Commit Graph

157 Commits

Author SHA1 Message Date
adelikat 66691bf9ab TAStudio - set up a proof of concept change event handlers in MovieRecords and TasMovie, change events propogate from MovieRecord to TasMovie which will manage greenzone logic (todo) and other management issues, and then fire off an event that TAStudio will listen to manage UI needs 2013-12-09 21:40:27 +00:00
goyuken 2a0217e06c refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom() 2013-12-09 20:36:24 +00:00
adelikat d3f088a0bc Intelligent input drawing 2013-12-08 19:42:07 +00:00
adelikat 22ff2bff04 TasListView - track the current and last cells pointed to, add a Cell changed event handler, add a Input Drawing flag, and track if the user is click dragging. TAStudio - hook up input drawing feature with toggle, still work to do as it doesn't work as intelligently as it should yet 2013-12-08 19:30:57 +00:00
adelikat 14184c9ae9 TAStudio - Basic input toggling via clicking cells in the listview 2013-12-08 18:44:41 +00:00
adelikat 394650aae6 VirtualListView - add a public property: VScrollPos, TASListView - track the row index the mouse is currenlty pointing to 2013-12-08 18:14:00 +00:00
adelikat ac56fb0883 Start a TasListView object that inherits VirtualListView, make TAStudio use it, have it have properties for which Column and Row is currently being pointed to by the mouse. Row isn't calculated yet, but column is 2013-12-07 23:20:44 +00:00
adelikat 6873248ce8 Some cleaning up of logic of past commits, and separate MovieRecordList to its own file 2013-12-07 21:37:52 +00:00
adelikat ba2c345608 TAStudio - better column building and tracking of what has been pressed. Also now allows a variable number of players to be recorded. 2013-12-07 17:29:47 +00:00
adelikat 94de0b0376 TAStudio / TasMovie - Proof of concept that MovieRecords can hold an array of bool states and communicate with higher objects via IController 2013-12-07 01:50:52 +00:00
adelikat 38d6555763 Some stuff 2013-12-06 18:27:06 +00:00
adelikat 98f1e02df3 TAstudio - start capturing states and lag, basic background color logic, start item text logic 2013-12-06 15:47:23 +00:00
adelikat 0c3818a37e TAStudio - add user controls for various sections of the dialog, they are just stubs at this point 2013-12-05 20:06:06 +00:00
adelikat 5384fcfdd2 TAStudio - start new recording on load, and generate columns dynamically based on the core currently loaded. Currently only does 1 player's worth of columns. 2013-12-05 19:18:20 +00:00
adelikat 165f8563a7 More use of IMovie and less use of Movie 2013-12-04 15:17:02 +00:00
adelikat ec030ae05e Rip out the saving, checking, and dealing with Guids for movie files, it is an outdated notion. 2013-12-04 03:04:29 +00:00
adelikat bc860a4bcf Remove the option to turn off the "Bind movies to savestates" feature 2013-12-04 02:43:40 +00:00
adelikat 2de37ac57a Fix address freezing from the Ram Watch dialog 2013-12-03 19:50:10 +00:00
adelikat b7d553cb4e Move the readonly flag from Global to MovieSession 2013-12-03 18:08:45 +00:00
zeromus a03213e0e4 clean \r out of LogWindow lines 2013-12-03 18:06:22 +00:00
pasky1382 fd6aeaa620 Oops. 2013-12-03 16:40:14 +00:00
pasky1382 e7413903db Cosmetic changes to scanline dialog 2013-12-03 12:52:08 +00:00
pasky1382 c8d9757d37 Added scanline display filter options 2013-12-03 05:02:29 +00:00
zeromus a2b3201912 run filter intensity through Global.Config.TargetScanlineFilterIntensity 2013-12-03 01:52:36 +00:00
zeromus 180043db0b make intensity controllable 2013-12-03 01:37:49 +00:00
zeromus edba782f7c change intensity of scanlines filter 2013-12-03 01:30:21 +00:00
adelikat 1c22123da4 IMovie - refactor string GetTime() into TimeSpan Time, refactor accordingly, Fixing column size issues in Play movie dialog that was preventing the user from seeing the entire time without manually resizing. 2013-12-02 21:57:48 +00:00
zeromus ad17100c73 scanlines2x 25% filter 2013-12-02 18:35:15 +00:00
adelikat 0e6473987b Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs 2013-12-02 17:50:29 +00:00
adelikat 1818e6f5fc Lua - forms.textbox() - add multiline parameter 2013-12-02 03:41:29 +00:00
adelikat 3f79bbfd56 TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close 2013-12-01 22:29:38 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00
adelikat 2d51026883 some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there 2013-11-30 03:23:19 +00:00
adelikat e686e595b9 Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity" 2013-11-30 03:10:05 +00:00
adelikat c95732ed31 Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it! 2013-11-30 02:33:26 +00:00
adelikat 4cb01d8ed4 Finish up Movie Header refactor 2013-11-30 02:20:34 +00:00
adelikat ec11efb784 Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result 2013-11-29 23:18:46 +00:00
adelikat a8b355c7d2 Movie - movie SubtitleList object into the Header object 2013-11-29 20:26:24 +00:00
adelikat 29a0fa49f8 Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs 2013-11-29 19:55:05 +00:00
adelikat 0ed9d832c7 Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All 2013-11-29 00:35:05 +00:00
adelikat 9ccc214667 Make an extension method ShowHawkDialog() to use for modal dialog calls that does the Sound Stop/Start methods (and potentially any other EmuHawk specific logic that needs to be done). Use this in the bazillion places we were calling StopSound and StartSound. 2013-11-28 22:39:00 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
adelikat bbcc7f3b5f MemoryViewer.cs isn't being used anymore 2013-11-28 20:05:35 +00:00
adelikat d37f186107 Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
adelikat a3917f6052 Oops 2013-11-28 14:58:15 +00:00
adelikat 3ddf1f394b Refactoring of Hex Editor, and support poking of 4-byte addresses (how was that left as todo this whole time?) 2013-11-28 14:43:27 +00:00
adelikat e6d85a4087 Various code cleanups on some config dialogs 2013-11-28 01:33:38 +00:00
adelikat ad39eb36f4 Input Widget - use SysColors.Window when exiting the widget, not SysColors.Control, also clean up some code in that file while I'm at it 2013-11-27 23:52:21 +00:00
adelikat c353af5f82 Remove Gif Animator config dialog, we dont' use it anymore 2013-11-27 23:37:40 +00:00