Commit Graph

407 Commits

Author SHA1 Message Date
nattthebear e57a3ae23c gpgx: silently discard R&W on bus to locations that shouldn't be accessed by plain pointer 2017-06-26 18:17:00 -04:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
nattthebear 7c5c3482e7 pizza: RTC, maybe 2017-06-25 09:19:32 -04:00
nattthebear 537b2a1616 pizza: saverams 2017-06-24 21:46:11 -04:00
nattthebear 876a138e9b pizza: fix MASK_EN - the frame is grabbed before the command 2017-06-24 19:10:13 -04:00
alyosha-tas 23764c275c Add files via upload 2017-06-24 17:27:01 -04:00
alyosha-tas 775a72001b LibGambatte.dll update 2017-06-24 16:17:56 -04:00
alyosha-tas c60763484d Add files via upload 2017-06-24 15:58:51 -04:00
alyosha-tas 0ce16cf727 Add files via upload 2017-06-24 13:00:02 -04:00
nattthebear ed57f766ad Pizza: Savestates at ~600K in SGB mode 2017-06-24 11:05:59 -04:00
nattthebear 00f2743240 pizza: ship wbx file 2017-06-24 09:47:51 -04:00
nattthebear 21c70d1d65 gpgx: port other changes from the old branch 2017-06-22 17:44:23 -04:00
nattthebear e231cd5084 gpgx: port some svp changes from old branch. that game sucked 2017-06-22 17:31:31 -04:00
nattthebear 37b285fe8d saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
nattthebear 5a8fad73b9 saturnus: use waterboxcore 2017-06-17 15:30:03 -04:00
nattthebear c04beea4d0 update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
nattthebear 3e731ae0b3 Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
nattthebear f538ad31fe add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
nattthebear 6f60eb5efc Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
nattthebear 02242e8997 update mgba 2017-06-16 20:21:52 -04:00
nattthebear 3eec8ca175 update mgba. fixes golden sun soft reset issue 2017-06-16 14:23:57 -04:00
nattthebear c4eeb84ee8 mgba: syste bus
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear 69ec6b2a73 remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
nattthebear e3d2681d99 snes9x: connect obj disable by priority 2017-06-14 17:00:27 -04:00
nattthebear a82d3bc540 snes9x: shartfox: show 99% of all frames as lag frames, as intended 2017-06-13 20:21:13 -04:00
nattthebear 2eb4205a3b libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB 2017-06-13 19:24:28 -04:00
zeromus dee906ecb6 libretrobridge: fix warnings and rebuild dll 2017-06-13 16:25:15 -05:00
nattthebear 5237b9df29 change to using the new api for mgba video and audio toggles 2017-06-12 21:05:59 -04:00
nattthebear 93eea88fb4 get vbanext in the right place 2017-06-12 21:00:54 -04:00
zeromus 0e86378336 add libretrobridge dll 2017-06-12 02:37:20 -05:00
zeromus 714b7b0107 add an SDL.dll needed by some mupen stuff 2017-06-12 01:37:22 -05:00
zeromus 1090bfa72f rename output64 to output 2017-06-12 01:30:11 -05:00
zeromus 440a84af2d delete 32bit output directory.
for quick reference, here's all the files that were in it:

7z.dll
bizlynx.dll
bizswan.dll
blip_buf.dll
d3d8.dll
ffmpeg.exe
ffmpeg_readme.txt
freetype6.dll
Jabo_Direct3D8_patched.dll
libbizsnes.dll
libco_msvc_win32.dll
libdarm.dll
libgambatte.dll
libgenplusgx.dll
libpng12.dll
libquicknes.dll
LibretroBridge.dll
libsneshawk-32-compatibility.dll
libsneshawk-32-performance.dll
libspeexdsp.dll
libvbanext.dll
mednadisc.dll
mgba.dll
mupen64plus-audio-bkm.dll
mupen64plus-input-bkm.dll
mupen64plus-rsp-cxd4.dll
mupen64plus-rsp-hle.dll
mupen64plus-rsp-z64-hlevideo.dll
mupen64plus-video-glide64.dll
mupen64plus-video-glide64mk2.dll
mupen64plus-video-GLideN64.dll
mupen64plus-video-jabo.dll
mupen64plus-video-rice.dll
mupen64plus.dll
octoshock.dll
openal32.dll
out.txt
SDL.dll
zlib1.dll
2017-06-12 01:27:40 -05:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
zeromus d796af3a9d snes: fix bugs in SGB CDL 2017-05-31 13:56:34 -05:00
adelikat 7dd2008616 remove MusashiDll.dll since we don't use it anymore 2017-05-27 15:45:30 -05:00
zeromus adff0d707c psx: fix multitap flaking out after reboot 2017-05-20 16:07:24 -05:00
zeromus 5b44f0960f snes: support trace logging GB and SMP cores (C# side and dlls) 2017-05-14 13:51:02 -05:00
zeromus 98ba4c5f77 SGB cdl (dlls) 2017-05-06 16:23:53 -05:00
zeromus fc7a2859cb de-upx libretrobridge, maybe its causing problems 2017-05-04 19:23:48 -05:00
zeromus 286d03a359 psx: fix flaky MODE button on dualshock (disabled by uninitialized memory randomly on bootup) 2017-05-03 16:24:47 -05:00
zeromus ac4f0e97d8 libretro: slam out the audio based on the old libretro interface. didnt think about it much. 2017-05-01 04:33:09 -05:00
zeromus 112e6ca1f2 libretro: fix some scrambled framebuffers 2017-05-01 04:16:31 -05:00
zeromus d3a1ec64dd psx: multitap support. tested for 20 seconds, but worth someone else testing. 2017-04-29 04:11:09 -05:00
zeromus 27e419bba5 libsnes: when debugging with microsoft's tools, i think we can't use the speed optimized libco. it crashes the tools. maybe it's all wrong, or maybe there's a tiny detail it doesnt handle the way microsoft wants. anyway, I switched back to my paranoid (slower) libco which works really hard to make microsoft happy, and it seems to work.
also: UPX the libsnes dlls when building (just to salve repo size)
2017-04-29 01:05:57 -05:00
zeromus 9249593f26 change libretro LoadNoGame to be more compliant 2017-04-26 15:19:36 -05:00
zeromus ae672044c3 psx: support negcon (c++ side) 2017-04-25 22:59:45 -05:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
nattthebear d1ca433a93 mgba: registers 2017-04-22 21:59:55 -04:00
nattthebear 865b04d234 Update mgba to latest 0.5 (71ee4a64b36b1256dbf6193b1087ff60a4656369) 2017-04-22 17:25:04 -04:00