andres.delikat
|
8f95b611a5
|
BizHawk - implement mapper 201
|
2012-07-19 15:01:32 +00:00 |
andres.delikat
|
c256e90a9d
|
NES - add mapper 203, doesn't play the 35-1 properly, but it doesn't run in fceux as well, documentation may be off, or the ROM i used is bad (not a lot of info on good dumps for these types!)
|
2012-07-19 14:13:45 +00:00 |
adelikat
|
876007c502
|
NES - fixes to mapper 226
|
2012-07-19 02:56:43 +00:00 |
adelikat
|
188716ab7b
|
Start mapper 226
|
2012-07-18 04:22:41 +00:00 |
adelikat
|
ecd3a2dd84
|
NES - add mapper 233
|
2012-07-18 04:08:37 +00:00 |
adelikat
|
803833d04a
|
Fix Mapper 230
|
2012-07-18 03:00:52 +00:00 |
adelikat
|
ea60a2c9f8
|
Mapper 60 - a more respectable bit logic implementation in ReadPRG
|
2012-07-17 23:58:53 +00:00 |
adelikat
|
2174e9938f
|
Implement mapper 60
|
2012-07-17 23:52:55 +00:00 |
andres.delikat
|
8aea375f9f
|
Mapper 230 - fix mirroring and some prg mapping
|
2012-07-17 23:05:58 +00:00 |
andres.delikat
|
d939e66867
|
NES - Implement a SoftReset function into the board base, Mapper 230 - implement mode switching via soft reset, implement prg mode 0, game select screen now playable, games are not
|
2012-07-17 15:24:36 +00:00 |
andres.delikat
|
fa449a5116
|
NES - add mapper 230, contra mode is working, still todo: implement mode toggling on soft reset
|
2012-07-17 14:02:56 +00:00 |
zeromus
|
5eaf27e510
|
nes-fix mapper 231
|
2012-07-17 06:24:36 +00:00 |
zeromus
|
309d6b4e64
|
nes-fix mapper 200
|
2012-07-17 06:19:03 +00:00 |
adelikat
|
bbf5be7d74
|
NES - add mappers 200 & 231, PRG mapping isn't quite right on either but some games work
|
2012-07-17 04:06:48 +00:00 |
adelikat
|
ee5db4cc06
|
Mapper 112 - Finish implementation of CHR mapping, and misc small cleanups
|
2012-07-17 02:01:53 +00:00 |
adelikat
|
69712a203d
|
Remove compatibility.txt and replace with a link to the wiki page
|
2012-07-17 01:46:55 +00:00 |
adelikat
|
5df5def02d
|
remove NES test status doc that is outdated and obsolete to this page: http://tasvideos.org/EmulatorResources/NESAccuracyTests.html
|
2012-07-17 01:06:38 +00:00 |
zeromus
|
ecd58fc96e
|
nes-protect from syncstates which dont call base.SyncState
|
2012-07-16 22:06:55 +00:00 |
zeromus
|
9c2a521c19
|
nes-fix m112 and some other unnecessary things
|
2012-07-16 22:01:10 +00:00 |
andres.delikat
|
ad2e9267e3
|
NES - Mapper 112 - fix prg bank selection, however, game still fails to run
|
2012-07-16 21:12:01 +00:00 |
zeromus
|
cf5c972990
|
nes-try fixing m207
|
2012-07-16 03:04:44 +00:00 |
zeromus
|
06c44cf040
|
nes-add NES-JLROM for mr gimmick! (e) - but it doesnt work cos its pal
|
2012-07-16 02:59:54 +00:00 |
adelikat
|
2d89f5485f
|
Implement Mapper 207, Fudou Myouou Den now playable but graphical issues.
|
2012-07-16 01:51:16 +00:00 |
adelikat
|
1751e615d7
|
Oops, update csproj file with new mapper files, update mapper compat list
|
2012-07-15 23:58:00 +00:00 |
adelikat
|
c9128cc78e
|
Start Mappers 154, 112
|
2012-07-15 23:12:52 +00:00 |
zeromus
|
3ae3a52f7a
|
nes-do mapper088 differently
|
2012-07-15 22:30:25 +00:00 |
zeromus
|
a33859fc1e
|
nes-fix mapper 088
|
2012-07-15 22:22:57 +00:00 |
adelikat
|
f62607dea9
|
Start mapper 88
|
2012-07-15 21:45:28 +00:00 |
zeromus
|
a47c70d0ef
|
nes-fix #12 "Strange "White noise" sound during 1943 (USA) intro" as well as a boatload of aesthetic improvements to make the sound output not so embarassing. no speedups whatsoever though.
|
2012-07-15 00:09:34 +00:00 |
zeromus
|
1f588c451f
|
nes-add broken bisq apu. it probably wont be fixed. but its a lot of work, so there it is. also remove spam in SXROM
|
2012-07-14 18:43:37 +00:00 |
andres.delikat
|
0834c63a43
|
NES - sound config dialog for toggling sound channels
|
2012-07-12 23:13:22 +00:00 |
adelikat
|
60640acece
|
NES - Implement Mapper 246
|
2012-07-06 03:44:34 +00:00 |
zeromus
|
1eda5f6d63
|
nes-express m193 differently, maybe more clearly
|
2012-07-06 03:12:20 +00:00 |
zeromus
|
157c145a46
|
nes-fix m193
|
2012-07-06 02:29:42 +00:00 |
adelikat
|
7a9d037fed
|
NES - Progress on Mapper 193
|
2012-07-06 01:36:19 +00:00 |
zeromus
|
1d254c3705
|
nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers
|
2012-06-25 06:32:54 +00:00 |
beirich
|
b599c69c18
|
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
|
2012-06-25 02:50:34 +00:00 |
zeromus
|
7e8752a5b9
|
nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen)
|
2012-06-24 17:39:12 +00:00 |
zeromus
|
5b356c5157
|
nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable
|
2012-06-23 18:30:27 +00:00 |
adelikat
|
dcdd98fc03
|
Fix mapper 116 code so that project compiles
|
2012-06-23 15:45:58 +00:00 |
zeromus
|
50d4564e0e
|
nes-support mapper 116
|
2012-06-23 08:52:12 +00:00 |
zeromus
|
8bf9b92949
|
nes-support mapper 241
|
2012-06-20 22:24:56 +00:00 |
zeromus
|
6156188676
|
nes-support m015
|
2012-06-19 21:23:24 +00:00 |
adelikat
|
a2a9bfde3c
|
NES - implement mapper 92
|
2012-06-16 23:34:42 +00:00 |
zeromus
|
ace86fa321
|
nes-clarificatoin to mapper 19 and 210 (theyre actually identical)
|
2012-06-16 16:59:02 +00:00 |
zeromus
|
540be07cf2
|
nes-support mapper 076
|
2012-06-15 19:55:29 +00:00 |
zeromus
|
e1152799b4
|
nes-last commit was broken, fix tlsrom compile issue
|
2012-06-15 19:28:40 +00:00 |
zeromus
|
916066c3f0
|
nes-mmc3/namcot108 differences have become more clear in the past few months. refactor those mappers (split them apart, theyre not as similar as once thought) to reflect new understandings. no functional improvement from this other than maybe some new bugs, but it will help on some other mappers later
|
2012-06-15 19:24:06 +00:00 |
zeromus
|
b240c675ce
|
nes-mapper 72 fixed and misc bookkeeping
|
2012-06-11 07:59:30 +00:00 |
zeromus
|
6462d84ac9
|
nes-add some docs and clarification and cleanups of the sunsoft mappers
|
2012-06-11 06:55:34 +00:00 |