Splatterhouse 2 (JP) collision viewer.
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2015-07-20 07:20:38 -05:00 |
ConHuevosGuey
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200916bb8d
|
Added Ninja Gaiden II collision viewer (LUA).
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2015-06-29 19:13:47 -05:00 |
ConHuevosGuey
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3a9bb13277
|
Ninja Gaiden III collision box viewer
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2015-06-28 12:34:17 -05:00 |
pasky1382
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703dc33cc0
|
Small correction.
Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
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2015-06-22 13:40:22 +00:00 |
pasky1382
|
296be2aef7
|
Removed a cheat I left in.
|
2015-06-22 11:36:58 +00:00 |
pasky1382
|
2bec7283a5
|
Added Neutopia collision viewer for PCE
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2015-06-22 11:32:28 +00:00 |
pasky1382
|
1511aef8d8
|
Left in debug function, fixed.
|
2015-06-22 11:15:58 +00:00 |
pasky1382
|
681faaff32
|
Added a Super Mario Brothers 3 collision box viewer.
|
2015-06-22 11:13:31 +00:00 |
scepheo
|
abf1e55934
|
A bit of testing with Lua.
|
2015-04-10 14:11:01 +00:00 |
zeromus
|
37a808eae4
|
fix rbi baseball lua crash
|
2015-03-01 04:09:02 +00:00 |
hegyak
|
768d70ba79
|
It is not a Jedi, yet. It needs another round of testing.
|
2015-02-24 13:31:57 +00:00 |
hegyak
|
b43cf3a58d
|
Removed UnitTests.luases
It's a 1:1 copy of UnitTests.lua
|
2015-02-24 13:11:36 +00:00 |
adelikat
|
206b00252f
|
fix a bunch of genesis lua scripts
|
2015-02-05 00:28:36 +00:00 |
adelikat
|
fa0db935e3
|
Fix a bunch of SNES lua scripts
|
2015-02-05 00:16:55 +00:00 |
hegyak
|
a598ce746d
|
Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
|
2014-12-20 13:36:36 +00:00 |
adelikat
|
4f5e43f40c
|
add Lua script that shows a target on screen for the zapper x,y
|
2014-05-16 22:55:11 +00:00 |
gochaism
|
af27877460
|
Add Joypad_RoundTrip.lua to UnitTests.luases
|
2014-05-03 12:27:41 +00:00 |
gochaism
|
b5be8bd15d
|
Add round trip test lua for joypad API.
|
2014-05-03 12:26:36 +00:00 |
gochaism
|
a84b4126f2
|
Lua: Make console.log(...) a little more prettier.
|
2014-05-01 00:25:14 +00:00 |
adelikat
|
bac7ba9a5d
|
Remove new line in console.log, Add console.write and console.writeline (console.write is an alias of console.log), update some lua scripts that depended on newline in console.log, add a console library lua unit test
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2014-04-29 21:03:54 +00:00 |
adelikat
|
04aa023cb9
|
Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
|
2014-04-22 21:55:04 +00:00 |
adelikat
|
603fd81066
|
Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
|
2014-04-22 21:27:08 +00:00 |
adelikat
|
d5d84943fa
|
meh, slight tweak to that commit
|
2014-04-13 14:24:38 +00:00 |
adelikat
|
9c3a7fec37
|
Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
|
2014-04-13 14:22:13 +00:00 |
adelikat
|
fabef275eb
|
Fix joypad.set "unit test" script
|
2014-03-29 21:30:21 +00:00 |
adelikat
|
ddb9d6ccf2
|
ugh, oops
|
2014-03-27 01:20:32 +00:00 |
adelikat
|
f6699389f7
|
Start some "unit tests" for Lua. This suite of scripts will demonstrate, document, and test the intended behavior of various lua methods
|
2014-03-27 01:16:38 +00:00 |
adelikat
|
00c243212d
|
Lua - rename the string library to bizstring because it was eating the built in lua string library. Fix M64_reader that was using now deleted/renamed functions
|
2014-03-26 22:30:48 +00:00 |
adelikat
|
05823d3022
|
fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
|
2014-02-14 01:27:38 +00:00 |
pasky1382
|
c89fd51268
|
Fix oversight.
|
2014-02-13 23:02:09 +00:00 |
adelikat
|
cd856a0011
|
move output folder up one level
|
2013-11-03 14:06:46 +00:00 |