goyuken
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9a6decef06
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GB: cleanup and stuff
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2014-06-16 15:59:39 +00:00 |
goyuken
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5710282ac6
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gambatte: eliminate some unused code
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2014-05-11 15:40:02 +00:00 |
goyuken
|
975ced7e38
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gambatte: break stuff. don't use
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2014-05-10 04:22:12 +00:00 |
goyuken
|
0dcdb7711b
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gambatte: remove a bit more junkus
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2014-05-08 02:12:20 +00:00 |
goyuken
|
8bda372bed
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misc cleanup
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2014-05-04 19:04:15 +00:00 |
goyuken
|
209142bea1
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gambatte: cut out unused OSD cruft
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2014-05-03 01:47:55 +00:00 |
goyuken
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284eca0545
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GB: MBC3: correct behavior when bank value of 0 is written. thanks to sanqui for pointing this out
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2014-01-31 22:30:25 +00:00 |
goyuken
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63f9752ea2
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rough in some stuff for game boy link cable recording. none of it is finished yet
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2012-12-29 01:25:06 +00:00 |
goyuken
|
2628e500d7
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fix include directories in libgambatte project
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2012-09-09 12:30:33 +00:00 |
goyuken
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0b332e1373
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add indep libgambatte solution, plus release compiled libgambatte.dll in multiclient output folder
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2012-09-09 12:21:02 +00:00 |
goyuken
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91e48b47d8
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remove libgambatte project from solution because msvs express is a piece of shit
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2012-09-09 12:09:01 +00:00 |
goyuken
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7b9bbe6b31
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libgambatte can now get into game (with recognizable graphics). exceptions everywhere and nothing is hooked up, though.
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2012-09-08 21:48:46 +00:00 |
goyuken
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3061abbc4b
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preliminary C api for libgambatte, plus pinvoke bindings
i'm a bit out of my league on this one, but that's ok
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2012-09-08 20:22:07 +00:00 |
goyuken
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3233d31e6c
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libgambatte in tree, configured to build to dll with msvs. compiles with no errors. nothing else done yet.
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2012-09-08 19:02:33 +00:00 |