zeromus
|
0f7308ab85
|
tidy
|
2013-08-02 03:51:33 +00:00 |
zeromus
|
a685bd5b59
|
new firmwares dialog
|
2013-08-02 03:43:58 +00:00 |
adelikat
|
0634a8c9c2
|
Make 2012 .sln compile
|
2013-08-02 01:31:34 +00:00 |
zeromus
|
3e2b4b949c
|
necessary work to get glide64mk2 compiling in vs2010. only casualty is the threading support for texture filtering
|
2013-08-01 22:59:25 +00:00 |
adelikat
|
41f8493716
|
Rewind - add stats for avg stored state size (varies due to delta compression), estimated number of frames that would be stored (with current settings), and est number of minutes (based on est frames vs rewind requency)
|
2013-08-01 21:09:32 +00:00 |
adelikat
|
1faac21e7f
|
Rewind Config - oops
|
2013-08-01 20:30:33 +00:00 |
adelikat
|
b2e6be8d0e
|
nitpicky change to the order of NES buttons in controller config, because I like it that way
|
2013-08-01 20:26:09 +00:00 |
adelikat
|
b1c5181b5f
|
REcent Files - roll back last check in I did, oops.
|
2013-08-01 00:37:18 +00:00 |
pjgat09
|
f0889537af
|
m64p: Fixing up VS project files to use the 2010 toolset. Fixed the UI console solution to find the gilde64mk2 project
|
2013-07-31 22:31:43 +00:00 |
pjgat09
|
01b92f46ca
|
m64p: Committing a clone of the glide64mk2 2.0 repo
|
2013-07-31 22:26:52 +00:00 |
goyuken
|
8a2b008a11
|
contrller config: reimplement save defaults button in a more useful way (only modifies defaults for the config currently being edited). as before, it's INTERIM only
|
2013-07-31 20:34:20 +00:00 |
goyuken
|
bfcc1a6684
|
NES: support HVC-SJROM for Zombie Hunter(J), which is a bad game, like most NES games
|
2013-07-31 20:15:02 +00:00 |
adelikat
|
d0071f58d2
|
Recent files - be case insensitive when comparing file paths. Firmwares config - some progress, basic scanning started, only FDS and SNES done so far.
|
2013-07-31 18:44:35 +00:00 |
adelikat
|
3dc4611263
|
Start a firmwares dialog, interim only
|
2013-07-31 15:54:08 +00:00 |
adelikat
|
42fb0d127b
|
Add PSP to the list of consoles to warn about if attempt to record a movie
|
2013-07-31 13:21:46 +00:00 |
goyuken
|
4044a9098b
|
n64 analog control defaults
|
2013-07-31 02:57:41 +00:00 |
pjgat09
|
c1218b9db0
|
m64p: Compile with the 2010 toolset
|
2013-07-31 02:56:41 +00:00 |
pjgat09
|
678ce23de5
|
m64p: Compile the DLLs in release mode, not debug
|
2013-07-31 02:50:34 +00:00 |
goyuken
|
a599c6f311
|
controller config: using the "defaults" button no longer immediately commits the changes to the config, so "Defaults" => "Cancel" now works
|
2013-07-31 02:43:06 +00:00 |
pjgat09
|
dc0ba1bc69
|
m64p: Upgraded to v2.0
|
2013-07-31 01:06:58 +00:00 |
goyuken
|
4e12f54897
|
tabs and braces must exist in an orderly manner!
|
2013-07-31 00:33:02 +00:00 |
adelikat
|
86a20544e6
|
Start the PCE Debugger project
|
2013-07-30 20:18:11 +00:00 |
goyuken
|
a11e6bb832
|
sega saturn biso file info
|
2013-07-30 20:12:12 +00:00 |
adelikat
|
d877542ad5
|
remove the Beta-status warning for N64 when recording a movie
|
2013-07-30 20:07:35 +00:00 |
adelikat
|
fe09e0e83e
|
Lua - add float controls to joypad.get()
|
2013-07-30 18:39:10 +00:00 |
adelikat
|
5d23b2a406
|
Lua - improve console.log() to print out lua tables. Useful for seeing the data coming from things like joypad.get()
|
2013-07-30 17:55:38 +00:00 |
adelikat
|
c88ad00405
|
Analog bind - show sensitivity and dead zone as a percent, and make the max value on dead zone to be 30. Probably. I didn't test this change.
|
2013-07-30 14:21:01 +00:00 |
zeromus
|
c0453ae2e8
|
snes-fix SGB
|
2013-07-30 02:51:40 +00:00 |
adelikat
|
b03da7d3b0
|
Rewind Config - show number of frames stored and % of buffer used. Still some really fancy things we could do here, like calculated an approx number of frames the current config settings would store, etc
|
2013-07-30 01:59:28 +00:00 |
adelikat
|
7df7a5e803
|
Rewind - UI for toggling threading
|
2013-07-30 01:30:59 +00:00 |
goyuken
|
f3eb9e7fc7
|
N64: a quick hack greatly reduces memory thrashing (on my machine, varied usage of 300-800MB with default rewind settings replaced with a rather steady 300-350MB
|
2013-07-30 00:12:24 +00:00 |
goyuken
|
3b7f2a65a6
|
N64: reuse a particular buffer instead of recreating it on every rewind state capture. this change by itself does not seem to be sufficient to avoid outofmemory exceptions
|
2013-07-30 00:01:32 +00:00 |
goyuken
|
58087b24c9
|
deadzones for analog bind. seems to work ok with my old ps2 controller, which has a slight lean to left on the left stick
|
2013-07-29 23:39:37 +00:00 |
adelikat
|
4249860f0b
|
Controller Config - don't close the dialog when defaults is pressed.
|
2013-07-29 22:04:54 +00:00 |
adelikat
|
78b23564ae
|
Controller Config - tweaking logic for positioning/placement/size of widgets
|
2013-07-29 20:32:22 +00:00 |
adelikat
|
09320dc319
|
Input Widget - fix so that clearing the textbox will also change the bg color properly (remove conflicted state)
|
2013-07-29 20:18:38 +00:00 |
adelikat
|
fe7826f1da
|
Controller Config - Add image for intellivision controller, add defaults for genesis controller
|
2013-07-29 20:09:16 +00:00 |
adelikat
|
1a27e182c0
|
Controller Config - fix Coleco config to show controller
|
2013-07-29 20:02:15 +00:00 |
adelikat
|
7ac1da8c96
|
Set the right order of buttons, and good defaults for controllers and joypads for all consoles
|
2013-07-29 02:11:00 +00:00 |
pjgat09
|
0acc4e8200
|
N64: Fixed the set N64 function so that " 000" works
|
2013-07-29 00:51:39 +00:00 |
adelikat
|
5b8a5f9503
|
COntroller config - fix button names from being cut off. This is basically a band-aid around an annoying problem, but it will work until it doesn't
|
2013-07-29 00:28:56 +00:00 |
pjgat09
|
05493ca255
|
N64: Set N64 from mnemonic correctly
|
2013-07-28 23:52:29 +00:00 |
adelikat
|
40a4f0154a
|
Put default.json into MakeRelease.bat
|
2013-07-28 23:50:23 +00:00 |
pjgat09
|
e48e2db7ff
|
N64: Fixed analog input display so that the mnemonic doesn't change length or lose buttons
|
2013-07-28 23:35:12 +00:00 |
adelikat
|
0f11d987fb
|
alas, I checked in INTERIM = false again
|
2013-07-28 23:08:23 +00:00 |
zeromus
|
850ad13e17
|
do rewinding in another thread. that includes delta compression and buffering. doesnt seem to help much. i dont think i like it. checking it in for testing and posterity.
|
2013-07-28 22:47:37 +00:00 |
zeromus
|
e3feef326b
|
fix bug in DoRewindSettings
|
2013-07-28 22:46:54 +00:00 |
adelikat
|
eb7a022ebe
|
Allow N64 in official release builds!
|
2013-07-28 22:45:19 +00:00 |
adelikat
|
72c4b98954
|
Rewind dialog - slight fix up to buffer options UI to make it less confusing, add to context menu config sub-menu
|
2013-07-28 22:37:42 +00:00 |
adelikat
|
0826def34f
|
Icon for rewind dialog
|
2013-07-28 22:28:53 +00:00 |