Commit Graph

22 Commits

Author SHA1 Message Date
YoshiRulz 1887420244
Refactor CurrentOS usage in Sound 2019-05-18 15:51:37 +10:00
YoshiRulz 58c738957c
Rename PlatformLinkedLibSingleton and children 2019-05-18 15:40:46 +10:00
YoshiRulz d76e1a8a8b
Refactor PlatformLinkedLibSingleton and replace RunningOnUnix with CurrentOS 2019-05-18 15:30:29 +10:00
James Groom 42764f0019 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384)
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
James Groom ca021d96cc Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237)
- Update to latest OpenTK, add input code from `mono-stable` branch
(kudos), and fix bugs arisen from version differences
- Move some functionality into Win-specific classes and add Wine+Mono
implementation where simple
- Add conditions to main loop so some things only run on Windows
2018-11-04 20:05:20 +03:00
zeromus 2b53f9b954 fix hangs when sound throttle is enabled and cores go a long time without giving samples. i mean, 2018-05-03 12:55:11 -05:00
adelikat 62a13d961d Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider 2017-05-05 11:21:37 -05:00
J.D. Purcell 36daa01ad6 Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either. 2016-12-18 20:45:38 -05:00
J.D. Purcell f2e9ca2ac9 Fix fast-forward when using audio throttle and XAudio2 or OpenAL. 2016-12-18 15:23:23 -05:00
J.D. Purcell d95edc273e Sound cleanup. 2016-12-14 23:26:01 -05:00
J.D. Purcell a33a8252ff A bit more sound cleanup. 2016-12-14 22:03:25 -05:00
J.D. Purcell 84480e4235 Fix sound bugs + cleanup. 2016-12-14 21:19:46 -05:00
J.D. Purcell 036358fbf9 Fix bug with async sound. 2016-12-14 18:27:04 -05:00
nattthebear 47fa5bcb7c Minor cleanup 2016-12-11 14:16:25 -05:00
adelikat 3be1502b6b Clean lup 2016-12-11 11:40:45 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat b697110098 Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does 2016-12-09 10:24:43 -06:00
zeromus 1b8a51e447 rework sound config dialog and sound volume control to permit independent control of volume during FF & RW, and independent toggling of sound synthesis vs volume=0 suppression 2016-03-29 03:40:37 -05:00
adelikat 817c798eab Remove Global.CoreComm since it was pointless 2015-02-22 20:06:30 +00:00
jdpurcell c56edd6e93 Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
2015-02-19 02:30:55 +00:00
jdpurcell f2997546a7 Sound - small cleanup. 2015-02-01 01:09:48 +00:00
jdpurcell 3cea39f6e1 Break up Sound into multiple files. 2015-01-31 17:44:35 +00:00