Commit Graph

367 Commits

Author SHA1 Message Date
adelikat d780b1c898 move InputWidget to custom controls folder 2019-12-17 11:15:50 -06:00
adelikat 0fcaca681e rename GuiOptions to EmuHawkOptions to match class name 2019-12-16 19:27:00 -06:00
adelikat 8fcd9bb2a5 rename DisplayConfigLite to DisplayConfig, it isn't very Lite anymore :) 2019-12-16 18:41:54 -06:00
adelikat 5e8a2a348a Delete unused DisplayConfig form 2019-12-16 18:37:23 -06:00
adelikat 47dfdb5190 remove unused Saturn config folder 2019-12-16 17:23:25 -06:00
adelikat 3da1972a61 rename PSXControllerConfigNew to PSXControllerConfig 2019-12-16 17:22:35 -06:00
YoshiRulz 104c17e77c
Prepare for EmuHawk-tied libraries to delegate to ApiHawk
Made ApiContainer inherit from APISubsetContainer, added
DelegatingLuaLibraryEmu, and reworked init logic in EmuLuaLibrary
2019-12-15 03:52:48 +10:00
YoshiRulz 185337d1c5 Replace assembly references with NuGet packages where possible 2019-12-12 03:56:46 +00:00
YoshiRulz 7f07949816
Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
YoshiRulz 16136ae130
Rename file 2019-12-05 15:21:15 +10:00
James Groom fcc0bc19a4
Change build config to support the Core build system (for #1415)
squashed PR #1702
2019-12-03 16:58:33 +00:00
adelikat 2d65d2b66a Remove unused Lua/SyncTextBox 2019-11-30 10:12:33 -06:00
alyosha-tas 61038a13ae O2Hawk: Expose Core and start running code 2019-11-18 17:33:55 -05:00
adelikat f47854e1d4 GdiRenderer begone! GdiPlusRenderer has significantly more performance and is not OS specific 2019-11-16 11:29:29 -06:00
adelikat 39586a5bf0 Remove NewHexEditor (can be developed on a branch instead) 2019-11-03 10:20:07 -06:00
adelikat 7936797a9d Custom controls house cleaning - remove a bunch of unused controls, do some cleanups 2019-11-02 10:08:06 -05:00
adelikat c78b6df363 remove Autohawk tool, this doesn't do anything and never caught on as an idea 2019-10-29 13:01:07 -05:00
feos 0247a8f1a8
mame core wip (#1705)
* add MAME to OpenAdvanced
* make mame launch games
limited to arcades that only need rom name. other devices require machine name and rom name, and won't run. nor they are meant to be supported anyway: we have enough emulators that do the job better for particular devices.
dunno if direct disk access will be avoidable, there are quite some files it might want to load other than the rom (parent rom, bios, artwork). trapping all of these might be a future task.
it is also known that mame can load "romname.zip" file just as well as "romname" folder, which would represent an unarchived zip. I make use of it to send it zip name with extension. it's easy, and we're not obliged to recognize mere folder paths in the mame-advanced-loader logic.
* ability to run lua code inside mame
2019-10-29 18:37:27 +03:00
J.D. Purcell 3dfb0d39c8 AppVeyor test (C# 8.0?) 2019-10-27 12:05:13 -04:00
adelikat b54be19e9e InputRoll - reorg - put in its own folder, break out column and cell classes into separate files 2019-10-26 16:49:52 -05:00
adelikat 7b7e9a269a Rough in of a GDI+ Renderer implementation 2019-10-24 15:49:51 -05:00
adelikat 74450ee0a6 create an interface for GDIRenderer 2019-10-24 15:49:50 -05:00
J.D. Purcell 2054a6b905 RomFilter cleanup. 2019-10-22 11:54:42 -04:00
J.D. Purcell 1df41efc0d Consolidate core accuracy warning dialog. 2019-10-21 23:54:16 -04:00
J.D. Purcell b01f52c01b Ability to handle alternate keyboard layouts (e.g. Dvorak). Optional and off by default for now due to its experimental nature. Closes #1584 2019-10-20 01:16:27 -04:00
adelikat bc4498b9dd VirtualListView begone! 2019-10-19 20:06:59 -05:00
adelikat de01596617 delete unused TasListView, not sure what this was trying to be 2019-10-19 13:07:36 -05:00
adelikat d6972d1252 Lua Console - use InputRolle, fix all kinds of bugs with using Separators 2019-10-19 09:50:21 -05:00
J.D. Purcell 7ef07bac02 Fix DPI scaling. 2019-10-12 19:38:18 -04:00
alyosha-tas 84b0917f65 Vectrex: Add schema and do some miscellanous clean up 2019-07-09 20:01:45 -04:00
YoshiRulz 58c738957c
Rename PlatformLinkedLibSingleton and children 2019-05-18 15:40:46 +10:00
James Groom 6b56a65d11
Add MutableIntRange and float.RoundToInt and refactor AnalogStickPanel 2019-04-01 14:41:08 +11:00
alyosha-tas ead1d8d08c GGHawkLink: Virtual Pad 2019-02-10 08:59:28 -06:00
upthorn 435d717f7b Merge branch 'master' of https://github.com/Upthorn/Bizhawk 2019-01-14 17:10:45 -08:00
zeromus 303e9df26e rejigger PlatformLinkedLibSingleton so it can be used embedded in the EXE without requiring a dependency on dlls, so it can boot when dlls are relocated 2019-01-04 17:42:12 -05:00
upthorn 9d853d200d Remove vestigial hard-coded Ecco 2 tool 2019-01-04 13:57:34 -08:00
upthorn 71215adf0d Merge branch 'master' of https://github.com/TASVideos/BizHawk 2019-01-04 04:58:58 -08:00
James Groom 42764f0019 Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380)
* Move PlatformSpecificLinkedLibs and implementations to common and rename
* Specify file ext. at LoadPlatformSpecific call site
* Move Client.Common.Global.RunningOnUnix to PlatformLinkedLibSingleton
* Inline var Resolver
* Use PlatformLinkedLibManager internally
* Move plugin load check to LinkedLibManager, use LinkedLibManager
* Interpolate
* Return exit code from dlclose/FreeLibrary
* Skip all calls to externs in BlipBufDll when using mono
* Use PlatformLinkedLibManager in SevenZipLibraryManager
* Add expected return value to workaround (from testing on Win32)
* Remove ".dll" from DllImport attr, remove temporary workaround, see desc.
The library can be built by changing the output file name in
`.../blip_buf/Makefile` to `libblip_buf.so`, and running `make`. It will be
loaded if placed in the `.../output` folder.
* Remove unused code, add TODO (this class is req. for Waterbox.PeWrapper)
The TODO is to [rewrite with
C#](https://docs.microsoft.com/en-us/dotnet/standard/io/memory-mapped-files)
instead of importing from `kernel32.dll`.
* Update OpenTK again but better (for #1384)
* Add Mono run script
* Add libblip_buf.so (temporary)
Temporary because it should be a separate package which BizHawk depends on.
* Add distro detection, add "already running" and "unknown distro" messages
* Gray-out Lua Console on Unix
* Extract superclass from EmuLuaLibrary, add shell implementation for Unix
* Specify libdl version, Fedora doesn't have the versionless symlink
* Remove empty `ToolStripMenuItem`, null `Text` caused crash on Unix
* Transform OpenTK keyboard input into a `List<KeyEvent>` and read that
Also fixes crash on rebind
* Remove debug `using ...;`
2019-01-04 01:50:55 +03:00
upthorn bc4330a9d1 External tools no longer crash on loading new ROM 2019-01-03 05:53:26 -08:00
upthorn aba1da071d Completely refactored PluginAPI to extend ApiHawk. Ecco2AssistantPlugin is now an external tool. 2018-12-22 10:40:30 -08:00
upthorn 05f9939ddf Merge branch 'master' into PluginDev 2018-12-06 12:29:58 -08:00
James Groom ca021d96cc Allow bizhawk to be built and run w/ MSBuild and Wine+Mono on GNU+Linux (#1237)
- Update to latest OpenTK, add input code from `mono-stable` branch
(kudos), and fix bugs arisen from version differences
- Move some functionality into Win-specific classes and add Wine+Mono
implementation where simple
- Add conditions to main loop so some things only run on Windows
2018-11-04 20:05:20 +03:00
Asnivor 2565f49c89
Merge branch 'AmstradCPC' into master 2018-09-19 14:56:41 +01:00
Asnivor 92f187fce1 RAMWatch: Enhancements (#1315)
fix #1257
2018-09-14 08:28:38 +03:00
upthorn 6eed08f965 An example plugin. Hard-coded for now. 2018-09-03 19:31:43 -07:00
upthorn bb020540eb Remove extraneous non-existent file/folders from project. 2018-08-31 21:26:38 -07:00
upthorn cdb205e696 Initial API Work 2018-08-31 21:21:34 -07:00
Asnivor ac0aae4afb CPCHawk: UI menus 2018-07-18 13:53:08 +01:00
Asnivor 13a9c5bdc4 ZXHawk: Added POKE memory menu option 2018-06-12 10:16:43 +01:00
Asnivor 752bd0e35b ZXHawk: Audio settings menu implimenting volume controls for AY, tape and buzzer 2018-03-21 12:47:10 +00:00