adelikat
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a20e01ab69
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Remove the obsolete MemoryDomain.FromByteArray() method
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2017-04-24 13:55:20 -05:00 |
adelikat
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1cb6289e13
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Remove the obsolete MemoryDomain.FromIntPtrSwap16() method
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2017-04-24 13:52:52 -05:00 |
adelikat
|
54ebe75d2b
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remove the obsolete MemoryDomain.FromIntPtr method
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2017-04-24 13:47:40 -05:00 |
adelikat
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5a408f9321
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Remove the obsolete BinaryStateLoader.HasLump()
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2017-04-24 13:18:45 -05:00 |
adelikat
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a86ad73ade
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Comment out some temporarily short-circuited code to remove some warnings
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2017-04-24 12:59:24 -05:00 |
adelikat
|
b16a9b12ff
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remove an unused variable in Colecovision
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2017-04-24 12:55:43 -05:00 |
adelikat
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b4de14657a
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get rid of a warning
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2017-04-24 12:54:43 -05:00 |
adelikat
|
7f663a0ed6
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misc. cleanup for Coleco and Intellivision
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2017-04-24 12:24:56 -05:00 |
adelikat
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4c71a34dfa
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misc code cleanups Lynx
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2017-04-24 11:51:59 -05:00 |
adelikat
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c628557912
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misc. cleanups in atari 7800
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2017-04-24 10:32:45 -05:00 |
adelikat
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2964585401
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misc code cleanups in Atari 2600
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2017-04-24 10:09:31 -05:00 |
adelikat
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3dd5478efd
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spaces to tabs in C64 files
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2017-04-24 10:09:31 -05:00 |
adelikat
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5247e1d357
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Cleanup and simplify AppleII core code
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2017-04-24 10:09:31 -05:00 |
J.D. Purcell
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4848bb5cc3
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MainForm: Remove unused line.
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2017-04-24 10:34:13 -04:00 |
adelikat
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76b9367378
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more misc cleanups
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2017-04-24 07:43:02 -05:00 |
adelikat
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b488529a7b
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Intellivision - debugger - fix flags to be boolean
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2017-04-23 13:30:57 -05:00 |
adelikat
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8ad021c6fd
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Intellivision - implement memory callbacks
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2017-04-23 13:28:40 -05:00 |
adelikat
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44064d86d2
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sms - nitpick code cleanup
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2017-04-23 13:28:15 -05:00 |
adelikat
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7fbed8d3e5
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Intellivision - convert DIsassembler to peeks instead of reads
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2017-04-23 13:14:05 -05:00 |
adelikat
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4260ad528b
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Intellivision - implement the BoardName property
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2017-04-23 12:47:26 -05:00 |
adelikat
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71f33e53f5
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Intellivision - nitpick - let the controller deck assign Power and Reset
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2017-04-23 12:41:11 -05:00 |
adelikat
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4b695e2820
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Intellivision - implement IDisassemblable
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2017-04-23 12:30:41 -05:00 |
adelikat
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d03577ade6
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Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
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2017-04-23 12:30:41 -05:00 |
nattthebear
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432cbc54d7
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it annoyed me
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2017-04-23 13:25:29 -04:00 |
nattthebear
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13423ac461
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woops
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2017-04-23 13:25:12 -04:00 |
nattthebear
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72808f01bb
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remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
|
2017-04-23 13:21:35 -04:00 |
adelikat
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cc5ff74689
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Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable
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2017-04-23 11:42:26 -05:00 |
adelikat
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30aa86cd7e
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Intellivision - more cleanup
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2017-04-23 11:10:26 -05:00 |
adelikat
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0f36bce22a
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Intellivision - actually support lag variable setting, and some misc cleanup
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2017-04-23 10:53:26 -05:00 |
feos
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8dcf9fb61a
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tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
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2017-04-23 14:47:10 +03:00 |
nattthebear
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d1ca433a93
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mgba: registers
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2017-04-22 21:59:55 -04:00 |
adelikat
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1184e8ed05
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lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
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2017-04-22 20:50:03 -05:00 |
nattthebear
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865b04d234
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Update mgba to latest 0.5 (71ee4a64b36b1256dbf6193b1087ff60a4656369)
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2017-04-22 17:25:04 -04:00 |
nattthebear
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5bebd0685a
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snes: add a toggle multitap button
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2017-04-22 17:08:33 -04:00 |
adelikat
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ba3000db89
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oops, compile performance core in release mode
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2017-04-22 15:48:55 -05:00 |
adelikat
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d14b2abd17
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Revert "now no one gets to have any fun"
This reverts commit e199dfda0d .
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2017-04-22 15:14:20 -05:00 |
nattthebear
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e199dfda0d
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now no one gets to have any fun
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2017-04-22 16:04:39 -04:00 |
adelikat
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350f4facf5
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snes - some default controller bindings for some new peripherals
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2017-04-22 13:53:04 -05:00 |
adelikat
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3889703bf9
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snes - mnemonics for payload controller, meh
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2017-04-22 12:41:35 -05:00 |
adelikat
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76f77390ca
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SNES - virtual pad support for all the controller types and combinations
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2017-04-22 11:55:21 -05:00 |
nattthebear
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12b4be4fbc
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justifier
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2017-04-22 10:41:45 -04:00 |
adelikat
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9a0493c287
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snes - fix justifier for both portrs
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2017-04-22 09:31:48 -05:00 |
adelikat
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242b0e09ab
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SNES - support the Justifier, because why not
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2017-04-22 08:55:39 -05:00 |
nattthebear
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7d60049b86
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remove leftover debuggign cruft
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2017-04-21 22:04:09 -04:00 |
nattthebear
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f3f9ad8e9b
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honk
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2017-04-21 21:59:04 -04:00 |
adelikat
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62ed1b5b73
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snes - change x,y button names to something less vauge
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2017-04-20 21:05:11 -05:00 |
adelikat
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15e9a9174c
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revert this logic in snes controller config
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2017-04-20 20:45:29 -05:00 |
nattthebear
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a46acca981
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It's like archaeology. We're the first ones to use this ancient Mayan super scope code
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2017-04-20 21:29:58 -04:00 |
adelikat
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99d70a1c7f
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SNES - super scope support
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2017-04-20 19:50:58 -05:00 |
alyosha-tas
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6a23f922f6
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NESHawk implement PAL APU Frame Sequencer
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2017-04-20 17:26:49 -04:00 |