adelikat
5a2146bde2
Lua - fix fill behavior in drawBox, drawRectangle, drawEllipse, and drawPie
2015-02-24 00:37:56 +00:00
adelikat
b45d3820be
Lua - gui library - make all colors optional parameters and use defaults if not provided (initially white foreground and transparent background). Add gui.defaultForeground(color) and gui.defaultBackground(color) to change those defaults
2015-02-23 03:10:38 +00:00
adelikat
1514faf300
Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway)
2015-02-22 03:53:07 +00:00
scepheo
48a6686f31
Lua Console: Command window gives slightly more sensible output now.
2015-02-08 23:47:15 +00:00
scepheo
152323d891
Lua Console: Console and immediate fields now use Courier New.
2015-02-08 23:09:58 +00:00
adelikat
0ee999dde4
Lua - drawImage - speed up by caching images instead of reading them from disk on every call
2015-02-07 15:39:16 +00:00
adelikat
3ebd9bb2df
Lua functions list - greatly speedup drawing
2015-02-05 00:04:05 +00:00
adelikat
53cda95ca5
Lua Console - don't nag to save a session, unless a session exists
2015-01-31 01:52:29 +00:00
scepheo
860227ee66
LuaConsole: Actually stop and restart script upon tool restart.
2015-01-29 14:50:09 +00:00
adelikat
6f2488aa57
Lua - clear out lua drawing surface on restart
2015-01-29 03:36:19 +00:00
adelikat
307845b3b5
Lua - recover from a locked drawing surface exception and log to the console, rather than crash the emulator
2015-01-29 02:14:39 +00:00
adelikat
24a517d293
Lua - properly re-inject core dependencies on restart
2015-01-28 14:38:06 +00:00
adelikat
09072acb3b
Lua Console - immediate box - in some situations wrap the text in a console.log(), such as if the user simply types a variable name
2015-01-27 23:27:44 +00:00
adelikat
3b13ea4a8f
spaces to tabs, good ol whitespace commit
2015-01-27 23:18:48 +00:00
goyuken
82fcd0bc5e
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00
christoph.boehmwalder
99f9d91671
LuaConsole - Fixed tooltip of Duplicate button.
2015-01-03 22:40:11 +00:00
jdpurcell
cf7815adc9
Fix anchoring of new textbox.
2015-01-02 22:02:00 +00:00
christoph.boehmwalder
879302710e
Lua Console - Attempt to fix scaling horror
2015-01-02 20:01:01 +00:00
christoph.boehmwalder
e11811e2f8
Lua - Added an input box to the script console for on-the-fly command input
...
Set ImageScaling to None for all buttons in the toolbar in order to fix scaling issues
2015-01-02 19:36:32 +00:00
adelikat
4e0e5958ed
Lua - Convert Gui library to service injection system
2015-01-01 21:44:49 +00:00
adelikat
a7c91ddcdd
Lua - convert to the Client library to the service injection system
2015-01-01 20:58:57 +00:00
adelikat
72893a10f3
EmuLuaLibrary - remove some commented code that should have been deleted
2015-01-01 19:19:51 +00:00
adelikat
b8d667812b
convert Lua Console to IToolFormAutoConfig
2015-01-01 17:48:25 +00:00
adelikat
a2bee4f88a
Lua Console - move "Autoload Session" to the recent session menu
2015-01-01 17:28:34 +00:00
goyuken
cfaf59f887
lua: internal infrsatructure changes to nes library
2014-12-17 23:03:58 +00:00
goyuken
ecf8728de6
factor out serviceinjector to emulation.common
2014-12-17 18:17:16 +00:00
goyuken
08d09bc64f
a few more itoolform cleanups
2014-12-15 18:13:54 +00:00
adelikat
685756ea8e
Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
2014-12-14 01:39:15 +00:00
scepheo
769cbeb1a0
- IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
...
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
adelikat
21889bba58
Lua Console - replace a NullEmulator check with a Global.Game != null check as that is more precisely why a check is happening
2014-11-30 18:44:20 +00:00
adelikat
4681fef0c2
Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
2014-11-30 14:18:44 +00:00
adelikat
96b626434f
Lua Console - on drag and drop, don't be case sensitive with the file extension
2014-11-26 17:42:30 +00:00
adelikat
d7596684c2
Lua - Expose tastudio library in non-developer builds
2014-11-19 16:17:40 +00:00
adelikat
e4cd7a3449
Lua Console - when reporting a script error, update the number of active scripts label
2014-11-18 01:09:06 +00:00
adelikat
252ea85f99
Lua Console - add a duplicate script menu and toolbar item, functions similarly to new script except it starts with the text from the highlighted script
2014-11-09 16:18:09 +00:00
adelikat
5c92adcaaa
Wire up the Log callback into lua libraries, this got lost in the last refactor I did, and so errors were not getting reported
2014-11-08 14:54:00 +00:00
adelikat
d0aee55059
Tastudio - a bit of simplifying some code
2014-10-20 19:04:59 +00:00
scepheo
bad2bda4f4
Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
2014-10-10 11:02:18 +00:00
zeromus
1358294a5c
ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have.
2014-10-04 02:09:25 +00:00
adelikat
7a1fe8d51d
lua/tastudio - implement tastudio.islag() and tastudio.hasstate()
2014-09-22 21:58:45 +00:00
adelikat
8b212da594
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
2014-09-21 15:17:29 +00:00
adelikat
538c4632af
Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
2014-09-20 01:00:50 +00:00
adelikat
ad16be7712
Start a tastudio lua library
2014-09-19 21:43:16 +00:00
adelikat
afdfe11c7e
lua - forms.label - add an optional fixedwidth font param
2014-09-07 02:42:44 +00:00
kylelyk
321c8c64bf
Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region.
2014-08-19 19:24:17 +00:00
adelikat
fe09023ef6
When closing the lua console - clear the lua surface
2014-08-16 20:09:57 +00:00
adelikat
bcd78cc4b8
Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active
2014-08-02 15:32:48 +00:00
adelikat
43d9f77fd6
this is mostly a hack, but fixes loading a rom when a movie is still running
2014-08-01 01:34:40 +00:00
adelikat
7ec866ced5
add some extensions to the ControlExtension class for converting cruddy .NET 1.0 collection objects to IEnumerable<T>, and start removing some code in specific forms that work around cruddy .NET 1.0 stuff
2014-07-28 03:01:57 +00:00
adelikat
5d4ff76ed6
Convert a copy/pasted method in a bunch of tool dialogs to an extension method
2014-07-28 02:31:51 +00:00