SuuperW
bff3d64a4a
-Various fixes, mostly to Undo/Redo.
...
-Changed Program.cs to not use a couple try statements when debugger is attached.
-Implemented the Undo/Redo menu item buttons.
-Ctrl-deselecting frames in TasView now supports dragging.
2015-03-01 19:29:33 +00:00
SuuperW
cf081ce1fc
TAStudio:
...
-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
SuuperW
836659264d
TAStudio:
...
-Bugfix: Dragging to change a float was backwards.
-Fix: Setting LastVisibleRow with lag frames hidden now goes to the correct frame.
-TasView now sets FirstVisibleRow when jumping backwards
-Bugfix: Deleting a marker didn't remove selection; refresh messed up.
-Moved InputRoll.cs, SelectAll/DeselectAll to the Api region.
-Bugfix: Couldn't edit next-frame float values.
2015-02-27 19:06:02 +00:00
SuuperW
81a8d38ca4
TAStudio work:
...
-Fixed InputRoll.VisibleRows property.
-Removed useless check for NeedsScrollbar.
-Removed TAStudio.ListView.cs property for hiding lag frames; changed InputRoll.cs to do that work more efficiently.
-Feature: User can now edit float values by holding the mouse button and dragging up/down.
-Bugfix: Moving the cursor past first displayed row while painting would not cause first displayed row to be painted. (and similarly with last)
2015-02-25 21:17:50 +00:00
adelikat
0055bc1949
Tastudio - hack to remove N64 "fake analog" buttons from the list
2015-02-24 22:44:47 +00:00
SuuperW
369c883ac0
TAStudio feature added:
...
-Hiding lag frames feature implemented. (Still needs a user interface to change the settings.)
2015-02-24 19:00:12 +00:00
SuuperW
db09b12925
More updates to TAStudio: (again all my changes marked with SuuperW)
...
-bugfix: Local variable hid another; float input couldn't be painted.
-bugfix: Bool input couldn't be painted starting from past the last frame.
-feature: Double-clicking a float input allows user to type value in. (arrow keys would also work, but those aren't seen by the InputRoll, no idea why)
-change: Selected cells are now half-highlighted, so user can still see the non-highlighed color.
2015-02-24 06:47:32 +00:00
SuuperW
e3b9b7c795
A few edits to TAStudio:
...
-Double-click markers to jump to that frame.
-Drag painting input was one frame behind cursor.
-Some commented-out code for stuff I was messing with may also be present. (All edits were marked with SuuperW comment line.)
2015-02-24 03:06:57 +00:00
adelikat
5d07cff19f
Tastuduio - issue 359 - fix issues with Asking to save changes on close combined with threaded saving, not the prettiest work around but it should work
2015-01-06 16:35:22 +00:00
christoph.boehmwalder
7f6e651c08
A little more elegant (and secure) solution for the bug fixed in r8728
2015-01-03 14:03:13 +00:00
christoph.boehmwalder
29923329e9
Fix NullReferenceException when aborting TAStudio movie conversion while recording.
2015-01-03 03:30:34 +00:00
christoph.boehmwalder
c3f51f8b39
Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
...
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
2015-01-03 02:29:55 +00:00
adelikat
036e1cab8d
Tastudio - oops, instantiate Settings
2015-01-01 20:48:14 +00:00
adelikat
6ce93c0496
TAStudio - move some settings from Config.cs to the dialog using [ConfigPersist]
2015-01-01 18:24:35 +00:00
adelikat
6fb88a0105
TAStudio - convert to IToolFormAutoConfig
2015-01-01 18:10:07 +00:00
kylelyk
2938f21962
Changed behavior when failing to import file to be less drastic.
2014-12-23 22:13:57 +00:00
kylelyk
b8be890343
TAStudio gives Message Box before exiting when loading bad file.
2014-12-22 22:31:47 +00:00
goyuken
d1580567dd
add a few missed ServiceInjection uses
2014-12-21 18:25:04 +00:00
goyuken
7b580e7dca
tim the tool form taylor
2014-12-15 03:19:23 +00:00
adelikat
106b9d4848
Tastudio requires IInputPollable
2014-12-14 01:30:09 +00:00
adelikat
3768e393c7
Convert remaining tools to EmulatorServices
2014-12-14 01:20:19 +00:00
adelikat
e2033c9d2e
AsStatable() and also update statusbar saveslots on CloseRom()
2014-12-05 00:52:16 +00:00
adelikat
76148ae111
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
2014-11-30 16:42:58 +00:00
adelikat
584b5feaa3
Tastudio - properly load a file on drag and drop
2014-11-22 15:19:32 +00:00
adelikat
7de427fb3c
Tastudio - fix exception on load in relase builds
2014-11-22 15:09:01 +00:00
adelikat
5a893c1a43
Tastudio - don't expose Rotate menu item for non-developer builds since it is not ready. A pro would get around this
2014-11-19 23:21:08 +00:00
adelikat
549b948ffd
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
2014-10-30 23:29:21 +00:00
adelikat
223a4fc358
Tastudio - when auto-converting an existing movie when loading tastudio - add the newly created tasproj to the recent menu
2014-10-26 23:44:04 +00:00
adelikat
e3b6d29956
Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager
2014-10-26 23:37:42 +00:00
adelikat
59494767f5
Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded
2014-10-26 23:26:43 +00:00
adelikat
ad7782df35
Tastudio - A much simpler and less hacky implementation of previous commit, and have Tastudio take over the mainform's RestartMovie method using the IControlMainform interface
2014-10-26 16:36:50 +00:00
adelikat
78b4748675
Tastudio - when loading with an existing movie loaded, restart the movie
2014-10-26 15:48:19 +00:00
adelikat
7b4f5c4a1b
Tastudio - context menu for the Marker list, fix bug where double clicking the marker list beyond the actual markers resulted in an exception
2014-10-25 13:41:23 +00:00
adelikat
d5aad8d0e2
Tastudio - cancel seek context menu item
2014-10-23 23:18:42 +00:00
adelikat
5c4a876d2d
Tastudio - when editing while seeking, continue to seek to the originally intended frame
2014-10-23 23:14:32 +00:00
adelikat
dee45888de
TAStudio - disable tab, shift+tab, and space, because people like to use these as important hotkeys and because FCEUX's taseditor does this, and people seem to want it that way
2014-10-23 00:47:30 +00:00
adelikat
6099d4006e
Tastudio - just in case do a triggered auto-restore on mouse leave, I think this code should never fire, but you never know what edge cases could trick winform events
2014-10-22 22:43:42 +00:00
adelikat
c71aaf4e4a
Tastudio - support drag n drop of tasproj files onto the Tastudio dialog
2014-10-21 13:12:12 +00:00
adelikat
5a2e8071d6
Tastudio - break some code into a function in preparation for stuff
2014-10-21 01:31:41 +00:00
adelikat
1610555dbe
Tastudio - double click a marker in the marker list will allow user to edit the message
2014-10-20 23:03:39 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
adelikat
e0cab40431
TAStudio - flag changes when tasview changes that are saved into the tasproj occur
2014-10-19 15:29:03 +00:00
adelikat
e2004133f2
tastudio - make sure changes are not flagged when starting a new project
2014-10-18 21:29:02 +00:00
adelikat
2599893b02
Tastudio - handle if user chooses stop movie in emuhawk
2014-10-18 20:40:20 +00:00
adelikat
560a04e20a
tastudio - another fix to autoload
2014-10-18 19:23:14 +00:00
adelikat
59ef98562b
tastudio - a slight fix for autoload
2014-10-18 19:12:36 +00:00
adelikat
ceb79a4c26
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
2014-10-18 15:50:12 +00:00
adelikat
2ba9d090ac
Tastudio - reset row count when starting a new project
2014-10-18 15:31:51 +00:00
adelikat
2e7ee97de9
Tastudio - various fixes to restart and initializing logic, still some flaws but makes things less catastrophic
2014-10-18 15:27:53 +00:00
adelikat
35b28e92ee
Tastudio - on Movie/System mismatch, recalculate columns of the new platform when making a new default project
2014-10-18 01:26:30 +00:00
adelikat
e0525ebbe4
TAStudio - when input painting and other mouse events, wait to do AutoRestore until mouse up
2014-10-17 20:10:21 +00:00
adelikat
13f86451f4
tastudio - some cleanup
2014-10-17 19:31:42 +00:00
adelikat
02062a4589
Tastudio - some reorg and cleanup
2014-10-17 17:58:48 +00:00
adelikat
464102effe
tastudio - some code cleanup
2014-10-17 17:40:11 +00:00
adelikat
7fa6e0093d
Tastudio - change context menu activation to be on right-mouse up instead of down, only show it if the user did not move the mouse wheel first (fixes the conflict between right-click-mousewheel scrolling vs context menu activation), wire up the clear greenzone context menu item. Instead of only activating right-click if there are selected items, show it anyway, and disable menu items that need selected items (which is a majority of them but not all)
2014-10-15 22:52:23 +00:00
adelikat
985e6ffc80
Tastudio - MaxCharactersInHorizontal is a hack and things still look bad, making it 1 instead of 5, because that makes it usable at least for boolean input
2014-10-15 22:19:34 +00:00
adelikat
63d07a0160
Tastudio - remove a todo I decided not to do
2014-10-15 17:21:56 +00:00
adelikat
7eb28577d0
Tastudio - rotate menu item
2014-10-15 17:07:01 +00:00
adelikat
c14028d6c8
Input Roll - add a method that generates built in context menu items (for now just a separator and a rotate menu item), add rotate as a hotkey Ctrl+Shift+F, note: this is built into input roll, it can conflict with mapped hotkeys since tastudio sends input to the mainform! Need to deal with that at some point, in the meantime that's an unlikely key combo. Still todo: a tastudio menu item for rotate, and fix the context menu in horizontal orientation
2014-10-15 16:50:51 +00:00
adelikat
b87177a0b5
Tastudio - implement the "Empty new Marker notes" menu item
2014-10-15 16:09:14 +00:00
adelikat
4ab4db320c
tastudio - fix loading of inputroll settings, column hide/show will now properly save and load
2014-10-14 18:42:24 +00:00
adelikat
e6cec0f52f
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
2014-10-14 18:09:30 +00:00
adelikat
ce58f0e803
Tastudio/TasMovie - simplify some more code
2014-10-14 13:31:14 +00:00
adelikat
a639cfd275
remove some code in tasmovie that isn't necessary now
2014-10-14 13:24:15 +00:00
adelikat
0b8c9f3db1
InputRoll - convert SelectedRows from IList to IEnumerable
2014-10-13 18:28:29 +00:00
adelikat
358b1145a0
tastudio - column hide/show, still todo: saving the column settings into the tasproj file. Also, this probably broke a bunch of things. also todo: refactor a bunch of InputRoll event handlers, it is silly not to pass a column object, just to have legacy support with virtuallistview even though it is diverged too much from that notion to even be able to be dropped in as a replacement
2014-10-12 16:37:45 +00:00
adelikat
0aaad5752f
durp
2014-10-12 14:58:00 +00:00
adelikat
0ebdf5ca26
Tastudio - open project menu item - switch to play or record accordingly, don't just keep the state of the previous project
2014-10-12 14:12:37 +00:00
adelikat
421f69ed69
tastudio - make sure tools are updated when navigating
2014-10-11 17:43:24 +00:00
adelikat
d677e6dbe6
Tastudio - fix a nasty bug, probably
2014-10-11 16:58:57 +00:00
adelikat
74d1c1a830
Tastudio - when opening tastudio, changes flag should be false
2014-10-05 16:57:58 +00:00
adelikat
99e6b7ce27
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
2014-10-05 14:11:30 +00:00
adelikat
4addd7fcbc
Tastudio - implement a Clear Greenzone menu item
2014-10-02 22:58:36 +00:00
adelikat
c775cca820
Tastudio - when navigating to a "future" frame, don't seek if you didn't need to (can happen when navigating to a marker that is one frame after the inputlog length)
2014-09-28 17:34:47 +00:00
adelikat
f5a3d28f21
Tastudio - fix a problem with stale marker list when restarting a project or loading a new one
2014-09-28 17:16:00 +00:00
adelikat
d308a16f8d
Tastudio - handle system mismatch error when autoloading
2014-09-28 01:05:26 +00:00
adelikat
ac69e8fcb4
Tastudio - when doing a loadstate action, update other tools
2014-09-27 15:19:07 +00:00
adelikat
505a8cd96c
TAStudio - edit menu items should also invoke auto-restore
2014-09-27 14:37:02 +00:00
adelikat
e23c5ead86
Tastudio - instead of disabling rewind, take it over with IControlMainform
2014-09-27 12:19:50 +00:00
adelikat
5660fee947
Tastudio - right-click a column to toggle autohold on that button
2014-09-25 17:52:21 +00:00
adelikat
4f35614aeb
tastudio - another navigation related fix
2014-09-25 13:52:25 +00:00
adelikat
117add59fb
Tastudio - fix project loading
2014-09-25 12:28:58 +00:00
adelikat
8adc241d08
Tastudio - fix bug in setting visible frame logic when editing above the current frame
2014-09-25 01:38:01 +00:00
adelikat
e9e9f574da
Tastudio - don't navigate to the current frame when editing values
2014-09-25 01:26:39 +00:00
adelikat
624ad32d4e
Tastudio - fix some go to frame logic, but probably broke stuff too
2014-09-22 23:24:34 +00:00
adelikat
acb0678aa4
TAStudio - when starting a new project, start in record mode
2014-09-22 17:53:20 +00:00
adelikat
4d97d062e7
TAStudio - On mouse enter of the listview, focus it, should fix right-click + Mousewheel events being lost when clicking something else like a checkbox
2014-09-22 17:11:28 +00:00
adelikat
83ab148708
Tastudio - fix run away turbo seek, and fix going to the next emulated frame to just emulate a frame rather than loadstate then emulate
2014-09-19 21:22:53 +00:00
adelikat
c18410d4af
Tastudio - don't attempt to load the nearest greenzone if there isn't even a single greenzone entry
2014-09-19 21:05:48 +00:00
adelikat
d6859b64a3
Tastudio - refactor some context menu logic
2014-09-19 20:49:51 +00:00
adelikat
b2debb7fec
Tastudio - handle the edge case of loading a movie with no inputlog, and remove a hack
2014-09-18 22:11:37 +00:00
adelikat
39fd62c8de
Tastudio - a hack for now
2014-09-18 01:19:40 +00:00
adelikat
72842619ed
a tweak to last commit
2014-09-16 23:26:17 +00:00
adelikat
64706e2a9e
Tastudio - fix up how the winform text property is generated
2014-09-16 23:25:08 +00:00
adelikat
33de5d4bd9
InputRoll - support a QueryItemIcon callback, and wire it up to Tastudio's current frame marker, needs to be cleaned up
2014-09-03 03:16:16 +00:00
kylelyk
5b8898e1d8
Fixed bug with selection drawing, added ability to specify max characters in every "column" in Horizontal Orientation, moved toggling of InputRoll orientation to TAStudio.
2014-09-01 15:35:48 +00:00
adelikat
3c23c5028d
Tastudio - go to frame stuff
2014-08-31 16:51:19 +00:00
kylelyk
69e9bc22d2
More graphics fixes for InputRoll and overhauled how scrollbars are maintained and calculated. VScrollbar is still in rows for now.
2014-08-31 15:40:02 +00:00
adelikat
0a6cda6fe2
Tastudio - refreshing after some calls that virtuallstiview would have automatically refreshed
2014-08-31 13:12:18 +00:00
kylelyk
d2eb036b90
Refactored a lot of InputRoll, started the foundation of changing orientation behavior, horizontal scrollbar now works completely. Have not tested horizontal orientation (not until vscrollbar is in pixels and switching between orientations is tested).
2014-08-30 18:42:14 +00:00