zeromus
|
64f0681fcd
|
dont crash on exit
|
2011-02-20 18:28:01 +00:00 |
zeromus
|
f9d7a15ee5
|
do some prepwork for proper main loop control and throttling
|
2011-02-20 08:40:22 +00:00 |
zeromus
|
840f81f956
|
hey let me add a placeholder dialog for a change!
|
2011-02-20 06:44:47 +00:00 |
kylethomson
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2f3fad927a
|
Implement save keys.
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2011-02-20 04:31:21 +00:00 |
kylethomson
|
1197a1bd33
|
First Run of Hotkey Dialog.
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2011-02-20 02:59:15 +00:00 |
zeromus
|
022c4be0c8
|
add nes stub
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2011-02-20 02:17:09 +00:00 |
kylethomson
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9db8f58cb4
|
Lua window added. Only can browse for script, at the moment.
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2011-02-19 22:42:35 +00:00 |
kylethomson
|
23555d06c5
|
Added PCE, todo: Genesis, Gameboy, (LOL TI-83?)
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2011-02-19 21:27:10 +00:00 |
kylethomson
|
8ae5dc748f
|
My first BizHawk Commit! Better make it an epic one!
My little pony, apocalypse pony! http://www.youtube.com/watch?v=FIY41LrvMFQ
Oh yeah, started redo of input config.
|
2011-02-19 20:31:32 +00:00 |
andres.delikat
|
98a51b3290
|
Ram Search UpdateValues() hooked up to GameTick() enjoy the awesome slowness!
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2011-02-19 02:38:27 +00:00 |
andres.delikat
|
03d891cdf8
|
Allow Ram Search to open Ram Watch, fix so that calling those dialogs from the main menu doesn't create a new dialog if it is already open.
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2011-02-18 18:42:28 +00:00 |
andres.delikat
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a46101d816
|
Start Paused menu item
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2011-02-18 05:16:21 +00:00 |
andres.delikat
|
8759bc5b31
|
Make saving main window position dependent on a Save Window Position flag that toggles from a menu item
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2011-02-18 05:12:23 +00:00 |
andres.delikat
|
2d1ab6900d
|
Add Ram Poke to the main menu
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2011-02-18 02:55:41 +00:00 |
andres.delikat
|
9d6d190ad5
|
Save Main window position
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2011-02-18 02:10:46 +00:00 |
beirich
|
577f249905
|
Misc code cleanup
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2011-02-16 04:45:59 +00:00 |
andres.delikat
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6f1272929f
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Make a DoFrameAdvance() function that will handle any per frame activities (such as updating dialogs), currently it still is called constantly instead of once per frame
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2011-02-15 21:40:08 +00:00 |
andres.delikat
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2d955f24c6
|
doh
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2011-02-15 20:57:42 +00:00 |
andres.delikat
|
4e67a351a5
|
Pause emulator before rewinding, otherwise rewind seems to fail
|
2011-02-15 20:57:25 +00:00 |
andres.delikat
|
4ce8946c36
|
Fix some sound issues by creating PauseEmulator() & UnpauseEmulator() functions that toggle sound as well, changed all code that changes the EmulatorPaused bool to use these functions instead
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2011-02-15 20:33:44 +00:00 |
andres.delikat
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cac6548fc3
|
Add Mute Frame Advance & Sound On/Off to sound config (neither option is currently hooked up)
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2011-02-15 20:18:12 +00:00 |
andres.delikat
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2b902b0279
|
Add Sound Config winform (currently blank)
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2011-02-15 19:05:21 +00:00 |
andres.delikat
|
1ca4fb7ec9
|
If frame advance is held, advance one frame, then delay 60 ticks, then keep pressing frame advance while held. Also, removed some code I forgot to delete in a previous commit.
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2011-02-15 19:01:55 +00:00 |
andres.delikat
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f5ccba7918
|
Separated Emulator unpaused & frame advance conditions since they are not functionally the same. Frame advance now pauses the emulator if pressed while emulator is unpaused.
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2011-02-15 18:15:01 +00:00 |
andres.delikat
|
fdf27ba49b
|
Minor code cleanup
|
2011-02-15 17:43:38 +00:00 |
andres.delikat
|
990934e4bd
|
Add select saveslot 0-9 hotkeys and implemented them
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2011-02-15 17:38:30 +00:00 |
andres.delikat
|
6dc3be29e3
|
Check the save slot menu item corresponding to the currently selected save slot during the file menu dropdown event
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2011-02-15 17:22:24 +00:00 |
andres.delikat
|
d7b599ee5f
|
Hook up quick savestate & quick loadstate hotkeys and map them to my preferred key mapping by default
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2011-02-15 17:15:51 +00:00 |
andres.delikat
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3fdd1b2ee4
|
Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default)
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2011-02-15 17:04:07 +00:00 |
andres.delikat
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9f681559f7
|
Frame counter display
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2011-02-15 16:41:03 +00:00 |
beirich
|
82be039bf7
|
fix bug in SMS FM chip toggle ui code
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2011-02-15 03:05:25 +00:00 |
andres.delikat
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2c4ef0ad55
|
Those menu items don't need to be checked/unchecked on the menu item click event now
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2011-02-15 02:32:41 +00:00 |
andres.delikat
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5f6a74822f
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Moving code to check menu items on the new SMS stuff & view sizes into the DropDownOpened event instead of at the beginning of the form. Also added some comments
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2011-02-15 02:30:12 +00:00 |
beirich
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88aa2af174
|
SMS: implement overclock-when-safe option
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2011-02-14 06:15:25 +00:00 |
beirich
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5a4e36d828
|
SMS: add Force Stereo option to gui
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2011-02-14 05:02:26 +00:00 |
andres.delikat
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07c4129d22
|
oops
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2011-02-11 02:53:03 +00:00 |
andres.delikat
|
da90e36efa
|
Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm
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2011-02-11 02:30:45 +00:00 |
zeromus
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fe2b6568fc
|
multiclient: add some quick commandline load-slot handling
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2011-02-05 21:00:59 +00:00 |
beirich
|
cc8bb460d7
|
Fullscreen mode
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2011-01-29 08:42:35 +00:00 |
andres.delikat
|
54c06ec943
|
Start a controller config dialog
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2011-01-29 00:10:08 +00:00 |
beirich
|
366d7994e3
|
Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games
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2011-01-28 06:46:33 +00:00 |
andres.delikat
|
bcbad81ecf
|
Hook up Ram Search autoload
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2011-01-28 03:52:43 +00:00 |
beirich
|
4a25c801a9
|
Window resizing gui hooked up
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2011-01-27 05:35:07 +00:00 |
beirich
|
d40b7706f8
|
intelligent? window sizing
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2011-01-26 05:06:44 +00:00 |
beirich
|
c8650fd20b
|
Fix gamepanel being off-center, add two-speed rewind, work started on auto-resizing window (wip, disabled)
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2011-01-25 13:24:06 +00:00 |
andres.delikat
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5bfd884522
|
Add the beginnings of a Ram Search dialog hooked up to main form
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2011-01-23 18:56:39 +00:00 |
andres.delikat
|
f87090283a
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If prompting for a recent rom error, stop sound
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2011-01-21 20:38:37 +00:00 |
andres.delikat
|
3dd5fdb64f
|
Fix so Ram Watch can be closed & reopened without crashing
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2011-01-21 20:28:06 +00:00 |
andres.delikat
|
a82037c605
|
Ram Watch - Hook AskSave to exit menu item, and some misc cleanups
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2011-01-21 15:37:14 +00:00 |
andres.delikat
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46d5c40499
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Ram Watch - update values during Game.Tick, TODO: make the value updating faster, and move this to once per frame instead of once per message loop
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2011-01-21 15:05:15 +00:00 |
andres.delikat
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058a0d3c19
|
Ram Watch - attempt to hook up UpdateValues() function, doesn't seem to work however
|
2011-01-21 05:44:24 +00:00 |
beirich
|
e62c1bc673
|
add memory API, remove HardReset from IEmulator
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2011-01-21 03:59:50 +00:00 |
beirich
|
73cf2bc61b
|
SG-1000 almost done
|
2011-01-20 23:58:58 +00:00 |
zeromus
|
8f59b1f582
|
restore gb core to some semblance of working order, and hook up its debugger; and add the newer, improved Z80A (but not the Z80GB, ironically) disassembler
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2011-01-20 06:24:31 +00:00 |
andres.delikat
|
9d86fa0eb3
|
Ram Watch - Load most recent watch when loading Ram Watch dialog (if auto-load is on)
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2011-01-19 04:59:19 +00:00 |
andres.delikat
|
fadcd6c572
|
Ram Watch - hook up auto-load feature
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2011-01-19 04:18:33 +00:00 |
zeromus
|
bdbd3ebb8b
|
test google code integrated editor by adding TI-83 DisplayNameForSystem. verdict: fail in firefox
|
2011-01-19 03:39:07 +00:00 |
zeromus
|
3c7534e92a
|
TI-83 emulator lol
|
2011-01-18 10:28:10 +00:00 |
beirich
|
0aeb57c3b6
|
display system name in window title
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2011-01-18 07:10:10 +00:00 |
beirich
|
f283121714
|
LoadRom() update to allow SG-1000 roms to load
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2011-01-18 06:14:25 +00:00 |
andres.delikat
|
fd691ece0b
|
Made LoadRom value returning and Made a LoadRomFromRecent function. If a recent item fails to load, the user is prompted with the option to remove it from the list.
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2011-01-18 04:26:27 +00:00 |
andres.delikat
|
df4a69cc8b
|
Hook up autoload rom feature
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2011-01-18 03:47:59 +00:00 |
beirich
|
ab8b3972c9
|
very crappy RecentFiles save/load to config
|
2011-01-18 03:40:53 +00:00 |
andres.delikat
|
a44a6d5d30
|
Add a very bare Ram Watch dialog
|
2011-01-18 03:36:43 +00:00 |
andres.delikat
|
c680745810
|
Move RecentROMs call to inside LoadRom() so that drag & drop and any other types of file loading will save to recents
|
2011-01-18 02:34:38 +00:00 |
andres.delikat
|
75e412c69d
|
Add 7z to Open Roms dialog filter
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2011-01-18 02:31:41 +00:00 |
andres.delikat
|
7620d08ec3
|
Save autoload recent rom bool to config
|
2011-01-18 01:55:01 +00:00 |
andres.delikat
|
3fd62d4dcf
|
Make savestate/loadstate menu items gray during null emulator. Also disabled a bunch of menu items that aren't yet hooked to anything
|
2011-01-17 17:00:35 +00:00 |
andres.delikat
|
c78c4b014a
|
Rename savestate/loadstate menu items to more meaningful names
|
2011-01-17 16:31:00 +00:00 |
andres.delikat
|
7870f82f87
|
Made a IsNull function in the main windows form and used it to gray out a bunch of menu items conditionally. Also removed advanced load, for now at least
|
2011-01-17 16:10:27 +00:00 |
andres.delikat
|
8a2307feb4
|
Make Close ROM menu item enabled only if Global Emulator is not a Null Emulator
|
2011-01-17 04:24:05 +00:00 |
andres.delikat
|
9f715e5f5a
|
Fix up recent ROM menu - Hook up clear even, add separator, add autoload menu item and hook up event
|
2011-01-17 04:09:53 +00:00 |
beirich
|
72ef291ac0
|
wired up Recent Roms click event
|
2011-01-17 03:23:53 +00:00 |
andres.delikat
|
4bd164b6b2
|
RecentFiles class - don't exceed the MAX_FILES value
|
2011-01-17 02:40:08 +00:00 |
andres.delikat
|
2d5efc42cd
|
Some progress on recent roms menu
|
2011-01-17 02:34:52 +00:00 |
andres.delikat
|
b03b5a6ec1
|
Get started hooking up recent roms menu items
|
2011-01-17 02:11:31 +00:00 |
beirich
|
457819b331
|
SN76489: Implemented periodic noise
|
2011-01-16 21:06:14 +00:00 |
beirich
|
0d088bb15b
|
update controls to support sticky buttons, & force-pressing buttons. implement Soft Reset menu item.
|
2011-01-14 03:38:26 +00:00 |
andres.delikat
|
7e58487970
|
Emulation Menu Drop Down event now checks the Reset Control to see if it exists. If it doesn't, the reset menu item is disabled
|
2011-01-12 02:08:47 +00:00 |
andres.delikat
|
7597c7961b
|
Close ROM menu item implemented
|
2011-01-12 01:57:53 +00:00 |
andres.delikat
|
4c389d270f
|
Implement Power Cycle Menu item by using Emulator.HardReset() method
|
2011-01-12 01:44:21 +00:00 |
andres.delikat
|
9555399790
|
SaveSlot system implemented. TODO: A way to map shortcuts to regular keys (such as 0-9 for the slots)
|
2011-01-12 01:21:56 +00:00 |
andres.delikat
|
e870fd7d24
|
Add Screenshot Hotkey menu item + shortcut mapping to F12
|
2011-01-12 00:40:33 +00:00 |
andres.delikat
|
45b9891396
|
oops
|
2011-01-11 04:21:12 +00:00 |
andres.delikat
|
458d642b20
|
Start/Stop audio on pause/unpause
|
2011-01-11 03:49:30 +00:00 |
andres.delikat
|
757cecf78b
|
Pause menu item implemented
|
2011-01-11 03:48:14 +00:00 |
andres.delikat
|
3dd4b8074e
|
Adding menu items for things I know we want
|
2011-01-11 03:41:00 +00:00 |
andres.delikat
|
f0df9a9dd9
|
Add Individual platform filters to the Open ROM dialog
|
2011-01-11 03:26:16 +00:00 |
beirich
|
054ad76ace
|
Add ROM database
|
2011-01-11 03:05:29 +00:00 |
beirich
|
89e4c5a674
|
|
2011-01-11 02:55:51 +00:00 |