Commit Graph

8855 Commits

Author SHA1 Message Date
adelikat 06d9fd7b06 EmuHawk - Remove unnecessary use of GlobalWin.Mainform in the mainform itself 2015-03-06 02:06:19 +00:00
adelikat 15fd3a3021 MultiHawk - add recent move menu (with autoload), context menu item with record movie and load last movie 2015-03-06 01:02:26 +00:00
adelikat 415e3e3a14 MultiHawk - fix up frame counter when a movie is active 2015-03-06 00:48:31 +00:00
zeromus aaa5704107 fix FME-7 IRQ ACK logic in quicknes and neshawk 2015-03-05 18:36:09 +00:00
adelikat 3589323ca1 Fix the coleco core that was crashing on start up 2015-03-05 01:17:43 +00:00
adelikat 997558076f If a core has no system bus, default to main memory if SystemBus is requested, fixes cheat dialog from blowing up on a bunch of cores with no system bus defined 2015-03-05 01:07:31 +00:00
SuuperW 0e34b36fbc -Added AutoFire patterns, changed AutoFireStickyXorAdapter to use them.
-Bugfix: Painted input after the movie was recorded over.
2015-03-04 21:04:31 +00:00
SuuperW 49c3fe2449 TAStudio HistoryBox deleted. 2015-03-04 19:05:44 +00:00
SuuperW 189ecfeb2e TAStudio:
-Undo History UI, some history bugfixes
-Painting input past the movie no longer moves markers
2015-03-04 19:03:00 +00:00
zeromus e7fe6252c6 * Added a project which can contain build-related tools (and msbuild tasks if we ever need them) and gave it responsibility for managing the svn revision stuff.
* With a little more work, it could handle unix and git checkouts too.

* It could pull revisions from submodules as well, if they werent useless gibberish in git

* Unaddressed: theres still a problem where depending on how emuhawk is built, the version project might not trigger
2015-03-04 09:33:04 +00:00
zeromus dceb09a0ef add ignores, and add a batchfile for loading bizhawk.sln in vs2010 in order to save my sanity 2015-03-04 09:24:05 +00:00
jdpurcell 9d4c0cb530 Remove developer build check for Debugger menu item. 2015-03-04 03:47:02 +00:00
hegyak bd4024d580 Update Version Info. It's now 1.9.2 2015-03-04 00:01:00 +00:00
adelikat dfe5b40ba9 Tastudio - hide undo history box for now 2015-03-03 23:28:30 +00:00
adelikat d018df416a Multihawk - remove a warning 2015-03-03 23:07:10 +00:00
SuuperW 1e0ce3b7c1 -Feature: Changing input past the movie now extends the movie.
-Implemented max undo levels feature.
-Started making TAStudio UI for undo history.
2015-03-03 21:10:48 +00:00
SuuperW e4c4910b37 TAStudio:
-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
christoph.boehmwalder 1d7a8e9b73 Fix a minor indexing bug 2015-03-03 17:01:54 +00:00
SuuperW e40b10a0b6 -marker undo code moved to proper place
-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW 25e54f4390 -More StateHistory names
-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
adelikat b82e19f230 Lua - fix a relative path bug when saving a lua session 2015-03-03 01:19:38 +00:00
goyuken bccaeda3f8 make multihawk csproj fully vs2010 compliant 2015-03-03 00:26:03 +00:00
goyuken adc3e96ca8 iemulator single instance attribute. to find out about: PSX, Apple2 2015-03-03 00:23:50 +00:00
adelikat 01f9aeec37 oops, add a file I forgot 2015-03-03 00:20:54 +00:00
SuuperW 2c876858f2 -Bugfix: TAStudio couldn't re-save a project.
-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
adelikat f44f32997d MultiHawk - some more fixes, and reference Global.Emulator less 2015-03-02 01:49:04 +00:00
adelikat 84113b551b MultiHawk - attempt to open a new window in an intelligent location 2015-03-02 01:19:40 +00:00
adelikat a3f6f71c64 MultiHawk - some misc stuff 2015-03-02 01:06:02 +00:00
adelikat b16d41e92b MultiHawk - some todos and cleanups 2015-03-01 23:30:57 +00:00
adelikat 5bcc30a832 MultiHawk - save window position and size, ui to set emulator window size 2015-03-01 23:12:41 +00:00
adelikat a40ce37d50 MultiHawk - Rom Session loading/saving/etc 2015-03-01 22:49:59 +00:00
adelikat 1e0c65150b MultiHawk - fix stuff 2015-03-01 20:00:42 +00:00
SuuperW bff3d64a4a -Various fixes, mostly to Undo/Redo.
-Changed Program.cs to not use a couple try statements when debugger is attached.
-Implemented the Undo/Redo menu item buttons.
-Ctrl-deselecting frames in TasView now supports dragging.
2015-03-01 19:29:33 +00:00
jdpurcell 4cb72c43ec MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release. 2015-03-01 17:41:25 +00:00
adelikat b8242a4fc5 Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you 2015-03-01 16:37:51 +00:00
SuuperW 6639bbd127 -Reverted a change to TasMovieMarker, made Undo/Redo moving markers re-sort the markers list.
-Added file that was supposed to be in previous commit
2015-03-01 15:41:54 +00:00
SuuperW cf081ce1fc TAStudio:
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
zeromus 5aed8f8224 luainterface was leaking memory. as far as i can tell, it was ALWAYS leaking memory. Lets see if this fixes it. 2015-03-01 04:27:51 +00:00
zeromus 37a808eae4 fix rbi baseball lua crash 2015-03-01 04:09:02 +00:00
SuuperW c12d715c12 TAStudio:
-Bugfix: Didn't refresh when changing lag frames to hide.
-Bugfix: Another error with setting LastVisisbleFrame.
-Bugfix: Truncating a movie didn't remove truncated marker selection.
2015-02-27 19:34:31 +00:00
SuuperW 836659264d TAStudio:
-Bugfix: Dragging to change a float was backwards.
-Fix: Setting LastVisibleRow with lag frames hidden now goes to the correct frame.
-TasView now sets FirstVisibleRow when jumping backwards
-Bugfix: Deleting a marker didn't remove selection; refresh messed up.
-Moved InputRoll.cs, SelectAll/DeselectAll to the Api region.
-Bugfix: Couldn't edit next-frame float values.
2015-02-27 19:06:02 +00:00
adelikat dd28c386de Fixes to how firmware is added and loaded from movies 2015-02-26 21:58:44 +00:00
SuuperW 7624a92021 TAStudio edits:
-Bugfix: TAStudio was refreshing before autoscrolling to cursor.
-Partial fix: Made setting last visible frame more accurate when lag frames are hidden.
-Removed a line that set an unused local variable.
-Bugfix: Scrolling away from selection with lag frames hidden messed up the display.
2015-02-26 21:12:12 +00:00
adelikat f305ca5666 Don't crash if user elected to autoload Ram Watch but not autoload a Rom 2015-02-25 22:32:50 +00:00
SuuperW 81a8d38ca4 TAStudio work:
-Fixed InputRoll.VisibleRows property.
-Removed useless check for NeedsScrollbar.
-Removed TAStudio.ListView.cs property for hiding lag frames; changed InputRoll.cs to do that work more efficiently.
-Feature: User can now edit float values by holding the mouse button and dragging up/down.
-Bugfix: Moving the cursor past first displayed row while painting would not cause first displayed row to be painted. (and similarly with last)
2015-02-25 21:17:50 +00:00
adelikat aa2984dd96 Tastudio - Columns menu - show button names in addition to the column mnemonics 2015-02-24 22:46:35 +00:00
adelikat 0055bc1949 Tastudio - hack to remove N64 "fake analog" buttons from the list 2015-02-24 22:44:47 +00:00
adelikat 240b89082b Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution 2015-02-24 21:56:01 +00:00
adelikat 8af99c9066 Tastudio - make < and > buttons repeatable buttons 2015-02-24 21:44:26 +00:00
adelikat 6a02656417 Tastudio - track lag log history (1 level deep) and color "invalidated greenzone" using this information (a lighter shade of normal greezone colors) 2015-02-24 21:23:16 +00:00