pjgat09
|
8c16b78849
|
LuaWriter: Commented out code that checks if the file to save to doesn't exist. That code causes an infinite recursive loop, popping up a save dialog box every time. I'm not sure exactly what the logic was supposed to be here, but this seems to take care of the problem.
|
2013-05-07 01:17:52 +00:00 |
pjgat09
|
371dcc8f40
|
Reversing some faulty bit-shifting to fix 4 byte poking.
|
2013-05-06 23:33:13 +00:00 |
pjgat09
|
a5d7fdd870
|
Replace some buggy divisions with bit-shifting to fix s problem freezing an address in the ram watch
|
2013-05-06 23:17:44 +00:00 |
adelikat
|
29226acd54
|
N64 virtual pad - graphics for the analog control, not hooked up to anything yet, and not tweaked
|
2013-05-04 19:04:23 +00:00 |
masterofpuppets152001
|
9c80ea5ec7
|
Moved it to N64, hope all is right
|
2013-05-04 17:56:24 +00:00 |
masterofpuppets152001
|
47cf4c3cb9
|
Early Vid plugin, is this how you want it Adelikat?
|
2013-05-04 16:54:34 +00:00 |
adelikat
|
a638ea6f41
|
N64 - hook up virtual pad, currently only 1 player and only the digital buttons
|
2013-05-04 13:37:20 +00:00 |
adelikat
|
669edc55b3
|
Start a new virtual pad, and update 2012 sln file with new files from past few commits
|
2013-04-28 13:56:29 +00:00 |
masterofpuppets152001
|
670460df8c
|
Genesis GG decoder/encoder (working codes!) and revamped UI of SNES/GG/GB Decoders
|
2013-04-26 03:12:04 +00:00 |
masterofpuppets152001
|
f3a8cee8bc
|
Gameboy/Game Gear Game Genie Decoder (still non-working code)
|
2013-04-24 20:41:23 +00:00 |
zeromus
|
4aebb21912
|
make cheats memdomain selector dropdownlist style
|
2013-04-23 22:27:00 +00:00 |
masterofpuppets152001
|
0df9dbde13
|
SNES Game Genie Encoder/Decoder, first "big" commit, hopefully I got everything
If there is anything wrong, let me know so I know what to do next time!
|
2013-04-23 09:09:49 +00:00 |
adelikat
|
7d510df281
|
Lua Console - Lua Function List dialog - Ctrl+C copies the function to clipboard concatenated, ex: "emu.frameadvance()"
|
2013-04-16 01:25:30 +00:00 |
adelikat
|
be2937fdec
|
Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks
|
2013-04-14 23:56:45 +00:00 |
adelikat
|
34b0d8a272
|
Watch object code refactoring - no functional changes
|
2013-03-17 21:07:03 +00:00 |
adelikat
|
65ddac05bc
|
Ram Search - support Ctrl+C copy to clipboard
|
2013-03-17 15:45:01 +00:00 |
adelikat
|
cd03d2fe99
|
Slight tweak to movie frame property
|
2013-03-17 15:39:33 +00:00 |
adelikat
|
4a0a9e4b05
|
Ram WAtch - fix to output on the copy feature of last commit
|
2013-03-17 15:23:53 +00:00 |
adelikat
|
0196ea4cda
|
Ram Watch - support Ctrl+C to copy to clipboard
|
2013-03-17 03:21:58 +00:00 |
adelikat
|
5dc8733ae1
|
Some code refactoring, no functional changes
|
2013-03-10 22:42:54 +00:00 |
adelikat
|
5df510fb4f
|
Lua - add a null check that maybe completely fixes input.set(), also add a null check when attempting to resolve the lua path that was breaking Lua Console when auto-loading a lua session
|
2013-03-09 20:31:04 +00:00 |
adelikat
|
2a845ebc3b
|
Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list
|
2013-03-02 14:25:31 +00:00 |
adelikat
|
c316fba5ff
|
RamSearch - infinite undo/redo levels
|
2013-02-25 01:23:03 +00:00 |
adelikat
|
84bc032656
|
Some warning cleanup
|
2013-02-24 20:17:12 +00:00 |
adelikat
|
9f376fbf54
|
Progress on the state visualizer I was working on about 2 months ago, checking it in since it is collecting dust on my computer, feature is hidden for now
|
2013-02-18 01:22:41 +00:00 |
adelikat
|
6256c1dcd0
|
Check in the start of a Savestate visualizer feature for TAStudio, just an object right now, not hooked up and not complete
|
2013-01-01 19:21:36 +00:00 |
adelikat
|
09da012d94
|
Path Manager - change MakeAbsolutePath to take a default system parameter rather than requiring a useless empty parameter, and change all references to it accordingly
|
2012-12-30 17:52:40 +00:00 |
zeromus
|
8a69a4ebe0
|
switch snes core back to external process. more refined this time. support use of performance core.
|
2012-12-25 20:36:04 +00:00 |
adelikat
|
60e16a56a3
|
NULL Emautlor - remove Save Movie from context menu, make Hex Editor not crash when loaded
|
2012-12-23 02:49:08 +00:00 |
adelikat
|
d57b850c7e
|
A78 - Virtual Pads
|
2012-12-16 19:07:45 +00:00 |
goyuken
|
8cc820c273
|
hexeditor: fix highlighting positioninigngi
|
2012-12-14 02:02:59 +00:00 |
zeromus
|
a4b442abda
|
unify coreinputcomm and coreoutputcomm. there is a slight chance your console will be messed up until i fix a teeny tiny something, since i didnt test them all, since with more recent cores i dunno what roms are working anyway. let me know if i broke anything.
|
2012-12-10 00:43:43 +00:00 |
adelikat
|
8b08946c41
|
Virtual Pad tool - save window position, Ram Watch - restore defaults should set Save Window Position to true, not false
|
2012-12-08 18:35:12 +00:00 |
goyuken
|
4d8a178703
|
hex editor: fix crash with odd-sized memory domains and 2/4 byte value sizes. fix display bug with odd-sized memory domains. fix display bugs with >64KB memory domains.
|
2012-12-03 16:51:39 +00:00 |
adelikat
|
2947cd92d0
|
VirtualPads - implement sticky toggle checkbox
|
2012-12-02 20:44:44 +00:00 |
adelikat
|
bf35f63aa3
|
Virtual Pad - smarter clear function, only clears the sticky buttons pressed by the VirtualPad tool instead of also clearing stickies set by autohold hotkeys
|
2012-12-02 20:05:45 +00:00 |
adelikat
|
10585b69e4
|
TAStudio - main form responds to hotkeys/controller input pressed while in tastudio
|
2012-12-02 01:56:30 +00:00 |
zeromus
|
31faf359e9
|
try to 'sandbox' lua files with their own current directory.
|
2012-11-29 18:42:13 +00:00 |
goyuken
|
c95faaba72
|
tracelogger: copy ot clipboard
|
2012-11-28 18:59:56 +00:00 |
adelikat
|
0eea66c54b
|
PCE - slight change in order of buttons on input config, fix Virtual Pad on PCE CD and SGX modes
|
2012-11-26 02:22:15 +00:00 |
adelikat
|
f4d703663c
|
Virtual Pad - smarter resizing
|
2012-11-26 00:54:31 +00:00 |
adelikat
|
23749d7284
|
C64 - Virtualpad keyboard - clean up UI
|
2012-11-26 00:16:24 +00:00 |
adelikat
|
9ddd3d56a8
|
C64 - implement Restore key on client side, fixes to the Keyboard virtualpad
|
2012-11-25 21:49:07 +00:00 |
adelikat
|
2116dfa81b
|
TAStudio - listview - don't redraw bg unless it changes, a few fps speed up
|
2012-11-25 21:11:54 +00:00 |
adelikat
|
aeb5ca2115
|
VirtualPads - fix clearing of joystick pads
|
2012-11-25 20:13:13 +00:00 |
adelikat
|
09c0269489
|
GBA - fix virtualpad layout
|
2012-11-25 18:29:25 +00:00 |
goyuken
|
d20970afa7
|
gba: correct tracelogger address for PC pipelining. note that the disassembly for some branch instructions shows up wrong, making this seem "wrong". but it's right, and the disassembly will be fixed...
core: tracelogger can now show a custom column header. GBA uses it; all other traceloggers untouched
|
2012-11-24 00:45:25 +00:00 |
adelikat
|
a1b8b387d0
|
hook up GBA virtualpad
|
2012-11-23 14:33:50 +00:00 |
adelikat
|
dc520c80e3
|
start gba virtualpad
|
2012-11-23 04:12:46 +00:00 |
adelikat
|
54b3f28f7b
|
C64 - Keyboard virtualpad - finish wiring it up
|
2012-11-19 18:00:51 +00:00 |