Commit Graph

356 Commits

Author SHA1 Message Date
andres.delikat 8f95b611a5 BizHawk - implement mapper 201 2012-07-19 15:01:32 +00:00
andres.delikat c256e90a9d NES - add mapper 203, doesn't play the 35-1 properly, but it doesn't run in fceux as well, documentation may be off, or the ROM i used is bad (not a lot of info on good dumps for these types!) 2012-07-19 14:13:45 +00:00
adelikat 876007c502 NES - fixes to mapper 226 2012-07-19 02:56:43 +00:00
adelikat 188716ab7b Start mapper 226 2012-07-18 04:22:41 +00:00
adelikat ecd3a2dd84 NES - add mapper 233 2012-07-18 04:08:37 +00:00
adelikat 803833d04a Fix Mapper 230 2012-07-18 03:00:52 +00:00
adelikat ea60a2c9f8 Mapper 60 - a more respectable bit logic implementation in ReadPRG 2012-07-17 23:58:53 +00:00
adelikat 2174e9938f Implement mapper 60 2012-07-17 23:52:55 +00:00
andres.delikat 8aea375f9f Mapper 230 - fix mirroring and some prg mapping 2012-07-17 23:05:58 +00:00
andres.delikat d939e66867 NES - Implement a SoftReset function into the board base, Mapper 230 - implement mode switching via soft reset, implement prg mode 0, game select screen now playable, games are not 2012-07-17 15:24:36 +00:00
andres.delikat fa449a5116 NES - add mapper 230, contra mode is working, still todo: implement mode toggling on soft reset 2012-07-17 14:02:56 +00:00
zeromus 5eaf27e510 nes-fix mapper 231 2012-07-17 06:24:36 +00:00
zeromus 309d6b4e64 nes-fix mapper 200 2012-07-17 06:19:03 +00:00
adelikat bbf5be7d74 NES - add mappers 200 & 231, PRG mapping isn't quite right on either but some games work 2012-07-17 04:06:48 +00:00
adelikat ee5db4cc06 Mapper 112 - Finish implementation of CHR mapping, and misc small cleanups 2012-07-17 02:01:53 +00:00
adelikat 69712a203d Remove compatibility.txt and replace with a link to the wiki page 2012-07-17 01:46:55 +00:00
adelikat 5df5def02d remove NES test status doc that is outdated and obsolete to this page: http://tasvideos.org/EmulatorResources/NESAccuracyTests.html 2012-07-17 01:06:38 +00:00
zeromus ecd58fc96e nes-protect from syncstates which dont call base.SyncState 2012-07-16 22:06:55 +00:00
zeromus 9c2a521c19 nes-fix m112 and some other unnecessary things 2012-07-16 22:01:10 +00:00
andres.delikat ad2e9267e3 NES - Mapper 112 - fix prg bank selection, however, game still fails to run 2012-07-16 21:12:01 +00:00
zeromus cf5c972990 nes-try fixing m207 2012-07-16 03:04:44 +00:00
zeromus 06c44cf040 nes-add NES-JLROM for mr gimmick! (e) - but it doesnt work cos its pal 2012-07-16 02:59:54 +00:00
adelikat 2d89f5485f Implement Mapper 207, Fudou Myouou Den now playable but graphical issues. 2012-07-16 01:51:16 +00:00
adelikat 1751e615d7 Oops, update csproj file with new mapper files, update mapper compat list 2012-07-15 23:58:00 +00:00
adelikat c9128cc78e Start Mappers 154, 112 2012-07-15 23:12:52 +00:00
zeromus 3ae3a52f7a nes-do mapper088 differently 2012-07-15 22:30:25 +00:00
zeromus a33859fc1e nes-fix mapper 088 2012-07-15 22:22:57 +00:00
adelikat f62607dea9 Start mapper 88 2012-07-15 21:45:28 +00:00
zeromus a47c70d0ef nes-fix #12 "Strange "White noise" sound during 1943 (USA) intro" as well as a boatload of aesthetic improvements to make the sound output not so embarassing. no speedups whatsoever though. 2012-07-15 00:09:34 +00:00
zeromus 1f588c451f nes-add broken bisq apu. it probably wont be fixed. but its a lot of work, so there it is. also remove spam in SXROM 2012-07-14 18:43:37 +00:00
andres.delikat 0834c63a43 NES - sound config dialog for toggling sound channels 2012-07-12 23:13:22 +00:00
adelikat 60640acece NES - Implement Mapper 246 2012-07-06 03:44:34 +00:00
zeromus 1eda5f6d63 nes-express m193 differently, maybe more clearly 2012-07-06 03:12:20 +00:00
zeromus 157c145a46 nes-fix m193 2012-07-06 02:29:42 +00:00
adelikat 7a9d037fed NES - Progress on Mapper 193 2012-07-06 01:36:19 +00:00
zeromus 1d254c3705 nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers 2012-06-25 06:32:54 +00:00
beirich b599c69c18 Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00
zeromus 7e8752a5b9 nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen) 2012-06-24 17:39:12 +00:00
zeromus 5b356c5157 nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable 2012-06-23 18:30:27 +00:00
adelikat dcdd98fc03 Fix mapper 116 code so that project compiles 2012-06-23 15:45:58 +00:00
zeromus 50d4564e0e nes-support mapper 116 2012-06-23 08:52:12 +00:00
zeromus 8bf9b92949 nes-support mapper 241 2012-06-20 22:24:56 +00:00
zeromus 6156188676 nes-support m015 2012-06-19 21:23:24 +00:00
adelikat a2a9bfde3c NES - implement mapper 92 2012-06-16 23:34:42 +00:00
zeromus ace86fa321 nes-clarificatoin to mapper 19 and 210 (theyre actually identical) 2012-06-16 16:59:02 +00:00
zeromus 540be07cf2 nes-support mapper 076 2012-06-15 19:55:29 +00:00
zeromus e1152799b4 nes-last commit was broken, fix tlsrom compile issue 2012-06-15 19:28:40 +00:00
zeromus 916066c3f0 nes-mmc3/namcot108 differences have become more clear in the past few months. refactor those mappers (split them apart, theyre not as similar as once thought) to reflect new understandings. no functional improvement from this other than maybe some new bugs, but it will help on some other mappers later 2012-06-15 19:24:06 +00:00
zeromus b240c675ce nes-mapper 72 fixed and misc bookkeeping 2012-06-11 07:59:30 +00:00
zeromus 6462d84ac9 nes-add some docs and clarification and cleanups of the sunsoft mappers 2012-06-11 06:55:34 +00:00