Commit Graph

63 Commits

Author SHA1 Message Date
andres.delikat 033fd929d6 Implement load named state 2011-04-10 17:47:56 +00:00
andres.delikat 50720e2a6d various dialog tweaks to the lua console window 2011-04-09 00:08:27 +00:00
andres.delikat ae8b4a3576 Basic functionality of the Tool Box, binded to the T key 2011-04-07 01:30:42 +00:00
andres.delikat 66a1891884 Add previous commited files to resource file, and add a toolbox image 2011-04-07 00:40:33 +00:00
andres.delikat 9e27960802 Start a NES Name Table Viewer winform, remove Name Table viewer from PPU Viewer winform 2011-03-30 00:09:07 +00:00
andres.delikat d36fb7e9cb Start a NES Debugger, just dressing suff, basic dialog, virtuallistview, window position settings, and other little things 2011-03-28 15:47:33 +00:00
zeromus 1917f7fc2e improve gdi+ rendering mode (depending on your point of view) to run almost as fast as direct3d and put gui option for it 2011-03-21 00:54:30 +00:00
andres.delikat 2879154344 Cheat Window - Auto save .cht file, generate filename based on rom name if user hasn't chosen one 2011-03-21 00:03:40 +00:00
andres.delikat a0b673b67e Attempt to open a .cht file based on Global.Game.Name when loading a rom 2011-03-20 21:37:01 +00:00
andres.delikat cafaf62d5a Cheat Window - implement a Disable Cheats on Load flag 2011-03-20 20:25:17 +00:00
andres.delikat 55e5986e97 Fix clash between fps & frame counter display positions, make all the display counter positions a variable in the config file. 2011-03-20 14:08:35 +00:00
zeromus a62b3009ef [NES] fix some annoying sound bugs 2011-03-20 03:32:43 +00:00
zeromus f7bf5bdd17 [NES] fix some interrupt-related bugs to pass more cpu tests, add reset handling, improve iNES header handling some more 2011-03-20 02:12:10 +00:00
andres.delikat f821ff8f50 NES - Game Genie Encoder/Decoder - implement auto-load & window position saving 2011-03-19 01:10:03 +00:00
andres.delikat e2caffcb04 Ram Watch - refactor some code 2011-03-18 18:13:24 +00:00
andres.delikat fa29daab13 Cheat Window - more stuff implemented 2011-03-17 17:43:57 +00:00
andres.delikat ff5623cd46 Cheats Window - progress (porting various functions from Ram Search) 2011-03-16 14:37:01 +00:00
andres.delikat 791f2bcc2f NESPPU - hook up windows position saving & autoload, and hook up UpdateValues to frame loop 2011-03-08 19:05:23 +00:00
zeromus 859eabc6b7 [NES] overhaul to use bootgod's db as primary data source. it can still merge with the gamedb.txt, although I purged it of every unneeded NES record. iNES header parsing needs to be re-added. 2011-03-07 10:41:46 +00:00
andres.delikat de0660c204 Hex Editor - lots of misc stuff like resizing, saving window size/position, creating and hooking up public functions to the multiclient & such 2011-03-06 15:25:21 +00:00
zeromus 0d5cff7408 [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
andres.delikat 94ed90cc9d Ram Watch - save column width settings to config 2011-02-25 02:36:52 +00:00
andres.delikat f912e9976a Ram Watch - option for the Previous column to show change from previous, rather than previous value (and save setting in config) 2011-02-24 16:51:31 +00:00
andres.delikat a1234fb428 Ram Watch - save column display options in config 2011-02-24 16:34:41 +00:00
andres.delikat 7d5a0a8ba1 Ram Search - option to always exclude Ram Watch list from new searches 2011-02-23 04:16:39 +00:00
andres.delikat 69f3197277 Ram Search - Implement preview mode toggle option, and hook up DoPreview() to UpdateValues() (if auto-search is not on) 2011-02-22 16:06:28 +00:00
andres.delikat ae11756cf0 Ground work for defining previous value, and some other fix ups 2011-02-21 18:03:19 +00:00
andres.delikat fb59d962ce Lots of fixe ups to Ram Search 2011-02-21 17:29:47 +00:00
zeromus bc74d6c575 complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
andres.delikat 1d2d5ff39e Ram Search - File handling functions. Open/Saves to the same .wch files as Ram Watch 2011-02-21 04:22:54 +00:00
kylethomson 005138b453 More cleanup of input Config 2011-02-20 15:25:00 +00:00
kylethomson 2b145b5d6e Add NES controllers to config and Input dialog. 2011-02-20 07:16:34 +00:00
kylethomson 3cf44657c1 Need to have instances in Controller types if no defaults.
Also added more HotKeys
2011-02-20 06:52:39 +00:00
beirich 6dd601571e config system update 2011-02-20 06:13:26 +00:00
kylethomson 2f3fad927a Implement save keys. 2011-02-20 04:31:21 +00:00
kylethomson 36a81e6ac4 Restored Default keys, also, InputWidget no longer accepts tab, but accepts everything else. Tab code was commented out. 2011-02-20 03:51:18 +00:00
kylethomson 1197a1bd33 First Run of Hotkey Dialog. 2011-02-20 02:59:15 +00:00
kylethomson 61351cba7f Added Gameboy. 2011-02-19 22:07:52 +00:00
kylethomson 23555d06c5 Added PCE, todo: Genesis, Gameboy, (LOL TI-83?) 2011-02-19 21:27:10 +00:00
kylethomson 8ae5dc748f My first BizHawk Commit! Better make it an epic one!
My little pony, apocalypse pony! http://www.youtube.com/watch?v=FIY41LrvMFQ
Oh yeah, started redo of input config.
2011-02-19 20:31:32 +00:00
andres.delikat 2913e8167a Ram Search - hooking up some windows stuff like saving window size position 2011-02-18 19:53:41 +00:00
andres.delikat a46101d816 Start Paused menu item 2011-02-18 05:16:21 +00:00
andres.delikat 8759bc5b31 Make saving main window position dependent on a Save Window Position flag that toggles from a menu item 2011-02-18 05:12:23 +00:00
andres.delikat 9d6d190ad5 Save Main window position 2011-02-18 02:10:46 +00:00
andres.delikat 03e5692083 oops 2011-02-15 20:51:07 +00:00
andres.delikat ae7a521411 Change & Add some default hotkey mappings 2011-02-15 20:43:12 +00:00
andres.delikat cac6548fc3 Add Mute Frame Advance & Sound On/Off to sound config (neither option is currently hooked up) 2011-02-15 20:18:12 +00:00
andres.delikat 990934e4bd Add select saveslot 0-9 hotkeys and implemented them 2011-02-15 17:38:30 +00:00
andres.delikat d7b599ee5f Hook up quick savestate & quick loadstate hotkeys and map them to my preferred key mapping by default 2011-02-15 17:15:51 +00:00
andres.delikat 3fdd1b2ee4 Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default) 2011-02-15 17:04:07 +00:00