nattthebear
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10d47d1ea8
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waterbox: Refactor PeWrapper a bit to not parse the native section headers every time it needs them
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2017-05-27 18:52:18 -04:00 |
nattthebear
|
76022f66f9
|
update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
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2017-05-27 18:15:15 -04:00 |
adelikat
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7dd2008616
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remove MusashiDll.dll since we don't use it anymore
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2017-05-27 15:45:30 -05:00 |
adelikat
|
3820a243fe
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c64 implements IInputpollable, not sure why it was commented out
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2017-05-27 15:43:07 -05:00 |
nattthebear
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37dc9908d0
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Waterbox: Add XOR based savestates for GPGX64
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2017-05-27 16:18:38 -04:00 |
adelikat
|
7f45b4880f
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c64 - another savestate fix
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2017-05-27 14:44:45 -05:00 |
adelikat
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39797513b2
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c64 - add another variable to savestates
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2017-05-27 14:13:51 -05:00 |
nattthebear
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3a4b6601d9
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move pewrapper into its own file
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2017-05-27 14:55:21 -04:00 |
adelikat
|
73cdd0357d
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C64 - I think these are things that need to be in savestates
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2017-05-27 13:42:03 -05:00 |
nattthebear
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b649927360
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bizinvoke: make class ref interop work with null pointers
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2017-05-27 14:40:15 -04:00 |
nattthebear
|
b737959d11
|
snes9xHawk which is totally not a thing: connect audio
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2017-05-27 14:32:12 -04:00 |
nattthebear
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9bcd693910
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snes9x: video output is now fully functional
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2017-05-27 13:33:44 -04:00 |
adelikat
|
284ee1f9a2
|
Neshawk - UNIF_BMC_FK23C - I think these dipswitch variables are supposed to be MapperProps
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2017-05-27 12:12:04 -05:00 |
nattthebear
|
34791d8589
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bizinvoker: fix clas being used in place of ref struct
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2017-05-27 12:59:57 -04:00 |
adelikat
|
be39513b9e
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C64 - show mapper info in rom annotation, if rom is a cart
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2017-05-27 11:57:38 -05:00 |
nattthebear
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2665510502
|
Add enough changes so that snes9x now boots. This includes stubs for a bunch of syscalls, a few mmglue changes, and C++ global constructor support
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2017-05-27 12:29:05 -04:00 |
adelikat
|
5f1b8cdc09
|
SNES - fix frame 0 loadstating
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2017-05-27 10:21:14 -05:00 |
adelikat
|
12a4ec1ac7
|
SNES - only register the trace logger on compatibility profile
|
2017-05-27 09:54:53 -05:00 |
adelikat
|
8de4e7bff9
|
add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff
|
2017-05-27 08:56:25 -05:00 |
adelikat
|
47758a519d
|
delete more meteor stuff
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2017-05-27 07:51:11 -05:00 |
alyosha-tas
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7661c87a39
|
Update gamedb.txt
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2017-05-26 21:36:56 -04:00 |
alyosha-tas
|
a3a78c6a2e
|
Fix Tagin Dragon
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2017-05-26 18:24:21 -04:00 |
alyosha-tas
|
18ef587c11
|
Update gamedb.txt
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2017-05-26 18:22:35 -04:00 |
alyosha-tas
|
77c20a6776
|
Merge pull request #859 from alyosha-tas/master
A7800Hawk initial PR
|
2017-05-25 15:56:46 -04:00 |
alyosha-tas
|
827c5848dd
|
Delete temp.txt
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2017-05-25 15:38:51 -04:00 |
alyosha-tas
|
93c14ce2d1
|
Add files via upload
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2017-05-25 15:32:38 -04:00 |
alyosha-tas
|
26ec802769
|
Sid Round 2
Still some noise in there but not as bad and the sharp cutoff in Gianna Sisters intro is fixed
|
2017-05-25 13:42:36 -04:00 |
alyosha-tas
|
1a7f8b0ff8
|
Fix #857
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2017-05-25 12:53:11 -04:00 |
alyosha-tas
|
11176e29de
|
Update Sid.cs
Fix a typo that was causing some scratching noise
|
2017-05-24 22:00:09 -04:00 |
alyosha-tas
|
a1497045dd
|
Add files via upload
|
2017-05-24 20:40:38 -04:00 |
alyosha-tas
|
7ce43e1438
|
Add files via upload
|
2017-05-24 20:40:02 -04:00 |
alyosha-tas
|
a2ab02f9d9
|
Add files via upload
|
2017-05-24 19:37:44 -04:00 |
alyosha-tas
|
f159220bef
|
Create temp.txt
|
2017-05-24 19:37:21 -04:00 |
alyosha-tas
|
b2eecd7bec
|
Add files via upload
|
2017-05-24 19:36:34 -04:00 |
alyosha-tas
|
3a020a1c40
|
Create Readme.txt
|
2017-05-24 19:35:39 -04:00 |
adelikat
|
f81f745fcc
|
Some luaconsole refactoring and moving more logic into LuaImp
|
2017-05-24 15:59:05 -05:00 |
alyosha-tas
|
2d5c4ce893
|
C64: Filtering
First Draft, sounds better but needs peeking effect
|
2017-05-24 14:45:07 -04:00 |
adelikat
|
19dde8018a
|
InputRoll cleanups
|
2017-05-24 11:45:57 -05:00 |
adelikat
|
74b2cca967
|
more tastudio cleanups
|
2017-05-24 10:50:25 -05:00 |
adelikat
|
b03e224c5e
|
TAStudio cleanup
|
2017-05-24 10:49:35 -05:00 |
adelikat
|
50b5f4a1a9
|
Virtualpad misc cleanups
|
2017-05-24 09:07:03 -05:00 |
adelikat
|
47f2371953
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
adelikat
|
4d1dd215e6
|
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
|
2017-05-24 08:30:30 -05:00 |
adelikat
|
770f27dfd4
|
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
|
2017-05-23 13:05:36 -05:00 |
adelikat
|
4919fc5182
|
don't reference GlobalWin.LuaConsole in LuaConsole!
|
2017-05-23 13:04:28 -05:00 |
adelikat
|
facd845453
|
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
|
2017-05-23 12:40:40 -05:00 |
adelikat
|
6196d81b5d
|
Move _luaList from LuaConsole to LuaImp
|
2017-05-22 16:47:27 -05:00 |
alyosha-tas
|
86629319c4
|
C64: Start SID Filtering
Set up infrastructure
Still a lot to do.
|
2017-05-22 16:44:27 -04:00 |
alyosha-tas
|
e2d76149d4
|
Update BizHawk.Emulation.Cores.csproj
|
2017-05-22 16:42:56 -04:00 |
alyosha-tas
|
782ca64f73
|
Add FFT source to C64
Thanks to jdpurcell for the code
|
2017-05-22 16:40:13 -04:00 |