Asnivor
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f36e252d5e
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ZXHawk: fixed tap tape image parsing exceptions (operation wolf etc) - #1158
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2018-05-03 23:19:24 +01:00 |
Asnivor
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41f1058469
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ZXHawk: fixed edge-case tzx tape image parsing exceptions (red heat, live and let die, etc.) - #1158
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2018-05-03 23:10:06 +01:00 |
Asnivor
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282c3533b4
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ZXHawk: Multi-disks are now supported for +3 disk drive
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2018-05-02 11:14:08 +01:00 |
Asnivor
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e977826c5e
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ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors
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2018-05-01 17:32:35 +01:00 |
Asnivor
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d891938d89
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ZXHawk: fix speedlock +3 regression
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2018-05-01 12:45:53 +01:00 |
Asnivor
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b5eef04b42
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ZXHawk: FDC ReadDeletedData command now fixed. Alkatraz games and previously not loading Paul Owens protection (eg Red Heat) should now work
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2018-05-01 09:41:07 +01:00 |
Asnivor
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a7bf8e4ca3
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ZXHawk: +3 Paul Owens Disk Protection games now loading
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2018-04-30 17:36:16 +01:00 |
Asnivor
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e642e0216c
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ZXHawk: improved detection of cpcemu dsk files
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2018-04-28 17:07:59 +01:00 |
Asnivor
|
0c12707bb7
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ZXHawk: some updates to speedlock disk detection
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2018-04-28 17:06:46 +01:00 |
Asnivor
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23a2550444
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ZXHawk: disabled auto-tape detection routines when a disk is in the drive
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2018-04-27 10:57:54 +01:00 |
Asnivor
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7aaa5e8a52
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ZXHawk: +3 disk ready for testing
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2018-04-26 12:57:21 +01:00 |
Asnivor
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426c3ddaea
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ZXHawk: All TZX blocks now handled correctly (in many cases these are not serialized correctly, but lengths are correct so the entire tape image should be loaded without throwing an exception) - #1158
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2018-03-26 09:07:36 +01:00 |
Asnivor
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b0ae89f924
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ZXHawk: TZX block 0x19 - added correct length placeholder - #1158
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2018-03-26 08:37:18 +01:00 |
Asnivor
|
5f71e2428c
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ZXHawk: fixed array out of bounds exception with certain tiny (3 byte) tzx turbo data blocks. Operations Wolf & Thunderbolt now load - #1158
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2018-03-26 08:16:04 +01:00 |
Asnivor
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7b711cb890
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Better error handling when parsing TZX files - #1158
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2018-03-26 07:42:55 +01:00 |
Asnivor
|
da71addddd
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ZXHawk: Fixed TZX block ID 0x33 deserialization (was causing some games to not be parsed properly)
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2018-03-22 17:06:52 +00:00 |
Asnivor
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c2d3a42a69
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ZXHawk: Fixed auto-tape traps (now working properly for all games tested so far)
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2018-03-21 14:23:41 +00:00 |
Asnivor
|
0bd433210e
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Fixed tzx tape standard data block PauseAfter value. Now speedlock7 encoded games should work
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2018-03-12 10:20:56 +00:00 |
Asnivor
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ae8b030e57
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Started new port contention methods and increased the auto-tape monitor timeout (to eliminate false-positive stops)
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2018-03-12 10:19:42 +00:00 |
Asnivor
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50d28c9627
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file reorganisation and removal of obsolete stuff
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2018-02-16 10:14:02 +00:00 |
Asnivor
|
b9729d0dc2
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TZX tape format handling re-write nearly complete (supporting advanced protection/loader schemes)
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2018-02-15 14:37:22 +00:00 |
Asnivor
|
42b5f5dc5d
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Tape device re-write and TAP format reading done. Loading state is now fully serializable
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2018-02-14 12:21:02 +00:00 |
Asnivor
|
f9e93cfa2a
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Starting new tape implementation
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2018-02-13 15:29:21 +00:00 |
Asnivor
|
1fb10f3d9c
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Some TapeDevice serialization
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2018-01-15 12:50:07 +00:00 |
Asnivor
|
30483f3003
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Started tape impl.
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2017-11-24 18:43:04 +00:00 |