adelikat
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898c57f5d9
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Atari 2600 - AR (Super Charger) - implement Cart Ram memory domain, and a Fast SC Bios sync setting
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2014-05-26 01:01:47 +00:00 |
adelikat
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d1743a2ce3
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Atari 2600 - AR - cleanup, implement hard reset, savestates, and dispose
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2014-05-26 00:55:12 +00:00 |
adelikat
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8069653888
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Atari 2600 - Fix AR mapper
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2014-05-26 00:30:43 +00:00 |
adelikat
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424f312afa
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Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
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2014-05-23 00:29:31 +00:00 |
adelikat
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a61ff53d9c
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Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls
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2014-04-19 22:23:13 +00:00 |
adelikat
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dba0d25a5c
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Atari 2600 - some progress on the AR mapper (Super charger), but still doesn't work
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2014-04-19 16:28:03 +00:00 |
adelikat
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d1e7ed9d91
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Atari 2600 - start Supercharger emulation (and mapper AR)
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2014-04-16 01:18:38 +00:00 |
adelikat
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3f3f607e60
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Atari 2600 - some ground work for the AR mapper, doesn't yet do anything
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2014-04-12 17:52:49 +00:00 |
adelikat
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74cc3aad14
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Atari 2600 - implement the Cart Ram memory domain
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2014-04-11 01:31:10 +00:00 |
adelikat
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8a239b53bc
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Atari 2600 - implement hard reset, also fix a few missing Dispose calls in some mappers that utilize ram
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2014-04-06 22:40:10 +00:00 |
adelikat
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27daa82464
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Atari 2600 - a round of code cleanup and check in some files I neglected to in the past few commits, remove oldTIA.cs
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2014-04-05 14:13:05 +00:00 |
adelikat
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43d58e3441
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Atari 2600 - Oops, dispose stuff
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2014-04-05 02:42:23 +00:00 |
adelikat
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d79067c33c
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Atari 2600 - implement mapper F8SC. Fix a potential crash in mappers AR and FA
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2014-04-04 21:16:43 +00:00 |
adelikat
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af0cd39742
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Atari 2600 - add in unimplemented mappers and throw not implemented exceptions. Throw these on a 4IN1 and F8SC instead of wrongly using F8. Implement heuristics for Rom detection when rom isn't found in gamedb. Heuristics logic based on Stella findings.
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2014-04-04 19:46:41 +00:00 |