zeromus
|
91e92725e0
|
remove PSF parts from octoshock and tidy EXE loading apis
|
2015-07-20 23:09:27 -05:00 |
zeromus
|
d915e2ed1f
|
add a bad PSX dump to gamedb. bad dump collection 0.000000000000001% complete.
|
2015-07-20 18:00:20 -05:00 |
ConHuevosGuey
|
69d8e68411
|
Added USA version of splatterhouse 2 collision viewer.
|
2015-07-20 07:52:11 -05:00 |
ConHuevosGuey
|
2c00be2522
|
Splatterhouse 2 (JP) collision viewer.
|
2015-07-20 07:20:38 -05:00 |
zeromus
|
ccacfe7f2c
|
add Dragon Wars (U) (Proto) to NES database (rom has wrong header)
|
2015-07-17 18:32:18 -05:00 |
zeromus
|
f998ea9cf1
|
psx - support reset button
|
2015-07-17 16:55:44 -05:00 |
pjgat09
|
0bb994bf1c
|
N64: Add a patch for the pause bug in Legend of Zelda - Master Quest USA and Japan. Added both to the gamedb.
|
2015-07-14 19:12:35 -04:00 |
zeromus
|
b2b70fb8d9
|
add jabo printf noise when registry operations fail
|
2015-07-12 21:56:22 -05:00 |
zeromus
|
ae22972e25
|
psx - build with vs2015, so we can pass mednafen's internal integrity checks, and force a widespread test of vs2015-built unmanaged dlls
|
2015-07-12 18:48:39 -05:00 |
zeromus
|
a354473237
|
psx - fix switching to audio discs. finally after a million years vib-ribbon works.
|
2015-07-12 18:06:29 -05:00 |
adelikat
|
09d134ff79
|
fix default controls for psx
|
2015-07-12 10:05:16 -04:00 |
zeromus
|
a7ae3c0cfc
|
Merge branch 'discsys'
Conflicts:
BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXDynamic.cs
libmupen64plus/mupen64plus-win32-deps
|
2015-07-11 14:01:44 -05:00 |
zeromus
|
0964d75d05
|
add a PSX game database
|
2015-07-11 13:47:03 -05:00 |
zeromus
|
0ef920257c
|
add a mednadisc dll build
|
2015-07-11 13:47:03 -05:00 |
adelikat
|
a7610bbe5b
|
remove a .manifest file from version control, and add .manefest to the ignore list
|
2015-07-09 11:07:30 -04:00 |
feos
|
53c415a843
|
tastudio: keep track of rerecords, increment them in InvalidateAfter()
markers: fix input roll context menu command removing Markers
gpgx: updated dll
|
2015-07-09 00:48:04 +03:00 |
ConHuevosGuey
|
200916bb8d
|
Added Ninja Gaiden II collision viewer (LUA).
|
2015-06-29 19:13:47 -05:00 |
ConHuevosGuey
|
3a9bb13277
|
Ninja Gaiden III collision box viewer
|
2015-06-28 12:34:17 -05:00 |
zeromus
|
ee2d0aafdf
|
update psx to mednafen 0.9.38.5
|
2015-06-27 04:02:03 -05:00 |
nattthebear
|
77d3369d26
|
Some stuff for loading elves. Not yet all finished.
|
2015-06-23 21:35:34 -04:00 |
pasky1382
|
703dc33cc0
|
Small correction.
Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
|
2015-06-22 13:40:22 +00:00 |
pasky1382
|
296be2aef7
|
Removed a cheat I left in.
|
2015-06-22 11:36:58 +00:00 |
pasky1382
|
2bec7283a5
|
Added Neutopia collision viewer for PCE
|
2015-06-22 11:32:28 +00:00 |
pasky1382
|
1511aef8d8
|
Left in debug function, fixed.
|
2015-06-22 11:15:58 +00:00 |
pasky1382
|
681faaff32
|
Added a Super Mario Brothers 3 collision box viewer.
|
2015-06-22 11:13:31 +00:00 |
goyuken
|
1f0c994b46
|
some gambatte trunk stuff
|
2015-06-19 21:08:08 +00:00 |
zeromus
|
f2c62161a9
|
psx - update to mednafen 0.9.38.4
|
2015-06-16 09:44:50 +00:00 |
zeromus
|
e2aabbab60
|
psx - fix error in PAL PixelPro mode scaling
|
2015-06-16 09:31:14 +00:00 |
zeromus
|
5f5fcc4812
|
fix big memory leak in bsnes performance core loadstates
|
2015-06-15 13:18:46 +00:00 |
goyuken
|
9a02a5cac0
|
mgba: RTC and syncsettings
|
2015-06-13 18:01:26 +00:00 |
goyuken
|
0de4c85d14
|
Add mgba.dll
|
2015-06-13 17:21:52 +00:00 |
goyuken
|
2c35a85fa4
|
gambatte: fix behavior for MBC5 when bank == 0 is written. Thanks Dabomstew for pointing this out.
|
2015-06-07 16:16:11 +00:00 |
goyuken
|
98bfc77d47
|
change libquicknes.dll back to mingw build. i think it's a little faster? i forget
|
2015-06-06 21:29:28 +00:00 |
goyuken
|
6db0d41aa6
|
can the special saveram format for vbanext and use dumbo saves instead. if a game breaks, we could always add some hack or something. probably nothing will break.
|
2015-06-05 22:47:22 +00:00 |
adelikat
|
08da4147fb
|
Apple II gamedb
|
2015-05-31 13:40:43 +00:00 |
adelikat
|
7bb0a9ef72
|
apple II - fix up default controls
|
2015-05-28 00:20:50 +00:00 |
adelikat
|
530f2a43ed
|
add an ignore
|
2015-05-17 20:38:29 +00:00 |
adelikat
|
baff7319ac
|
Apple II - controller defaults
|
2015-04-13 00:53:57 +00:00 |
scepheo
|
abf1e55934
|
A bit of testing with Lua.
|
2015-04-10 14:11:01 +00:00 |
zeromus
|
dcea6aeed1
|
fix n64 gamedb
|
2015-03-23 02:16:06 +00:00 |
hegyak
|
d887547b53
|
Use the Fix from Issue 408 and really really fix the N64 DB
|
2015-03-15 22:27:22 +00:00 |
hegyak
|
a0bb235208
|
Fix Excitebike 64 (Rev A).
|
2015-03-15 21:39:30 +00:00 |
jdpurcell
|
a13d74af14
|
Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
|
2015-03-08 18:56:14 +00:00 |
zeromus
|
dcd79cd678
|
psx - fix some disc swapping screwups
|
2015-03-06 22:38:40 +00:00 |
zeromus
|
aaa5704107
|
fix FME-7 IRQ ACK logic in quicknes and neshawk
|
2015-03-05 18:36:09 +00:00 |
zeromus
|
37a808eae4
|
fix rbi baseball lua crash
|
2015-03-01 04:09:02 +00:00 |
hegyak
|
768d70ba79
|
It is not a Jedi, yet. It needs another round of testing.
|
2015-02-24 13:31:57 +00:00 |
hegyak
|
b43cf3a58d
|
Removed UnitTests.luases
It's a 1:1 copy of UnitTests.lua
|
2015-02-24 13:11:36 +00:00 |
zeromus
|
562e1d41e4
|
psx - add experimental croft correction
|
2015-02-23 03:17:05 +00:00 |
jdpurcell
|
730694644d
|
Add option for OpenAL on Windows.
|
2015-02-19 03:22:20 +00:00 |