goyuken
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9c30cea1dd
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fix issue 277
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2014-10-07 22:20:17 +00:00 |
zeromus
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45f7317b58
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add exit program hotkey
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2014-10-07 01:20:48 +00:00 |
goyuken
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3c7b2a620c
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pathconfig: no longer hide configuration options for GBAS core
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2014-10-07 01:12:22 +00:00 |
goyuken
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c0beeb50b1
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add atari lynx to pathconfig
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2014-10-07 00:40:16 +00:00 |
goyuken
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b0b5245d45
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C64: add bool[] overload to the serializer. sloppy, but neater.
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2014-10-06 16:00:24 +00:00 |
adelikat
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74d1c1a830
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Tastudio - when opening tastudio, changes flag should be false
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2014-10-05 16:57:58 +00:00 |
adelikat
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99e6b7ce27
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Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
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2014-10-05 14:11:30 +00:00 |
adelikat
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cfff19b808
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TasStateManager - add an InitialState property, not used yet and has limited value, but might help with clarity
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2014-10-05 12:59:12 +00:00 |
zeromus
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2a9f8d9309
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refine hotkey/controller dialogs a tiny bit
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2014-10-05 02:02:04 +00:00 |
zeromus
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1358294a5c
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ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have.
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2014-10-04 02:09:25 +00:00 |
saxxonpike
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01034eb628
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Commodore 64: Rudimentary savestates.
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2014-10-03 23:22:17 +00:00 |
saxxonpike
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2fb95adb1a
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Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
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2014-10-03 21:04:37 +00:00 |
zeromus
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6c006573f1
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fix bugs in zip.exe usage in makerelease.bat
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2014-10-03 03:36:43 +00:00 |
zeromus
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957b6bc828
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include empty firmware folder in dist
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2014-10-03 02:56:47 +00:00 |
zeromus
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a1f2dc2c55
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dont put ilk in release packages
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2014-10-03 02:42:56 +00:00 |
zeromus
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f4448a5537
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cant believe this is being used for anything
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2014-10-03 02:20:12 +00:00 |
saxxonpike
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2e45c73c2f
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Commodore 64: Expanded sprites now show full 21 rows, sprite priority fixed (shadows in Uridium, various demos)
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2014-10-03 00:53:02 +00:00 |
adelikat
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fda36d349d
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a fix to the fix of last commit
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2014-10-02 23:50:50 +00:00 |
adelikat
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d0970c5ba4
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fix last commit
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2014-10-02 23:19:37 +00:00 |
adelikat
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535ba7dc4a
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TasStateManager - don't delete frame 0 greenzone, todo: refactor to store this (for non-savestate anchored movies) separately
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2014-10-02 23:10:36 +00:00 |
adelikat
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4addd7fcbc
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Tastudio - implement a Clear Greenzone menu item
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2014-10-02 22:58:36 +00:00 |
saxxonpike
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6e563a455c
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Commodore 64: Writes to RAM above 1k in Ultimax mode are now invalid, should fix memory corruption issues when a cart writes data to itself.
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2014-10-02 19:58:39 +00:00 |
zeromus
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29307e4935
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fix bug in recent roms explore option for paths with commas
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2014-10-01 22:27:31 +00:00 |
zeromus
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5ebb1b1e2e
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clean up recent roms contextmenu processing, and add support for launching the whole shell contextmenu.. its kind of cruddy though.
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2014-09-30 08:51:48 +00:00 |
adelikat
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adf07367ad
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Support lynx .mcm importing, however it appears there are sync differences in the lynx cores
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2014-09-29 22:39:06 +00:00 |
goyuken
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a806aa15e3
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lynx: fix complete system hang at about 15k frames in every time
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2014-09-29 20:40:19 +00:00 |
goyuken
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9897e9016b
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disable debugging output from previous commit
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2014-09-29 20:14:21 +00:00 |
goyuken
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ee1f84bb4a
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lynx: savestates. should work pretty well, but format is subject to change
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2014-09-29 20:13:26 +00:00 |
goyuken
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6e1932c8bd
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lynx: lag indicator
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2014-09-29 18:53:53 +00:00 |
goyuken
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d9258cc4b9
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lynx: saveram. unfortunately, handy gives every cart with only a single ROM bank a saveram, whether or not it's needed or used. perhaps a future gamedb project, perhaps not...
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2014-09-29 18:46:55 +00:00 |
zeromus
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d46ca2357e
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forgot to commit
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2014-09-29 04:53:24 +00:00 |
zeromus
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203626f1e1
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crazy idea: rightclick a recent rom
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2014-09-29 04:47:21 +00:00 |
zeromus
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62e01f08c9
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fix replay dialog "stop at frame" field to allow 10 digits instead of 3
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2014-09-29 04:42:12 +00:00 |
zeromus
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8479ea8c4c
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move some savestate-related settings to the newer (?) rewind & states dialog
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2014-09-29 02:53:52 +00:00 |
adelikat
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c775cca820
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Tastudio - when navigating to a "future" frame, don't seek if you didn't need to (can happen when navigating to a marker that is one frame after the inputlog length)
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2014-09-28 17:34:47 +00:00 |
adelikat
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a2762d708e
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Input Roll - oops, update current cell regardless of if the caller has subscribed to the PointedCellChanged event
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2014-09-28 17:28:57 +00:00 |
adelikat
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f5a3d28f21
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Tastudio - fix a problem with stale marker list when restarting a project or loading a new one
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2014-09-28 17:16:00 +00:00 |
adelikat
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a71031d6d0
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fix the same stale memory domain problem from 7909 but in Ram Search
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2014-09-28 16:51:06 +00:00 |
adelikat
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f4d3b70469
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Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
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2014-09-28 16:39:53 +00:00 |
adelikat
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d308a16f8d
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Tastudio - handle system mismatch error when autoloading
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2014-09-28 01:05:26 +00:00 |
adelikat
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e00801d6f3
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tasmovie - only save when stopping if there are changes
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2014-09-27 23:56:23 +00:00 |
adelikat
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734b8338bc
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Fix always getting a "movie was written to disk" message when stopping a movie, will now only say so if it actually was saved to disk
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2014-09-27 23:44:59 +00:00 |
adelikat
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1dc789eb02
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Ram Tools - support poking frozen values, fixes issue 266
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2014-09-27 21:52:15 +00:00 |
adelikat
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72e29286c8
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now that jabo is packaged with bizhawk, make it the default plugin
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2014-09-27 21:31:07 +00:00 |
adelikat
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52d3ad8467
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N64 - fix issue 273
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2014-09-27 21:15:51 +00:00 |
adelikat
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da7cb4ec59
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when loading a movie, gracefully handle a movie/rom system id mismatch
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2014-09-27 15:49:39 +00:00 |
adelikat
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ac69e8fcb4
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Tastudio - when doing a loadstate action, update other tools
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2014-09-27 15:19:07 +00:00 |
adelikat
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681b3b570d
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Movie autoload - don't crash if movie file couldn't be found, fix logic that opens the Open Rom dialog if Autoload rom is not picked, fixes issue 272
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2014-09-27 15:01:39 +00:00 |
adelikat
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505a8cd96c
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TAStudio - edit menu items should also invoke auto-restore
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2014-09-27 14:37:02 +00:00 |
adelikat
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25c2507013
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N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.
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2014-09-27 12:56:55 +00:00 |