Commit Graph

2227 Commits

Author SHA1 Message Date
adelikat 53cda95ca5 Lua Console - don't nag to save a session, unless a session exists 2015-01-31 01:52:29 +00:00
adelikat dba610d5d7 Hex Find - focus and highlight on load 2015-01-31 01:25:08 +00:00
adelikat 29a6c7369b Hex Find - even more simple 2015-01-31 01:23:03 +00:00
adelikat 8b48bd3e26 Hex Find - simplify some code 2015-01-31 01:16:41 +00:00
scepheo bdfdd96686 RAM Poke: Pressing the "Poke" button now also closes the dialog. 2015-01-30 16:15:08 +00:00
scepheo 860227ee66 LuaConsole: Actually stop and restart script upon tool restart. 2015-01-29 14:50:09 +00:00
adelikat 6f2488aa57 Lua - clear out lua drawing surface on restart 2015-01-29 03:36:19 +00:00
adelikat 307845b3b5 Lua - recover from a locked drawing surface exception and log to the console, rather than crash the emulator 2015-01-29 02:14:39 +00:00
adelikat 24a517d293 Lua - properly re-inject core dependencies on restart 2015-01-28 14:38:06 +00:00
jdpurcell 8a0d73c155 SoundOutputProvider: Better rewind/fast-forward behavior especially with large buffer sizes. 2015-01-28 04:48:52 +00:00
jdpurcell 50849d0043 Fix TabIndexes in Sound dialog. 2015-01-28 02:21:21 +00:00
jdpurcell 58cd9796f2 Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
SoundOutputProvider: Better workaround for cores whose audio output goes dead (0 samples) at times. Better underrun handling. Different threshold for samples surplus vs. deficit.
2015-01-28 00:53:49 +00:00
adelikat 09072acb3b Lua Console - immediate box - in some situations wrap the text in a console.log(), such as if the user simply types a variable name 2015-01-27 23:27:44 +00:00
adelikat 3b13ea4a8f spaces to tabs, good ol whitespace commit 2015-01-27 23:18:48 +00:00
adelikat d61f1dd058 Do cheat saving magic on close rom, not close emulator 2015-01-27 22:23:56 +00:00
zeromus 8491be66ba add --dump-frames commandline to control which frames get dumped by the auto-dumping feature 2015-01-27 04:05:20 +00:00
zeromus fc699590f5 add ImageSequenceWriter AVDumper 2015-01-27 04:04:53 +00:00
adelikat 5636c1b6a1 Ram Search - support copy similarly to ram watch 2015-01-27 03:09:13 +00:00
adelikat f547dfbb21 some fixes to last commit 2015-01-27 02:53:57 +00:00
adelikat bb2cd1b476 Ram Watch - support copy and paste (generates and receives the same text as would be in a .wch file) 2015-01-27 02:37:18 +00:00
adelikat 82bda9006a Cheats dialog - never ask to save changes, the cheat system is independent of the dialog and makes intelligent decisions already, no need to annoy the user 2015-01-27 00:44:13 +00:00
jdpurcell c038ed0ed7 Sound/SoundOutputProvider - avoid buffer reallocation. 2015-01-26 15:00:11 +00:00
jdpurcell 0f5fc96410 Only trigger reload of rewind settings when something important changed, so we don't unnecessarily lose the rewind history. 2015-01-26 04:22:07 +00:00
adelikat 8246de14aa IMemoryCallbackSystem - add a flag to indicate whether execute callbacks are available, in lua and the debugger, take this flag into account, also improve some availability checking in Lua memory callbacks. Flag N64 as not having execute callbacks available 2015-01-25 22:14:58 +00:00
adelikat e1f59363f2 Debugger - on refresh, check for new non-debugger made breakpoints and display them 2015-01-25 19:50:54 +00:00
jdpurcell 8fe850ba1b Rewind speed setting.
Add comment to clarify the various methods of unthrottling.
2015-01-25 18:34:53 +00:00
jdpurcell 47956e6d86 Try to make the volume level better match the perceived loudness. 2015-01-25 17:00:08 +00:00
adelikat d4d966680d Debugger - tweak positioning of register labels when registers are not settable 2015-01-25 16:56:18 +00:00
adelikat e1811371e4 Cheats - only allow writable domains in the domains dropdown 2015-01-25 16:20:53 +00:00
jdpurcell 984edda62f Fix sound not being completely silent at level 0. 2015-01-25 16:08:28 +00:00
adelikat e51ffd95d8 Ram Watch/Search - disable poke and freeze toolbar items based on writability of a domain, also smarter enabling/disabling of them in general 2015-01-25 16:07:15 +00:00
adelikat 4a39b5a619 Hex Editor - if a domain is not writable, switch to a "read only" mode 2015-01-25 15:42:07 +00:00
adelikat 71d7c2537a Ram Watch/Search - also disable freezing if a domain is not writable 2015-01-25 15:15:56 +00:00
adelikat 7ed8704555 add a CanPoke() extension method for memory domains, checks for a null or not implemented Poke Poke delegate, use it to disable Poke on Ram Search and Ram Watch, still todo - hex editor and lua 2015-01-25 14:37:37 +00:00
adelikat d200c1be38 HexEditor.cs - fix line endings 2015-01-25 13:24:18 +00:00
adelikat 0d43688138 Change default savestate compression level to 0, I haven't seen a situation where 5 is better 2015-01-25 13:00:01 +00:00
jdpurcell 9b9ef1de0c Tweak threshold for sound stuff. 2015-01-25 06:10:00 +00:00
jdpurcell e69dcfc167 Change minimum sound buffer size from 80 ms to 60 ms. 2015-01-25 05:33:56 +00:00
jdpurcell b66dc6ba1b SoundOutputProvider tweak. 2015-01-25 05:03:21 +00:00
jdpurcell 69c66d12b1 Configurable DirectSound buffer size.
A bunch of changes in Sound / SoundOutputProvider to support this and behave nicely.
2015-01-25 03:33:45 +00:00
jdpurcell a04982bc84 SoundOutputProvider: Small improvements to resampling (round instead of truncate and noise shaping) - probably inaudible. 2015-01-24 21:52:27 +00:00
adelikat e4800cb8f3 debugger - fix ability to set write and execute breakpoints 2015-01-24 19:50:18 +00:00
adelikat d9c7e09445 Debugger - fix sound stutter on add breakpoint dialog pop up 2015-01-24 18:23:04 +00:00
adelikat 7b87f666a1 MemoryDomains - rename CheatDomain to SystemBus 2015-01-24 15:49:02 +00:00
jdpurcell 28cc91a0c4 Yet another N64 sound fix. 2015-01-24 04:48:41 +00:00
jdpurcell 219d10fd7c SoundOutputProvider: Proper fix for cores with weird audio timing (e.g. N64). 2015-01-24 03:49:22 +00:00
adelikat f89f8fc457 add a PauseChanged event to mainform, have the debugger subscribe to it and refresh instead of refreshing every frame, add a refresh menu item with F5 hotkey just in case 2015-01-24 03:10:21 +00:00
adelikat 027706be70 Debugger - to PC button 2015-01-24 02:50:22 +00:00
adelikat 652640d580 Debugger - disassembler - support ctrl+C to copy selected rows to the clipboard 2015-01-24 00:02:22 +00:00
adelikat 5d2eb17771 debugger - fix scrollbars on register panel 2015-01-23 23:51:37 +00:00
adelikat 19450e50f7 Debugger - Register box - make label spacing dynamic based on the largest register name 2015-01-23 23:17:24 +00:00
adelikat fd99a6edf9 Core Features dialog - better ordering in the all cores tab 2015-01-23 21:59:23 +00:00
adelikat 5db5b063d0 Core Feature Tool - clean up what types are shown 2015-01-23 21:40:50 +00:00
zeromus 773826049f fix bug in disassembler 2015-01-23 20:29:07 +00:00
jdpurcell 6a81746636 Temporary fix for N64 sound problems with new sound provider. 2015-01-23 05:39:19 +00:00
jdpurcell 5026d39da1 Fix divide by zero in SoundOutputProvider. 2015-01-23 05:02:31 +00:00
jdpurcell e3e5ae4934 New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency. 2015-01-23 04:16:25 +00:00
zeromus 566107e12e rewind & states config - use of lowercase kb and mb as compared to KB MB offend me 2015-01-23 02:47:16 +00:00
jdpurcell 3b524cdbf2 Sound - mostly just cleanup and preparation for some future changes. 2015-01-23 02:09:25 +00:00
zeromus 2a1f40982c dont know how valuable it will be, but just in case.. 16.16 fixed point support 2015-01-22 01:24:20 +00:00
zeromus 3a8fcec1bf HexEditor: add a bit of a hacky n64 matrix viewer test code to context menu 2015-01-22 01:15:06 +00:00
zeromus c445dcf183 HexFind: respond to escape key 2015-01-22 01:14:49 +00:00
adelikat aff2e9544e Ram Search - change "Add to Ram Watch" hotkey from ctrl+R to ctrl+W for consistency 2015-01-21 23:20:58 +00:00
adelikat 69b2e51e7c Debugger - add a cancel seek button 2015-01-21 23:04:47 +00:00
goyuken af451143bf a bit of memory domain cleanup 2015-01-21 17:36:22 +00:00
adelikat 4b2d116738 Debugger - implement the Seek To button 2015-01-21 02:12:59 +00:00
adelikat 1fadcdd9f0 Debugger - add a SeekTo button/textbox, doesn't do anything yet, other than intelligently enable/disable based on availability and set the textbox properties based on the properties of the PC register 2015-01-21 00:46:13 +00:00
jdpurcell 85d6e985a0 Fix DPI scaling in Platform Chooser dialog. 2015-01-20 03:06:43 +00:00
adelikat 2e737e66be NES - remove some more unnecessary partial class usage 2015-01-19 13:38:08 +00:00
adelikat 5462e16b91 Hex Editor - fix a bunch more int to long conversions 2015-01-19 02:42:58 +00:00
adelikat a8b1fc609a Ram Poke - handle the case of an absurd amount of addresses picked 2015-01-19 02:04:04 +00:00
adelikat 1c6d6f57bc Hex Editor - better location for the poke dialog, don't attempt to highlight non-visible addresses (fixes some bad drawing when highlighting and scrolling) 2015-01-19 01:49:56 +00:00
adelikat ebf7273cbe Hex Editor - open poke dialog in a logical location, update the hex editor when Poke is clicked on the Poke pop up dialog 2015-01-19 01:39:47 +00:00
adelikat 0620246ef4 Hex Editor - fix highlighting of addresses greater than 7FFFFFFF in 32 bit domains 2015-01-18 20:15:03 +00:00
adelikat f647f16592 Ram Watch - add/edit watch - support 32 bit domains 2015-01-18 19:50:31 +00:00
jdpurcell ac4e197e22 Fix trackbars in Display config having different background color than their container (workaround applied only at runtime to avoid breaking designer). 2015-01-18 19:44:51 +00:00
adelikat 7859e17503 add PSX and Lynx to the platform chooser 2015-01-18 19:25:03 +00:00
adelikat f6b757e7fd Add Breakpoint dialog - fix a slight logic error 2015-01-18 19:08:25 +00:00
adelikat 515a41592c Convert a whole bunch of ram stuff from int to long 2015-01-18 18:59:23 +00:00
adelikat 89b3c31872 Hex Editor - more long conversion, highlighting will now work until the scrollbar value itself overflows 2015-01-18 18:13:38 +00:00
adelikat 6507fa5d92 Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though 2015-01-18 18:01:27 +00:00
adelikat 27d30df0cf Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits 2015-01-18 16:00:20 +00:00
adelikat 91ffc17aae Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work 2015-01-18 15:25:47 +00:00
jdpurcell f1480740e3 Detect and recover from buffer underflow, i.e. resynchronize the write position so that our writes always end up just before the play cursor. 2015-01-17 01:56:23 +00:00
jdpurcell 1470add91d Get rid of magic number. 2015-01-16 06:05:25 +00:00
jdpurcell 264063d8ac Few more cleanups. 2015-01-16 05:53:44 +00:00
jdpurcell 1a34ec6a2e Cleanup/fixes/etc. 2015-01-16 05:04:44 +00:00
jdpurcell 1862ddd927 Even if no samples are currently needed for writing out to the DirectSound buffer, we still must request 0 samples from BufferedAsync so that it can queue up samples from its base sound provider. 2015-01-16 04:57:55 +00:00
goyuken 45ab3a8bbd core features: show all uncaught pokeymans 2015-01-16 01:25:41 +00:00
goyuken d09af7eff2 corefeatureanalysis: stuff 2015-01-16 00:55:50 +00:00
goyuken c5daf82a3b some changes to corefeatureanalysis 2015-01-16 00:48:40 +00:00
adelikat 19abc2d12b Core features list - gut the All tab to only show IEmulator, since the others are no longer reliable since instances of cores register implementations now 2015-01-15 22:11:18 +00:00
jdpurcell 798f882457 Redo r8309. Try a different fix for vsync not taking effect at startup. 2015-01-15 15:56:23 +00:00
jdpurcell 4272a954cf Revert r8309. Fixes VSync not taking effect at startup. 2015-01-15 15:42:29 +00:00
adelikat a46b213054 Core Features dialog - make 2 tabs, on the first show information about the currently instantiated core, this will show all registered services and their current state of implementation, 2nd tab will show all cores. Still todo: gut the functionality of the 2nd tab since it is no longer reliable information 2015-01-14 22:56:08 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
adelikat fbdb29b64c refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
jdpurcell 36d98f28a6 Always use Low CPU clock throttle mode; remove option. 2015-01-14 04:49:18 +00:00
adelikat 9c8bb5ff1f Hex Editor - remove some bad code, still plenty to be found in here, but this should be better at least 2015-01-14 00:08:20 +00:00
adelikat d62ba4e2b4 Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code 2015-01-13 22:18:07 +00:00
jdpurcell 0a345b0084 Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms. 2015-01-13 15:28:58 +00:00
jdpurcell 28f1ad1c0e Allow clock throttle to take over for audio / vsync throttles during fast forward or rewind for proper speed control. 2015-01-13 04:21:32 +00:00
adelikat d4155081d2 Cheat dialog - cheat editor - fix bug where it was using main memory to make size decisions 2015-01-13 01:51:02 +00:00
adelikat c1cbad1b30 rename MemoryDomain.SystemBus to MemoryDomain.CheatDomain to better describe its intent 2015-01-12 23:54:16 +00:00
jdpurcell e66fe70365 Proportional rewind speed is now always enabled - revert user-configurable setting.
Fix fast rewind with proportional rewind speed.
2015-01-12 15:09:27 +00:00
zeromus 9b5a5e69d4 psx - improve behaviour of initial disc state at frame=0 2015-01-12 07:32:52 +00:00
jdpurcell 3d37e3dc5a Option to make rewind speed proportional to rewind frequency. 2015-01-12 05:30:27 +00:00
adelikat 3b44451754 Issue 364 - fix Copy All button line formatting 2015-01-11 14:24:30 +00:00
adelikat 4e8069a9fb When dropping a movie with no rom loaded and the user cancels the open rom dialog, don't throw an error message, simply quietly cancel the drop 2015-01-10 15:59:15 +00:00
adelikat 67da2c511f Allow drag and drop of a movie while another movie is active, fix feature where if no rom is loaded on movie drop it does the open rom dialog for you, fix drag and drop logic for importable movies to match that of regular movies instead of some illogical vestigial code 2015-01-10 15:57:47 +00:00
adelikat 5d07cff19f Tastuduio - issue 359 - fix issues with Asking to save changes on close combined with threaded saving, not the prettiest work around but it should work 2015-01-06 16:35:22 +00:00
jdpurcell a3c9ac642a Cleanup HTML decoding fix. 2015-01-06 01:20:19 +00:00
adelikat c03fc0be81 Tastudio - fix issue 356, don't crash when clicking a float column when the movie has no input yet 2015-01-05 00:43:02 +00:00
jdpurcell 3438039c5e Low CPU Throttle: Different sleep timing on OS X. 2015-01-04 21:52:44 +00:00
jdpurcell c81bb3e50e Little cleanup (extension method for BeginInvoke). 2015-01-04 18:22:17 +00:00
jdpurcell 1d7e9bd80a Cleanup profile saving. 2015-01-04 18:07:54 +00:00
jdpurcell cd9c9d62d9 Move update notification setting to profile config. 2015-01-04 17:54:13 +00:00
jdpurcell 8b60878a57 Update notification: Fill in actual URL and workaround for HTML encoding. 2015-01-04 17:00:13 +00:00
jdpurcell 891998be12 Fix "Sound On" checkbox always showing as checked even when sound is off.
Fix null reference exception when opening homepage from update notification.
2015-01-04 16:48:11 +00:00
jdpurcell bd6b7fcd43 Fix this comment for testing the update notification. 2015-01-04 15:06:36 +00:00
jdpurcell 8c41af53d1 Option to automatically check for and notify of new versions. 2015-01-04 15:04:44 +00:00
christoph.boehmwalder 99f9d91671 LuaConsole - Fixed tooltip of Duplicate button. 2015-01-03 22:40:11 +00:00
jdpurcell fd4a523fd6 Scaling fix for scrollbar positioning. 2015-01-03 21:52:33 +00:00
christoph.boehmwalder 7f6e651c08 A little more elegant (and secure) solution for the bug fixed in r8728 2015-01-03 14:03:13 +00:00
jdpurcell dcda3ff393 Add detailed comments. 2015-01-03 05:26:18 +00:00
adelikat 7577702f83 don't disable movie play/record options when a movie is active, this was locked down before the queued movie fix, it is safe to do these operations while a current movie is playing now 2015-01-03 04:19:27 +00:00
christoph.boehmwalder 29923329e9 Fix NullReferenceException when aborting TAStudio movie conversion while recording. 2015-01-03 03:30:34 +00:00
adelikat feef0e7e4c rollback the playbackbox changes in last revision, we have deemed it working 2015-01-03 02:54:38 +00:00
christoph.boehmwalder c3f51f8b39 Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
2015-01-03 02:29:55 +00:00
adelikat c10682b147 Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button 2015-01-02 23:04:02 +00:00
jdpurcell d9bb7390be Add menu option for low CPU clock throttle.
Enable use of Stopwatch for clock throttle timing on non-Windows platforms (seems safe enough).
2015-01-02 22:57:27 +00:00
goyuken 2abd8c8dd1 partially revert r5408 to fix designer mayhem 2015-01-02 22:02:44 +00:00
jdpurcell cf7815adc9 Fix anchoring of new textbox. 2015-01-02 22:02:00 +00:00
adelikat ab518e9e7c Ram Search - Issue 342 - add an "Account for lag" option to the auto-search feature, on by default because I decided that you probably really want that most of the time and don't realize that you do 2015-01-02 21:53:39 +00:00
jdpurcell 7abad21467 Cleanup and experimental (disabled for now) low CPU mode. 2015-01-02 21:50:46 +00:00
adelikat 153e823f78 Ram Search - a minor code refactor - remove a functional call that is only used once in another function and just do the code there 2015-01-02 21:33:03 +00:00
adelikat 698e080312 Tastudio - fix in the designer 2015-01-02 21:25:10 +00:00
adelikat 6fad387840 Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list 2015-01-02 20:33:30 +00:00
christoph.boehmwalder 879302710e Lua Console - Attempt to fix scaling horror 2015-01-02 20:01:01 +00:00
christoph.boehmwalder e11811e2f8 Lua - Added an input box to the script console for on-the-fly command input
Set ImageScaling to None for all buttons in the toolbar in order to fix scaling issues
2015-01-02 19:36:32 +00:00
adelikat e54693fedb clean up NES tool icons and titles 2015-01-02 18:26:42 +00:00
adelikat 581df3157c Genesis Game Genie - restrict to the GPGX core so it isn't available on non-genesis systems 2015-01-02 17:41:56 +00:00
adelikat a075435ce8 Tastudio - fix loading 2015-01-02 17:28:51 +00:00
adelikat 7923f4d131 Ram Watch and TAStudio - fix default filename generation when doing a save as 2015-01-02 17:22:17 +00:00
adelikat aea17282cc ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked 2015-01-02 15:27:54 +00:00
adelikat 38c1ffa1e9 Fix autoloading of Ram Watch 2015-01-02 15:19:18 +00:00
adelikat 47d1e480da Ram Watch - a null check 2015-01-02 14:40:18 +00:00
jdpurcell 4ae3060ae5 Fix/cleanup override X/Y stuff. 2015-01-01 22:20:19 +00:00
jdpurcell 260176e458 Fix NES Zapper target being 210 pixels tall instead of 240.
Fix max X/Y value of target being high by 1.
2015-01-01 22:14:03 +00:00
adelikat 4e0e5958ed Lua - Convert Gui library to service injection system 2015-01-01 21:44:49 +00:00
goyuken 3710e6c1ca itoolformautoconfig: fix save position 2015-01-01 21:01:42 +00:00
adelikat a7c91ddcdd Lua - convert to the Client library to the service injection system 2015-01-01 20:58:57 +00:00
adelikat bcfdc755bb Program.cs - disable warning and use a non-deprecated method, props to HackerCow for pointing this out 2015-01-01 20:54:01 +00:00
adelikat 036e1cab8d Tastudio - oops, instantiate Settings 2015-01-01 20:48:14 +00:00
adelikat 72893a10f3 EmuLuaLibrary - remove some commented code that should have been deleted 2015-01-01 19:19:51 +00:00
adelikat 29117dadbe remove an unused function in ToolManager 2015-01-01 19:16:50 +00:00
adelikat bdae0c359b VirtualPad - use an IEmulator service and remove references to Global.Emulator 2015-01-01 19:15:32 +00:00
adelikat 5bba86e23a GB Game Genie - convert to IToolFormAutoConfig 2015-01-01 19:07:57 +00:00
adelikat bb5b20cc33 Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu 2015-01-01 19:02:00 +00:00
adelikat 93fe387311 NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available 2015-01-01 18:51:24 +00:00
adelikat 1854544f01 convert SNES Game Genie encoder/decoder to IToolFormAutoConfig 2015-01-01 18:45:14 +00:00
adelikat 1ee7cfc153 Convert Virtualpads to IToolFormAutoConfig 2015-01-01 18:42:08 +00:00
adelikat 6ce93c0496 TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist] 2015-01-01 18:24:35 +00:00
adelikat 6fb88a0105 TAStudio - convert to IToolFormAutoConfig 2015-01-01 18:10:07 +00:00
adelikat dbdc92e7e2 Hex Editor - remove some unsused code 2015-01-01 17:53:21 +00:00
adelikat b8d667812b convert Lua Console to IToolFormAutoConfig 2015-01-01 17:48:25 +00:00
adelikat a2bee4f88a Lua Console - move "Autoload Session" to the recent session menu 2015-01-01 17:28:34 +00:00
adelikat 54b7a1c50f Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist] 2015-01-01 14:54:26 +00:00
adelikat 89fcceecfc ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist 2015-01-01 02:08:45 +00:00
adelikat 8a13733f9b Hex Editor - don't use a ram search config setting (good ol copy pasta) 2015-01-01 01:25:36 +00:00
adelikat 31823693ae Cheats, Ram Watch - Fix bugs in column hide/show in new system 2015-01-01 01:21:06 +00:00
adelikat 6440c9c44b Ram Watch - convert to ConfigPersist, and do column stuff the new way 2015-01-01 00:47:22 +00:00
adelikat 399cbb9116 Cheats - remove the dependency on an IEmulator service by moving some logic to ToolManager (not good logic, will be obsoleted eventually) 2015-01-01 00:11:39 +00:00
adelikat b4c703580a A slight refactor with MainForm events 2015-01-01 00:06:00 +00:00
adelikat dba923d8b9 Cheats - auto-generate the Columns submenu instead of boilerplate 2014-12-31 23:48:39 +00:00
adelikat ace8192c8a Cheats dialog - refactor and simplify how column info is saved and loaded 2014-12-31 23:28:50 +00:00
adelikat d809da1e8d Cheats dialog - convert to using ConfigPersist, and simplify some code 2014-12-31 22:16:22 +00:00
goyuken 757ca11e98 gba gpu view: IToolFormAutoConfig 2014-12-31 19:22:39 +00:00
goyuken bdf6a58e2c fix NES NT\PPU view for previous revision 2014-12-31 17:43:40 +00:00
goyuken d1caf79a56 toolmanager: when electing to close and not restart a tool because of lack of services on the new core, clear out all services attached to the core first. this will turn some existing silent failures into NullReferenceExceptions, likely. fix one such bug in GBAGPUView 2014-12-31 17:18:51 +00:00
jdpurcell eacadc8e09 Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
jdpurcell 09c6072082 Issue 288: Fix two crashes in single instance mode. 2014-12-29 04:20:47 +00:00
jdpurcell 19bdb01adc Small tweak to previous commit. 2014-12-29 00:59:40 +00:00
jdpurcell 7b4c5636bd Improve scaling. Still needs some work but it's better than it was. 2014-12-28 23:58:45 +00:00
jdpurcell 9a1108e9f7 Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls). 2014-12-28 21:59:53 +00:00
jdpurcell 30d3b02a7f Auto scaling: All forms should have AutoScaleMode set to Font.
Auto scaling: All user controls should have AutoScaleMode set to Inherit (i.e. they inherit their containing form's AutoScaleMode, in this case Font). Explicitly setting an AutoScaleMode on user controls causes problems with child controls anchored to the bottom and/or right.
Remove explicitly set font in GenGameGenie form. Fonts set on the form/user control level cause problems with auto scaling.
Fix text box anchoring in DualGBFileSelector control.
2014-12-28 21:19:34 +00:00
goyuken 4d78052961 pce sound debugger: auto config 2014-12-28 17:22:58 +00:00
goyuken 87c064c6ac snes graphics debugger: use autoconfig 2014-12-28 17:15:36 +00:00
adelikat ffa672fd4a Rewind & States Config - when clicking ok, change the OSD message to mention states 2014-12-25 13:35:59 +00:00
adelikat 6c0a0401a9 Debugger - remove Load() logic since it is a duplicate of Restart() logic which is now called after Load() 2014-12-24 03:14:58 +00:00
kylelyk 2938f21962 Changed behavior when failing to import file to be less drastic. 2014-12-23 22:13:57 +00:00
adelikat f79d8332a6 Debugger - fix how IMemoryCallbackSystem is used, breakpoint control no longer permanently disabled even when it is implemented in a core 2014-12-23 18:24:01 +00:00
adelikat 816a6e53df Debugger - update some comments 2014-12-23 17:49:05 +00:00
adelikat 025299ebd1 Debugger - Restart() logic 2014-12-23 17:44:59 +00:00
adelikat 299e8cffaf Debugger - remove some unused code 2014-12-23 17:34:12 +00:00
adelikat f3599989bc Debugger - fix updating of register values when they are labels (when the ability to set registers is not implemented by the core) 2014-12-23 17:12:06 +00:00
adelikat feb7f4c4f3 Debugger - a fix to last commit 2014-12-23 03:13:13 +00:00
adelikat 7fb92d28fc Debugger - fix disassembler scrollbar logic, including the "infinite scroll" effect that when you click the up or down scrollbar arrows it will got to the next instruction (upon the next update it will "snap" back to PC) 2014-12-23 02:34:08 +00:00
adelikat 9c7becbcfb Debugger - better logic for clicking the scrollbar down arrow on the disassembler 2014-12-23 02:13:26 +00:00
adelikat 0f2197cec1 Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
adelikat 5d4f9a715a Debugger - don't assume a core will return any flags 2014-12-23 01:02:52 +00:00
goyuken 3ff067d426 IToolFormAutoConfig: add restore defaults 2014-12-23 01:01:37 +00:00
adelikat 2a771791d0 Debugger - fix display of registers when register setting isn't available 2014-12-23 00:58:21 +00:00
adelikat 0f97dbb017 Debugger - remove some unused code that didn't get deleted in an earlier revision 2014-12-23 00:01:46 +00:00
adelikat 1efd1454c2 Debugger - remove defaultWidth/Height stuff that isn't used now 2014-12-22 23:58:21 +00:00
adelikat 67d03c12c7 Debugger - convert to IToolFormAutoConfig 2014-12-22 23:57:03 +00:00
kylelyk b8be890343 TAStudio gives Message Box before exiting when loading bad file. 2014-12-22 22:31:47 +00:00
kylelyk 9bb8a0f355 Fixed MarkerControl crashing on startup in TAStudio (temporary fix). 2014-12-22 22:30:22 +00:00
goyuken 6f195ba0d8 RecentItems Menu: add ability to configure its own recent size 2014-12-22 21:51:35 +00:00
goyuken 7e51289003 pce cdl: change settings system 2014-12-22 21:38:57 +00:00
goyuken 5ac505d582 SMS vdp viewer: settings 2014-12-22 19:15:56 +00:00
goyuken 808e17c3f7 tracelogger settings 2014-12-22 19:01:21 +00:00
adelikat fea5156c31 Virtualpads - fix Atari 2600 B button 2014-12-22 01:36:54 +00:00
adelikat fd28a593f6 Ram Watch - add a null check on Restart() 2014-12-22 00:59:39 +00:00
goyuken 78ea103114 ramwatch fix 2014-12-21 21:43:03 +00:00
goyuken d1580567dd add a few missed ServiceInjection uses 2014-12-21 18:25:04 +00:00
goyuken 66b557ce93 update some pce tools to use autoconfig/configpersist 2014-12-21 16:59:36 +00:00
goyuken ed6082cab3 NES: set NT and PPU viewers to use the new settings stuff 2014-12-21 08:17:56 +00:00
goyuken 3ff57483ff tool manager: more config stuff 2014-12-21 05:56:51 +00:00
zeromus 4d1cd06dcf psx - add note that hardcore debug mode might be nice for users of segmented AV dumping 2014-12-21 05:36:44 +00:00
zeromus 5261b1fd57 aviout - fix bug with non-multiple-4 pitches (e.g. 24bpp 350px wide psx screen) 2014-12-21 05:27:42 +00:00
goyuken ff8922bb08 itoolform custom config infrastructure; not complete 2014-12-20 21:49:53 +00:00
adelikat 1d0b623d88 Debugger - diassembler - an attempt to implement scrolling up (only works on small increment for now), but busted, arg 2014-12-20 20:33:54 +00:00
adelikat 4bdbf9fa14 Debugger - Disassembler - use the System Bus to assess the max value, instead of a hardcoded 0xFFFF 2014-12-20 18:11:42 +00:00
goyuken 62cb922a81 change GB gpu to work with IToolFormAutoConfig and fix un-resizable window behavior 2014-12-20 17:20:56 +00:00
goyuken 2245398df1 change itoolform autoconfig to opt-in 2014-12-20 17:05:13 +00:00
adelikat 8e3c494204 Debugger - Disassembler - highlight the current PC, and some more reorg 2014-12-20 16:01:11 +00:00
adelikat 7d3a7005cb Debugger - clean up and reorg some disassembler code 2014-12-20 15:56:01 +00:00
adelikat b1f9480790 remove a line of commented code 2014-12-20 15:02:23 +00:00
adelikat 83ba7796f9 Debugger - tooltips on disabled things, explaining the situation 2014-12-20 14:45:06 +00:00
adelikat 888fc35eb0 Debugger - wire up step buttons 2014-12-20 13:48:56 +00:00
adelikat af851b8ad6 Show Step buttons/menu items based on whether it is implemented in the current core 2014-12-20 13:36:22 +00:00
adelikat 0916638e40 Debugger - better checking if something exists or not 2014-12-20 13:12:03 +00:00
adelikat 805bbfb830 Debugger - slight positioning fix 2014-12-20 03:58:07 +00:00
adelikat fe2abe787b Debugger - Register box - set width of textboxes according to the max number of digits needed 2014-12-20 03:52:23 +00:00
adelikat 0965475999 Debugger - Register box - properly detect flags and use button style and better positioning, convert register textboxes to hex, and set max length of the boxes appropriately given the size of the register 2014-12-20 03:47:58 +00:00
adelikat 7bebb66589 IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize 2014-12-20 03:19:33 +00:00
goyuken 360ca02b93 tool setting stuff. WIP 2014-12-19 23:33:05 +00:00
goyuken 4441052310 toolmanager: refactor get 2014-12-19 22:21:25 +00:00
hegyak d2fc1f1f8b Hex Editor is not always enabled. 2014-12-19 13:07:20 +00:00
zeromus 4dc4745122 psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically. 2014-12-19 03:24:48 +00:00
faceshed c6277df979 Use Tool manager to determine the availability of tools during menu opening events 2014-12-18 20:26:46 +00:00
adelikat 42b454a562 Rip out the Atari 2600 debugger 2014-12-18 18:51:22 +00:00
zeromus 3d294ba329 fix psx screenshots 2014-12-18 07:38:56 +00:00
adelikat b8f51ae172 I fail at check ins 2014-12-18 03:24:52 +00:00
adelikat f6d5f64ef2 Debugger - move a function 2014-12-18 02:42:53 +00:00
goyuken cfaf59f887 lua: internal infrsatructure changes to nes library 2014-12-17 23:03:58 +00:00
scepheo eaaaef8f1d RamSearch: Have Restart() handle settings loading so RAM Search actually works again. 2014-12-17 20:04:25 +00:00
goyuken 56d144699d fix compile failure 2014-12-17 18:25:54 +00:00
goyuken ecf8728de6 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00