Commit Graph

194 Commits

Author SHA1 Message Date
adelikat 5a2146bde2 Lua - fix fill behavior in drawBox, drawRectangle, drawEllipse, and drawPie 2015-02-24 00:37:56 +00:00
adelikat b45d3820be Lua - gui library - make all colors optional parameters and use defaults if not provided (initially white foreground and transparent background). Add gui.defaultForeground(color) and gui.defaultBackground(color) to change those defaults 2015-02-23 03:10:38 +00:00
adelikat 1514faf300 Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway) 2015-02-22 03:53:07 +00:00
scepheo 48a6686f31 Lua Console: Command window gives slightly more sensible output now. 2015-02-08 23:47:15 +00:00
scepheo 152323d891 Lua Console: Console and immediate fields now use Courier New. 2015-02-08 23:09:58 +00:00
adelikat 0ee999dde4 Lua - drawImage - speed up by caching images instead of reading them from disk on every call 2015-02-07 15:39:16 +00:00
adelikat 3ebd9bb2df Lua functions list - greatly speedup drawing 2015-02-05 00:04:05 +00:00
adelikat 53cda95ca5 Lua Console - don't nag to save a session, unless a session exists 2015-01-31 01:52:29 +00:00
scepheo 860227ee66 LuaConsole: Actually stop and restart script upon tool restart. 2015-01-29 14:50:09 +00:00
adelikat 6f2488aa57 Lua - clear out lua drawing surface on restart 2015-01-29 03:36:19 +00:00
adelikat 307845b3b5 Lua - recover from a locked drawing surface exception and log to the console, rather than crash the emulator 2015-01-29 02:14:39 +00:00
adelikat 24a517d293 Lua - properly re-inject core dependencies on restart 2015-01-28 14:38:06 +00:00
adelikat 09072acb3b Lua Console - immediate box - in some situations wrap the text in a console.log(), such as if the user simply types a variable name 2015-01-27 23:27:44 +00:00
adelikat 3b13ea4a8f spaces to tabs, good ol whitespace commit 2015-01-27 23:18:48 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
christoph.boehmwalder 99f9d91671 LuaConsole - Fixed tooltip of Duplicate button. 2015-01-03 22:40:11 +00:00
jdpurcell cf7815adc9 Fix anchoring of new textbox. 2015-01-02 22:02:00 +00:00
christoph.boehmwalder 879302710e Lua Console - Attempt to fix scaling horror 2015-01-02 20:01:01 +00:00
christoph.boehmwalder e11811e2f8 Lua - Added an input box to the script console for on-the-fly command input
Set ImageScaling to None for all buttons in the toolbar in order to fix scaling issues
2015-01-02 19:36:32 +00:00
adelikat 4e0e5958ed Lua - Convert Gui library to service injection system 2015-01-01 21:44:49 +00:00
adelikat a7c91ddcdd Lua - convert to the Client library to the service injection system 2015-01-01 20:58:57 +00:00
adelikat 72893a10f3 EmuLuaLibrary - remove some commented code that should have been deleted 2015-01-01 19:19:51 +00:00
adelikat b8d667812b convert Lua Console to IToolFormAutoConfig 2015-01-01 17:48:25 +00:00
adelikat a2bee4f88a Lua Console - move "Autoload Session" to the recent session menu 2015-01-01 17:28:34 +00:00
goyuken cfaf59f887 lua: internal infrsatructure changes to nes library 2014-12-17 23:03:58 +00:00
goyuken ecf8728de6 factor out serviceinjector to emulation.common 2014-12-17 18:17:16 +00:00
goyuken 08d09bc64f a few more itoolform cleanups 2014-12-15 18:13:54 +00:00
adelikat 685756ea8e Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now 2014-12-14 01:39:15 +00:00
scepheo 769cbeb1a0 - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
adelikat 21889bba58 Lua Console - replace a NullEmulator check with a Global.Game != null check as that is more precisely why a check is happening 2014-11-30 18:44:20 +00:00
adelikat 4681fef0c2 Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead 2014-11-30 14:18:44 +00:00
adelikat 96b626434f Lua Console - on drag and drop, don't be case sensitive with the file extension 2014-11-26 17:42:30 +00:00
adelikat d7596684c2 Lua - Expose tastudio library in non-developer builds 2014-11-19 16:17:40 +00:00
adelikat e4cd7a3449 Lua Console - when reporting a script error, update the number of active scripts label 2014-11-18 01:09:06 +00:00
adelikat 252ea85f99 Lua Console - add a duplicate script menu and toolbar item, functions similarly to new script except it starts with the text from the highlighted script 2014-11-09 16:18:09 +00:00
adelikat 5c92adcaaa Wire up the Log callback into lua libraries, this got lost in the last refactor I did, and so errors were not getting reported 2014-11-08 14:54:00 +00:00
adelikat d0aee55059 Tastudio - a bit of simplifying some code 2014-10-20 19:04:59 +00:00
scepheo bad2bda4f4 Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space. 2014-10-10 11:02:18 +00:00
zeromus 1358294a5c ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have. 2014-10-04 02:09:25 +00:00
adelikat 7a1fe8d51d lua/tastudio - implement tastudio.islag() and tastudio.hasstate() 2014-09-22 21:58:45 +00:00
adelikat 8b212da594 tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker() 2014-09-21 15:17:29 +00:00
adelikat 538c4632af Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false 2014-09-20 01:00:50 +00:00
adelikat ad16be7712 Start a tastudio lua library 2014-09-19 21:43:16 +00:00
adelikat afdfe11c7e lua - forms.label - add an optional fixedwidth font param 2014-09-07 02:42:44 +00:00
kylelyk 321c8c64bf Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region. 2014-08-19 19:24:17 +00:00
adelikat fe09023ef6 When closing the lua console - clear the lua surface 2014-08-16 20:09:57 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
adelikat 43d9f77fd6 this is mostly a hack, but fixes loading a rom when a movie is still running 2014-08-01 01:34:40 +00:00
adelikat 7ec866ced5 add some extensions to the ControlExtension class for converting cruddy .NET 1.0 collection objects to IEnumerable<T>, and start removing some code in specific forms that work around cruddy .NET 1.0 stuff 2014-07-28 03:01:57 +00:00
adelikat 5d4ff76ed6 Convert a copy/pasted method in a bunch of tool dialogs to an extension method 2014-07-28 02:31:51 +00:00