goyuken
7dec3af0de
2600: add a pal detection heursitic. still some work to do on that
2014-05-21 14:32:41 +00:00
adelikat
81ca8479f5
Atari 2600 - a round of cleanup, nothing useful here
2014-05-03 01:51:56 +00:00
goyuken
0a017f7f27
2600 video setting stuff
2014-05-03 00:48:23 +00:00
adelikat
1f242120e6
Atari 2600 - Expose top line, bottom line, and background color as Settings properties
2014-05-03 00:35:03 +00:00
adelikat
de1cb218a6
Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes
2014-04-25 01:19:57 +00:00
adelikat
c74019a54d
Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
2014-04-22 00:38:59 +00:00
adelikat
54203c00b9
Atari 2600 - Debugger - add trace logging, and show some stats: scanline, vsync, vblank
2014-04-20 01:19:33 +00:00
adelikat
a61ff53d9c
Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
2014-04-19 22:23:13 +00:00
adelikat
1669fd7755
Start an Atari 2600 debugger dialog
2014-04-19 19:01:13 +00:00
adelikat
285a7241b9
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
adelikat
74cc3aad14
Atari 2600 - implement the Cart Ram memory domain
2014-04-11 01:31:10 +00:00
adelikat
2200b05dc2
Atari 2600 - DPC memory domain (added when using the DPC mapper)
2014-04-11 01:05:50 +00:00
adelikat
8a239b53bc
Atari 2600 - implement hard reset, also fix a few missing Dispose calls in some mappers that utilize ram
2014-04-06 22:40:10 +00:00
adelikat
27daa82464
Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
2014-04-05 14:13:05 +00:00
adelikat
af0cd39742
Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings.
2014-04-04 19:46:41 +00:00
adelikat
5db777afcf
Atari 2600 - more mapper defaults based on file size
2014-04-02 21:07:55 +00:00
goyuken
7a9eb9f6cb
change some memory domains to exception out on out of range access instead of silent masking
2014-02-26 20:18:48 +00:00
goyuken
eed290cb8d
2600: try 2K or 4K mappers for unknown roms where applicable
2014-02-08 04:59:45 +00:00
goyuken
82c82b681a
connect a26 to the new settings setup. unlike all those before it, the menus have changed a bit, but all of the functionality is still there. in movie 2.0, a26 will store the two difficulty switches and the bw\color switch as syncsettings
2013-12-24 20:50:53 +00:00
goyuken
d37796ab1c
more new core config framework; this time GAEMBOY
2013-12-23 02:51:41 +00:00
goyuken
bd205f47dc
update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
...
tweak Binding, RecentFiles, and PathEntry to work with the new serializer. on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings. at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00