zeromus
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2a1f40982c
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dont know how valuable it will be, but just in case.. 16.16 fixed point support
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2015-01-22 01:24:20 +00:00 |
adelikat
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4c47ef2f3f
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Watch.cs - an remove an int cast I missed when converting domain size to long
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2015-01-19 02:58:18 +00:00 |
adelikat
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515a41592c
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Convert a whole bunch of ram stuff from int to long
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2015-01-18 18:59:23 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
adelikat
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fbdb29b64c
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
adelikat
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3c83911c4f
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Ram Search - don't allow undo to the original list, a user can easily start a new search to get to that state, and allowing it means undo already starts out with a full list eating a lot of RAM for no benefit
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2015-01-02 22:18:53 +00:00 |
scepheo
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14e2b280ac
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Removed reference to Global.Emulator from RamSearchEngine.
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2014-12-16 01:50:22 +00:00 |
scepheo
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77be509e44
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RAM Search: Implement previous type "last change". Fixes issue 331.
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2014-12-16 01:19:29 +00:00 |
scepheo
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528b7ea104
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RAM Search: Fix issues with signed values. Resolves issue 340.
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2014-12-16 00:41:47 +00:00 |
scepheo
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53ea2caeac
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^Really^ fix cheats not working (forgot WordWatch & DWordWatch)
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2014-12-15 23:57:56 +00:00 |
goyuken
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ea47246658
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remove the IEmulator inheritance from some services, and fix code as needed
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2014-12-15 22:25:06 +00:00 |
scepheo
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5179a3379f
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Fixed cheats not working.
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2014-12-14 01:51:55 +00:00 |
adelikat
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04f9081943
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in IEmulator extensions add methods such as AsMemoryDomains(), AsStatable() that do the service calling magic. In the client code replace appplicable casts of IMemoryDomains with AsMemoryDomains(), more commits of this nature for the other IEmulatorServices soon to follow
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2014-12-05 00:32:29 +00:00 |
adelikat
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fdc9ea2aa9
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fix issue 326 - Ram Watch, Ram Search showing actual value instead of frozen value on frozen addresses
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2014-11-29 00:45:38 +00:00 |
adelikat
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7c83b91e83
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Ram Watch - fix a bug where loading a watch file with separators would throw a null reference exception
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2014-11-29 00:28:48 +00:00 |
adelikat
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e6e2972e3d
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Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
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2014-11-23 16:03:04 +00:00 |
adelikat
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f4d3b70469
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Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
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2014-09-28 16:39:53 +00:00 |
adelikat
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1dc789eb02
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Ram Tools - support poking frozen values, fixes issue 266
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2014-09-27 21:52:15 +00:00 |
zeromus
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87e9d235f6
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make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later.
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2014-09-09 21:34:41 +00:00 |
zeromus
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ea1387c339
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fix signed comparisons probably broken by last commit
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2014-09-07 06:33:21 +00:00 |
zeromus
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c829183fa7
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fix handling of sign extension and longs in ramsearch engine. fixes observed misbehaviours in n64 ramsearching. not tested real well, but definitely a needed improvement
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2014-09-07 06:17:10 +00:00 |
adelikat
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d003be9cda
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remove some todos, I decided not to do any of them, it is too pedantic to do them
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2014-09-01 19:07:05 +00:00 |
adelikat
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5ba74c631c
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Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
adelikat
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db0dd17676
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Hex Editor - fix wrapping logic when incrementing/decrementing frozen addresses
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2014-08-16 14:44:40 +00:00 |
adelikat
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9cfb30093a
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Ram Watch/Ram Search - Fix freezing of float values as well as some other types
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2014-08-02 01:54:07 +00:00 |
adelikat
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2fd1ffe824
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VirtualListView - add a UseCustomBackground flag true by default, if set to false it will bypass custom background drawing logic resulting in that speedboost I keep doing checkins for. Refactor RamWatch to check if there is any need to draw ahead of time and set this flag. Most of the time this will result is a good speed boost for this dialog, only if they are watching a frozen address (which isn't very exciting anyway) or an out of range address (which they need to fix) do they suffer the speed cost of background drawing
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2014-07-30 21:31:13 +00:00 |
adelikat
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ef14f661c0
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Hex Editor - properly handle (and not throw exceptions) the display of cheat values in a byte size not equal to the cheat byte size
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2014-07-28 00:49:48 +00:00 |
adelikat
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6269e957e6
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Remove some unused extension methods and move some others to CollectionExtensions
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2014-07-03 18:43:49 +00:00 |
adelikat
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1964f3754a
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Merge InputValidate into StringExtensions
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2014-07-03 16:00:57 +00:00 |
adelikat
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0eb37ad36d
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Convert IntHelpers to NumberExtensions and change namespace appropriately, remove StringHelpers.cs
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2014-07-03 15:16:47 +00:00 |
adelikat
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467f8da2fb
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Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
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2014-07-03 15:05:02 +00:00 |
adelikat
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d5e2808944
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Fix namespaces
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2014-07-03 14:56:13 +00:00 |
adelikat
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461b73f1df
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Ram Search - make manually deleting items a lot faster, since it was taking many many minutes when user was manually deleting an absurd number at once
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2014-07-03 01:46:14 +00:00 |
adelikat
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da1bc66c0e
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SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor
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2014-05-31 23:05:02 +00:00 |
adelikat
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ddd3512552
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Ram Search - fix float searches
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2014-05-18 23:59:15 +00:00 |
adelikat
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3127e6d36c
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Ram tools - for floats, use sci notation, rather than spooky rounding
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2014-05-18 19:40:21 +00:00 |
adelikat
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74cafb6ace
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Ram Search Engine - don't throw exception on not having the type in SetType() this can be the result of the user changing settings before rebooting
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2014-05-18 19:14:48 +00:00 |
scepheo
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12559588a3
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Fixed indexing error on multi-byte RAM search.
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2014-05-15 00:33:18 +00:00 |
adelikat
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653fb0ff38
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Ram Watch - set the CurrentFileName property during LoadFile, fixes some subtle bugs that resulted from a loaded watch with an empty name
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2014-05-11 12:09:41 +00:00 |
adelikat
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e5b3138d15
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Ram Watch, Ram Search - don't crash on out of range addresses (such as when the user leaves ram watch open and changes cores), highlight out of range addresses and warn user. On Ram Search - give the option to remove these addresses from the list.
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2014-05-04 15:30:18 +00:00 |
adelikat
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4fc81991d7
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Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
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2014-04-26 17:28:43 +00:00 |
adelikat
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dd651b2ca8
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issue #149 fixed - better notion of equals when comparing watch object
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2014-04-11 17:21:45 +00:00 |
adelikat
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e4c7110174
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Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses
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2014-04-11 16:45:05 +00:00 |
adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
adelikat
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75b9b132b6
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Hex Editor - make freezing a range of addresses not slow
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2014-03-01 18:04:21 +00:00 |
adelikat
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97bf870b74
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Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events
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2014-03-01 16:30:06 +00:00 |
adelikat
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02ea7d360f
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
zeromus
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dca390018a
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fix bug in hex cheats, which was making them basically non-functional
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2014-02-05 20:05:44 +00:00 |
adelikat
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23f7017651
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Some code cleanup tinkerings in Client.Common
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2014-02-03 20:48:01 +00:00 |
adelikat
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3dfcd8b22a
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drastically cleanup the InputValidate class
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2014-02-03 19:37:43 +00:00 |