adelikat
6e7a906cf5
Controller Config - some tweaks, but input widgets aren't working, dont' know why
2012-10-01 01:55:08 +00:00
zeromus
388f62f140
dont crash if xinput isnt available. i think thats important for some reason.
2012-10-01 01:03:04 +00:00
zeromus
1d64372aa3
snesgfx-pan in gfx viewport with middle button drag
2012-10-01 00:48:50 +00:00
adelikat
d7a5c87e0a
Oops, didn't mean to check that file in
2012-10-01 00:08:52 +00:00
zeromus
14958cef45
snesgfx-change bg props viewer to match viewport display selection, if you just changed to displaying a BG. also dont populate BG1 twice in the list
2012-09-30 23:59:56 +00:00
zeromus
05fabf9405
snesgfx-gain the ability to display a rectangle in the palette advising you of which colors could possibly be used by a BG
2012-09-30 23:53:12 +00:00
adelikat
108162a944
Controller Config - NES Pad proof of concept
2012-09-30 23:20:50 +00:00
zeromus
f784766727
snesgfx-gain the ability to choose palettes for use in viewing tiles
2012-09-30 23:13:57 +00:00
adelikat
64b3b73464
Bizhawk - progress on new controller config
2012-09-30 21:31:32 +00:00
adelikat
075a97f1c4
Checking in my 2nd attempt at an input config overhaul, currently not hooked up
2012-09-30 19:57:33 +00:00
goyuken
878715301f
i'm slightly concerned that i may have committed recently with an out of date libsneshawk.dll,
...
this is just a rebuild
2012-09-30 19:45:43 +00:00
zeromus
f815cb5c62
tracelogger-use \r\n
2012-09-30 18:49:16 +00:00
adelikat
9d1289d8d5
Trace Logger - log to file has a textbox and browse button. Implement the Save menu item (saves what is currently logged to the window)
2012-09-30 18:37:59 +00:00
goyuken
3e139c7d7e
libsnes: change frame boundary timing. from the perspective of the libsnes core, this choice is mostly arbitrary. from the perspective of the frontend, it's how input frames are divided up and lag frames are determined, and so can be rather important for TASing. the original choice of frame timing is a bit strange and causes excessive input latency and lag detection issues for pal224 and ntsc modes (but not pal239 mode). this change will most likely cause "off by one" errors in TAS sync; should be mostly easily correctable.
2012-09-30 18:05:23 +00:00
adelikat
68de3b48b7
Add a Log path option to path config, and have Trace Logger user it
2012-09-30 16:50:00 +00:00
adelikat
960d6771c8
Trace Logger - Ctrl+C on the instruction list now works
2012-09-30 15:33:54 +00:00
pasky1382
ec7522c11a
Sorry, last commit.
2012-09-30 15:22:41 +00:00
pasky1382
f149873a90
2012-09-30 15:18:32 +00:00
pasky1382
d7dd4ce2e0
This wasn't already added?
2012-09-30 15:14:25 +00:00
pasky1382
32832f139b
Super C Collision viewer.
2012-09-30 15:13:48 +00:00
adelikat
75c8739fb8
Trace Logger - log to file option, currently writes to Watch Filepath + GameName .txt with no option to change it
2012-09-30 14:52:36 +00:00
goyuken
89cf8e75fe
mainform: fix the bug where choosing a small size from the menu (typically 1x) would cause unexpected black bars
2012-09-30 14:18:21 +00:00
adelikat
247cef6835
Trace Logger - log to the window only up to the maximum number of lines, ability to set max lines, save window position option, show status and instruction count on window, don't autoload trace logger if core doesn't have it available, close trace logger if switching to a non-traceable core
2012-09-30 13:38:37 +00:00
beirich
9b6bf79855
rewrite all controller defaults
2012-09-30 07:05:18 +00:00
beirich
1b43645d7e
add XInput support, LT/RT are possible inputs now.
...
Any existing gamepad mappings are so, so very totally screwed.
2012-09-30 06:29:30 +00:00
adelikat
2d90368864
Trace Logger - UI changes, fix clear button crash
2012-09-30 04:28:06 +00:00
adelikat
427864841d
Trace Logger - basic logging fixed
2012-09-30 03:49:53 +00:00
adelikat
e865790086
Trace Logger - Hook up autoload
2012-09-30 03:09:41 +00:00
adelikat
e964dfb1df
Trace Logging hooked up for NES core, trace logger tool doesn't display rows for some reason
2012-09-30 02:37:00 +00:00
adelikat
f8c508b1a3
Add a CpuTracingAvailable flag to CoreOutputComm and set to true for NES, set the Trace Logger menu item to be enabled/disabled based on this flag
2012-09-30 02:07:14 +00:00
adelikat
96b282ca96
Trace Logger - haz icon
2012-09-30 01:08:15 +00:00
adelikat
c4e0f3516c
Flag more SMS and PCE menu items as needs reboot
2012-09-30 00:58:08 +00:00
adelikat
52b8161b39
Start a Trace Logger, currently only NES has the right hooks, but it crashes when used
2012-09-30 00:53:08 +00:00
goyuken
b5b164caf3
as far as i know, SGB movie recording is fully functional now. the mnemonic is the same as SNES, the system id is "SGB"
2012-09-30 00:27:00 +00:00
goyuken
ddf99f789c
when attempting to load SGB, unset SGB config mode if we fail to load the bios file. this avoids a catch-22 where you can't load an SGB because you don't have a rom, and you can't reset to GB mode because you can't get the menu item.
2012-09-29 23:21:55 +00:00
adelikat
ff117d2c49
Add a status icon and notification system for settings that require a core reboot, status bar icon if clicked performs the reboot. Hooked up to the GB/SGB set, SMS Enable FM Chip and overclock settings. May need to flag some other settings too
2012-09-29 23:03:51 +00:00
adelikat
486d621657
Status bar icons - actually hide conditional status bar icons when not relevant
2012-09-29 22:37:34 +00:00
adelikat
0e09a071cf
Hex Editor - allow drag highlighting with the mouse
2012-09-29 21:13:11 +00:00
adelikat
a9cb3f65e8
TASTudio - middle clicking pauses/unpauses the emulator
2012-09-29 20:54:56 +00:00
goyuken
a278015404
i never know where anything is in the input system
2012-09-29 20:30:27 +00:00
adelikat
5f4ad0242f
Path Config - fix behavior of the folder browser dialog
2012-09-29 20:00:00 +00:00
goyuken
4fc714d0ad
more generalized directinput handling.
...
all axes are handled as boolbuttons with hardcoded deadzones.
all boolbuttons are handled as expected.
"slider"s are not handled because i had nothing to test against.
button names for axes have changed; button names for boolbuttons have not.
2012-09-29 19:16:37 +00:00
adelikat
76619babc1
Input Config - better images for genesis, pce, and sms, also made atari controller background transparent
2012-09-29 18:55:04 +00:00
adelikat
68358c5e4b
Input Config - better nes image I think, able to clearly see all button
2012-09-29 17:17:15 +00:00
adelikat
92411aae7c
Add SNES Graphics config to the Toolbox dialog
2012-09-29 16:25:28 +00:00
goyuken
7e34e7f88b
multiclient: add saveram backup feature, similar to savestate backup feature, and config\menu items. defaults to ON.
...
at the moment, there's no way in the ui to choose to load a backup saveram. not sure if this is desirable....
2012-09-29 15:32:44 +00:00
goyuken
0a0f4e86d8
MainForm.ClearSaveRam() no longer deletes a disk file.
...
From my reading of the code, this should not affect movie playback; the saveram from disk is not used when starting playback or recording of a clean movie.
If for some reason I'm wrong though, that problem should be addressed directly instead of deleting the file.
2012-09-29 14:55:11 +00:00
goyuken
6e31862d23
Support win+L \ win+R \ win+U
2012-09-29 14:43:35 +00:00
adelikat
4c3571a938
Cheats - add "Values as Hex" menu item, when turned off, allows value and compare to be decimal instead of hex
2012-09-29 14:03:32 +00:00
adelikat
a38e574695
Lua - implement mainmemory.writebyterange()
2012-09-29 02:26:51 +00:00