zeromus
42f16e95ac
dont use so much cpu while paused and whatnot
2012-03-18 17:11:59 +00:00
peter
e310e90d9f
Conditionally compile Windows code, make Throttle class portable, and add dummy input/audio implementations for non-Windows
...
This is (almost, bar some local resource hacks) enough to start the
emulator on Linux/Mono, load a ROM and watch the demo (input and
audio don't work yet).
2012-03-12 04:44:34 +00:00
zeromus
8e7e3eb1e5
remove dumb throttle diagnostics
2011-08-27 18:41:38 +00:00
zeromus
57cd3bbf9b
add optional throttle diagnostics
2011-08-27 18:19:18 +00:00
zeromus
27136932c3
throttle diagnostics
2011-08-27 18:09:54 +00:00
zeromus
9ffaf56630
throttle timing refinement
2011-08-27 18:06:23 +00:00
zeromus
401ca0e982
should probably call timeBeginPeriod at some point
2011-08-27 18:00:14 +00:00
zeromus
453b02a7ff
fix occasional crash in throttle due to a funky order of operations
2011-06-21 08:36:49 +00:00
zeromus
40b7827798
improve fastforward system: add >> to fps display, add an 'alternate speed' selection (hold ctrl while choosing a speed from the config>speed/skip menu) which is used by holding FF key, add separate unthrottle toggle, clarify throttle control logic.
2011-06-10 07:12:57 +00:00
beirich
c4e47c60d4
Make fast-forward much less choppy, make frame counter display optional again
2011-02-28 07:17:57 +00:00
zeromus
c5febf8e20
neshawk!! emulate attractmode without bugs = initial checkin
2011-02-27 09:45:50 +00:00
zeromus
bc74d6c575
complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it.
2011-02-21 09:48:53 +00:00
zeromus
f9d7a15ee5
do some prepwork for proper main loop control and throttling
2011-02-20 08:40:22 +00:00