Commit Graph

12279 Commits

Author SHA1 Message Date
nattthebear a4c6d04a18 pizza: change internal rendering pipeline to 32 bit colors 2017-06-16 09:20:35 -04:00
nattthebear 04d4880564 pizza: cover your ears 2017-06-16 08:19:03 -04:00
nattthebear dd9d1b2018 pizza: input 2017-06-15 21:38:52 -04:00
nattthebear 803190e6b4 protip: When refactoring, it's not OK to just make it not work. Fixes #873 2017-06-15 20:40:38 -04:00
nattthebear c4eeb84ee8 mgba: syste bus
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear 8fa903c004 pizza progress: it runs 2017-06-15 19:00:41 -04:00
nattthebear 0d7116ef06 they must never know my secret... 2017-06-14 19:58:13 -04:00
nattthebear d7809d0f52 mapheap: fix some bugs that weren't exercised (nothing uses mremap right now) 2017-06-14 19:51:43 -04:00
nattthebear 69ec6b2a73 remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
adelikat 796f9ddaa7 snes9x - support snes obj toggle hotkeys 2017-06-14 17:28:02 -05:00
nattthebear e3d2681d99 snes9x: connect obj disable by priority 2017-06-14 17:00:27 -04:00
nattthebear 17cc595ba6 i'd stash all of this but it's less effort to commit 2017-06-14 16:49:42 -04:00
zeromus f7ac0d0b02 update snes9x submodule -> obj layers toggle commit 2017-06-13 21:47:08 -05:00
adelikat 6660223459 snes - support bg toggling hotkeys on snes9x. snes9x doesn't support individual obj setting so those hotkeys just do nothing for now.. That probably needs to be addressed better. 2017-06-13 20:56:47 -05:00
adelikat a4672027c9 bsnes - layer toggling move ui from menu items to checkboxes in the options dialog 2017-06-13 20:29:42 -05:00
nattthebear 7d6b4611dc pizza: start removing parts i don't like 2017-06-13 20:21:13 -04:00
nattthebear a82d3bc540 snes9x: shartfox: show 99% of all frames as lag frames, as intended 2017-06-13 20:21:13 -04:00
adelikat 03ceeecddb snes options -> bsnes options 2017-06-13 19:06:53 -05:00
adelikat b1c5e35005 bsnes - dont' show profile name in the core name in the status bar 2017-06-13 19:01:32 -05:00
nattthebear 2eb4205a3b libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB 2017-06-13 19:24:28 -04:00
nattthebear cbbc922cf7 pizza boy at c7bc6ee376028b3766de8d7a02e60ab794841f45 2017-06-13 19:24:28 -04:00
adelikat c33271e534 make mGBA the default GBA core 2017-06-13 17:35:10 -05:00
adelikat 58b424e53e Rewind config - minimum state buffer size of 50mb 2017-06-13 17:23:57 -05:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
zeromus dee906ecb6 libretrobridge: fix warnings and rebuild dll 2017-06-13 16:25:15 -05:00
adelikat d91e3b9dcb Fix oopsies from merge, update SNESOptions ui to account for the Crop SGB option 2017-06-13 08:24:37 -05:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat 8c40d2908c bnes - remove the force determinism setting (hack) since it is no longer relevant 2017-06-12 21:03:11 -05:00
adelikat 9eb2fcc34c bsnes - remove profile sync setting and related code 2017-06-12 20:56:34 -05:00
adelikat 971c6a9df6 bnses options - remove profile options 2017-06-12 20:56:33 -05:00
adelikat ac6b18c137 tastudio - change performance profile nag to a snes9x nag 2017-06-12 20:56:32 -05:00
adelikat 4ce583b141 Movie import - import smv's with snes9x sync settings but lsmv as bsnes, dont' set profile of bsnes. Set the core toggle based on which movie being imported (this could be annoying but so can a movie load exception) 2017-06-12 20:56:32 -05:00
nattthebear 0d0e0f3590 saturnus: disk change controller support. Right before disk 1 is the null ejected disk, so you can use prev and next in a single disk game to simulate opening the CD tray, if that's your thing. For real multidisk support, this will require some additional frontend work. 2017-06-12 21:33:08 -04:00
nattthebear 5237b9df29 change to using the new api for mgba video and audio toggles 2017-06-12 21:05:59 -04:00
nattthebear 93eea88fb4 get vbanext in the right place 2017-06-12 21:00:54 -04:00
adelikat a0f09b230f rip out bsnes performance profile movie recording warning but replace it with one for snes9x 2017-06-12 19:58:53 -05:00
adelikat e6d1850361 N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to) 2017-06-12 19:37:45 -05:00
nattthebear 346cf7d637 VB: add some text to the settings dialogue 2017-06-12 19:31:30 -04:00
adelikat b38237a3fc expose snes9x in release builds 2017-06-12 17:45:05 -05:00
adelikat f6f8a5571c fix build batch files to point to output folder instead of output64 2017-06-12 17:45:04 -05:00
nattthebear 19883585c6 rewrite MapHeap to be much easier for me to understand 2017-06-12 17:58:19 -04:00
alyosha-tas 05304b465b NES APU improvements
passes some more of the test_apu_2 tests
2017-06-12 16:25:21 -04:00
nattthebear 9c6ec5d8b1 change output64 to output in some unmanaged core buildscripts 2017-06-12 16:13:54 -04:00
nattthebear 89f7fb918c delete more yahbooze files 2017-06-12 16:00:14 -04:00
adelikat c5f15da366 Update BizHawk.Common from .net 4.5.2 to 4.6.1. I believe 4.5.2 was an oversight from the original .net upgrades. If I'm wrong and this library needs to be 4.5.2 for some reason, feel free to revert. 2017-06-12 13:55:30 -05:00
adelikat 87897b936a Remove NewN64PluginSettings dialog since it was never built or used, and there's better ways to do things now anyway 2017-06-12 13:52:31 -05:00
adelikat f5b15b2e6a N64 - Make GLideN64 the default plugin 2017-06-12 13:07:59 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
adelikat 0712833de1 N64 plugin config dialog - re-order plugin tabs, put GLideN64 first 2017-06-12 12:48:04 -05:00
zeromus 64e9a70d26 teach libretrobridge stuff how to check for changed serialize size 2017-06-12 03:14:21 -05:00