YoshiRulz
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05801dc2c5
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Reduce LINQ usage in Lua subsystem
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2019-12-16 04:08:22 +10:00 |
adelikat
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d757b8e64f
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Refactor a lot of lua code to use a LuaFile object instead of a Lua object, and unify some luafile manipulation logic into methods
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2019-11-29 15:02:40 -06:00 |
adelikat
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84d9419637
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LuaLibraryBase - a bit of cleanup
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2019-11-29 12:40:14 -06:00 |
YoshiRulz
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9d0ee22885
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Use string interpolation
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2019-03-20 15:01:12 +10:00 |
feos
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03b3ea0b2f
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triple cast, but we don't have to cast to string to fetch ARGB
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2018-06-22 23:15:35 +03:00 |
feos
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8a2ee98bea
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fix #1221
can this also close #1222 I wonder?
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2018-06-22 20:27:28 +03:00 |
adelikat
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9581ce6a93
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rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
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2017-07-10 14:02:08 -05:00 |
zeromus
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3417453b43
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use NLua+KopiLua instead of LuaInterface
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2017-07-09 23:51:02 -05:00 |
adelikat
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70baf9d306
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Client.Common cleanups
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2017-05-18 11:36:38 -05:00 |
adelikat
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2a54517b52
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more misc Client.Common cleanups
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2017-05-17 13:18:26 -05:00 |
adelikat
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e839a1c163
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Add lua canvas methods to documentation
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2017-05-07 16:33:48 -05:00 |
adelikat
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b6f335e4c8
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misc code cleanups in BizHawk.Client.Common
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2017-04-14 14:59:01 -05:00 |
zeromus
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5e89e563d0
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overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
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2016-01-31 19:54:55 -06:00 |
adelikat
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f847e905d2
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tastudio/lua - add onqueryitembg event to the lua library, this is called during each cell's background color drawing callback, and gives the opportunity for lua to override the color.
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2015-07-01 19:01:29 -04:00 |
adelikat
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83671539d1
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LuaDocumentation - some simplifying of code
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2014-06-04 00:22:44 +00:00 |
adelikat
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0649d1c77e
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Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing)
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2014-06-03 02:19:13 +00:00 |
adelikat
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ba4e7d620b
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Refactor the LuaDocumentation class to remove a bunch of unnecessary stuff
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2014-06-03 00:34:41 +00:00 |
adelikat
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17568997bf
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Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
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2014-05-21 00:17:35 +00:00 |
adelikat
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6401e6d719
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Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties
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2014-05-20 20:34:51 +00:00 |
adelikat
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f19d15d1ed
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Lua - add a Log callback to the LuaLibraryBase class instead of having misc libraries have to build out this behavior when they need it
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2014-05-20 20:25:18 +00:00 |
adelikat
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d5a48614b7
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Remove a now unused method
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2014-05-01 17:11:05 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
adelikat
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7417ea7b8f
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Lua - more documentation and more strong typing of parameters, more fixups to display of parameter types in the Lua functions list
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2014-01-27 03:16:05 +00:00 |
adelikat
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91fdad9d45
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LUa - whack now unused code
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2014-01-26 16:21:20 +00:00 |
adelikat
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c6859a6d4f
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Lua ditto for joypad library and slight fix documentation
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2014-01-26 00:01:40 +00:00 |
adelikat
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65d50ca329
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Lua - refactor emu library to use the new registration method, documentation is all "TODO"
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2014-01-25 21:10:51 +00:00 |
adelikat
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ee1cea5d08
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Lua - even better way to build lua libraries, now methods will have attributes for the name, and description of each method. Someone needs to put in descriptions now. Bit library is the only one done as of this commit
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2014-01-25 19:49:29 +00:00 |
adelikat
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4701b319be
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Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty.
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2014-01-25 15:05:53 +00:00 |
pasky1382
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4012f93f31
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Added bit.clear() bit.set() to lua, and LuaULong()
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2014-01-21 17:28:54 +00:00 |
pasky1382
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2d169cdb7d
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added LuaLong function
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2014-01-19 16:58:21 +00:00 |
zeromus
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436881beaf
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lua: better typecasting for LuaInt and LuaUInt that doesnt throw overflow exceptions; and, render to a null image when the lua script manager Resume process hasnt begun (setting up a render target) but lua scripts run (due to loadstate, for example)
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2013-12-30 16:36:15 +00:00 |
adelikat
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7482cfdc5e
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a round of code cleanup in Client.Common
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2013-12-30 01:58:44 +00:00 |
adelikat
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3324759799
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move some lua files to client.common
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2013-10-31 23:55:17 +00:00 |