Commit Graph

12 Commits

Author SHA1 Message Date
adelikat d2ff9b6ff0 cleanup PresentationPanel.cs 2019-11-30 10:46:05 -06:00
YoshiRulz 35056ae2d9
Remove #if WINDOWS, using runtime check where applicable 2019-05-18 20:17:02 +10:00
zeromus a70e6e2fc4 fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
zeromus 21da5ad45a allow user to suppress doubleclick-to-toggle-fullscreen behaviour 2015-09-08 14:03:52 -05:00
zeromus 63197300b4 add fullscreen auto-hide mouse cursor 2015-07-24 16:00:04 -05:00
zeromus 8ba683f6bd remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running. 2014-05-17 02:55:58 +00:00
adelikat f975e3da8b Toggle Fullscreen - change from double-click to shift+double-click 2014-05-16 12:49:19 +00:00
zeromus ca6f993b7c workarounds for lousy intel gpus 2014-04-26 21:55:04 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
beirich c3e0d8824c zero warnings! 2014-04-08 02:25:46 +00:00
zeromus 85fe967810 cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows 2014-01-28 19:33:49 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00