Commit Graph

32 Commits

Author SHA1 Message Date
zeromus b4b2657965 some libmednahawk work. it can't possibly be used by anyone else yet, but i gotta do a checkin. 2012-11-04 23:29:06 +00:00
adelikat 11db3f1912 Atari 7800 - cleanup the BIOS paths and usage of those variables 2012-10-23 20:21:55 +00:00
goyuken 3d52ed49e5 fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
2012-10-07 14:52:03 +00:00
zeromus cfe1e749a1 hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default. 2012-09-07 06:18:58 +00:00
andres.delikat 71e07d0493 add a null check that could potentially crash the emulator in the HowMany() function I wrote for path and watch functions. No functional change probably. Also clean up the organization of this method 2012-09-04 20:40:39 +00:00
zeromus d02f925e13 snes-support SNES subdirectory for sram and such 2012-09-04 07:14:29 +00:00
adelikat 8f408737da Movie refactoring - round 2 2012-09-03 19:42:53 +00:00
zeromus f951b5e932 fix issue where mario bros 3. gets auxilary files created as mario bros. how it got this way is a bit baffling, so i hope i didnt break anything 2012-07-22 20:26:38 +00:00
adelikat 2aeedf074e Fix Load/Save Named State to default to the correct savestate path rather than the most recently used path. Fix so that these functions can not be accessed during Null emulator via hotkey 2012-04-22 13:56:34 +00:00
adelikat f3d098a390 Atari - hook up to the default paths 2012-03-31 13:41:00 +00:00
zeromus d8c0e3b27e make GetExeDirectoryAbsolute more robust (handle # in paths) 2012-03-21 06:38:19 +00:00
adelikat 3bfe716952 Fix drag and drop importing so it doesn't crash during null emulator. Also fixed the movie sram clearing function to not crash on null emulator. 2012-03-03 18:11:07 +00:00
zeromus 49eb8272f9 fix path management bug when running over network share 2012-03-02 03:34:28 +00:00
andres.delikat 6bbab41b0c PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform 2011-09-24 17:05:34 +00:00
andres.delikat a30a5290ca clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files 2011-09-17 14:23:23 +00:00
andres.delikat eebdf7d84e check if movie is active before trying to append the movie name to the savestate name! Fixes the double periods on non-movie savestates. 2011-09-11 20:32:44 +00:00
andres.delikat 984abbb869 Refix bind savestates to movies option 2011-09-05 00:50:50 +00:00
andres.delikat d7c267cbbe PathManager - Make FilesystemSafeName remove all invalid chars (for filesystems) from a game name 2011-09-04 19:24:40 +00:00
andres.delikat db0fe17933 Fix typo in GetRomsPath, was returning GB for PCE/SFX 2011-08-25 02:52:35 +00:00
andres.delikat 124da117b8 Add default constructor to GameInfo to avoid null reference crashes, right click menu during null emulator now no longer crashes (and probably a number of other situations). Added BizHawk back to the Main form text property instead of 0 2011-08-10 23:50:01 +00:00
andres.delikat 53fd0aa877 Hex Editor - Dump To File implemented 2011-08-07 19:30:01 +00:00
beirich b27673f26c M-M-M-MONSTER COMMIT! change Game-load api stuff 2011-08-04 03:20:54 +00:00
andres.delikat 29510ddd58 Fix saving of header data from record movie dialog, small fix for inputlog header data 2011-07-06 01:53:15 +00:00
zeromus ca628e6278 rename GetExePathAbsolute to GetExeDirectoryAbsolute so it doesnt confuse me 2011-06-20 09:08:04 +00:00
zeromus c0988feaa3 add CoreInputComm/CoreOutputComm, remove Query system, hook up nes video config options 2011-06-11 22:15:08 +00:00
andres.delikat 77906b80c5 Path config - set tab stops and hook up ROM path logic 2011-05-21 01:13:48 +00:00
andres.delikat fa503a17e9 Path Config - add SG-1000 tab and finish implementing GG stuff 2011-05-20 02:40:17 +00:00
andres.delikat 8814385916 Fix GetExePath function to remove "file:\\" from the directory string. That was causing directory code to freak out. Play movie dialog now successfully creates the movie directory and searches for movie files 2011-05-14 00:33:25 +00:00
andres.delikat dab3df8ea2 Path Config stuff 2011-05-07 19:14:52 +00:00
andres.delikat 0a1dc8c06e Path manager - fix so that paths use their platform base (if there is one), then the global base, then the exe path 2011-05-07 02:54:09 +00:00
andres.delikat a5e092bea3 Path Config - fix some bugs with PathManager functions. Hook up watch file path to Ram Watch dialog 2011-05-04 15:44:18 +00:00
andres.delikat 0177431335 Path Config - Moved helper functions into a PathManager class. Made Folder Browse function use current folder mapping as starting folder. Other fix ups. 2011-05-04 02:00:08 +00:00