adelikat
|
5574e335bb
|
C64 - wire up remaining keyboard key controls
|
2012-11-11 02:36:29 +00:00 |
saxxonpike
|
c1f3ec2a41
|
commodore64: directional data port improved
|
2012-11-10 10:10:48 +00:00 |
saxxonpike
|
7cf1a5cfae
|
commodore64: writes to IO area and ROM space still write through to RAM underneath
|
2012-11-10 09:36:04 +00:00 |
saxxonpike
|
a096b3f224
|
commodore64: properly emulate CPU lag when VIC is accessing sprite data
|
2012-11-10 08:48:36 +00:00 |
saxxonpike
|
ae721eef5d
|
commodore64: double-wide multicolor sprites are actually 4x wide
|
2012-11-10 08:31:04 +00:00 |
saxxonpike
|
b28ab42e18
|
commodore64: VIC now only sees character rom at $1000 and $9000
|
2012-11-10 07:42:05 +00:00 |
saxxonpike
|
33f97f7fee
|
commodore64: fix cartridge map 101X (LHGE)
|
2012-11-10 07:25:58 +00:00 |
saxxonpike
|
76f3c08225
|
commodore64: multicolor bitmap mode plotter color fix
|
2012-11-10 06:59:58 +00:00 |
saxxonpike
|
a54df87b02
|
commodore64: simplification and performance increase: VIC implements IVideoProvider, SID implements ISoundProvider
|
2012-11-10 05:57:46 +00:00 |
saxxonpike
|
c3644d8387
|
commodore64: restore key added, connected to NMI signal
|
2012-11-10 02:49:21 +00:00 |
saxxonpike
|
e0f9abd1ee
|
commodore64: full keyboard controller implemented
|
2012-11-09 23:37:32 +00:00 |
saxxonpike
|
d1576a5efc
|
commodore64: invalid text modes always output black pixels
|
2012-11-09 21:49:46 +00:00 |
saxxonpike
|
f1dbf23bce
|
commodore64: implement keyboard matrix (input is not connected, planned)
|
2012-11-09 18:44:05 +00:00 |
saxxonpike
|
c0d4c9ec3a
|
commodore64: fix sprite-data collision
|
2012-11-09 16:44:15 +00:00 |
saxxonpike
|
cd7ab3b6f0
|
commodore64: sprite priority fixed and collision detection added
|
2012-11-09 15:50:16 +00:00 |
saxxonpike
|
66c1fc68f6
|
commodore64- preliminary hardware sprite support
|
2012-11-09 06:43:08 +00:00 |
saxxonpike
|
89344449a2
|
commodore64: implemented 12 pixel VIC delay when rendering display window
|
2012-11-08 23:16:46 +00:00 |
saxxonpike
|
4d1ae5cb30
|
commodore64: remove duplicate C and G fetch routines
|
2012-11-08 21:39:31 +00:00 |
saxxonpike
|
f3e27b7677
|
commodore64: add support for joystick ports 1 and 2
|
2012-11-08 21:12:33 +00:00 |
saxxonpike
|
6097111bad
|
commodore64: cartridge mapper function adapter added, should make adding new mappers very easy
|
2012-11-08 19:57:22 +00:00 |
saxxonpike
|
ee27ce7828
|
commodore64: added SID waveform generators (no sound output yet)
|
2012-11-08 00:09:20 +00:00 |
saxxonpike
|
4e7a7226cd
|
commodore64: fix VIC color bleeding on screen memory access
|
2012-11-07 19:22:53 +00:00 |
saxxonpike
|
f94a1ba798
|
commodore64: PRG loading more permissive (fixes some crack intros in PRG format- anything reasonable should boot)
|
2012-11-07 19:13:44 +00:00 |
saxxonpike
|
bae5c32915
|
commodore64: autoload PRG images when the basic stub consists of only a SYS command
|
2012-11-07 18:59:00 +00:00 |
saxxonpike
|
483ef0d7e0
|
commodore64: separate VIC memory fetches into separate functions per display mode
|
2012-11-07 18:53:55 +00:00 |
saxxonpike
|
f682734c39
|
commodore64: PRG files now autoload after Kernal is ready- hardcoded to load at 2064 for now
|
2012-11-07 17:52:16 +00:00 |
saxxonpike
|
82cae558d5
|
commodore64: implement SID sound registers and I/O (no output yet)
|
2012-11-07 06:19:35 +00:00 |
saxxonpike
|
267f5705f9
|
c64- VIC code cleanup, XSCROLL partially implemented
|
2012-11-07 05:14:19 +00:00 |
saxxonpike
|
30c0564bda
|
c64- rewrote video code, more accurate scanline behavior
|
2012-11-07 03:23:40 +00:00 |
saxxonpike
|
6be1c071f9
|
c64- restructured VIC interrupt and vblank handling (will break a couple graphics modes for now)
|
2012-11-06 21:11:30 +00:00 |
saxxonpike
|
75ef0cc20d
|
c64- MCM and ECM text modes now show proper colors
|
2012-11-06 18:42:56 +00:00 |
saxxonpike
|
4c371d9cbe
|
c64- implement extra color text mode
|
2012-11-06 18:36:37 +00:00 |
saxxonpike
|
7d68c5b518
|
commodore64- fix VIC character memory addressing
|
2012-11-06 18:13:48 +00:00 |
saxxonpike
|
4fa7112fab
|
commodore64- only load mapper 0 cartridges (for now)
|
2012-11-06 15:46:15 +00:00 |
saxxonpike
|
13b6498ca9
|
commodore64- fixed VIC interrupts not being cleared
|
2012-11-06 15:32:14 +00:00 |
saxxonpike
|
47a556b326
|
commodore64 - second timer chip triggers NMI instead of IRQ on 6510
|
2012-11-06 15:15:37 +00:00 |
saxxonpike
|
c9c6cc4e9c
|
c64- better VIC screen mode documentation
|
2012-11-06 06:42:22 +00:00 |
zeromus
|
877b95e3d5
|
c64-hook up firmwares configuration. expected to be by default in C64/Firmwares output directory, named basic,chargen,kernal
|
2012-11-06 06:19:27 +00:00 |
saxxonpike
|
899efca9d3
|
c64- implement multicolor text mode rendering
|
2012-11-06 06:01:45 +00:00 |
saxxonpike
|
4af6b10971
|
VIC- character generator implemented
|
2012-11-06 05:49:42 +00:00 |
saxxonpike
|
7110cf928b
|
commodore64: fix badline calculation
|
2012-11-06 00:43:53 +00:00 |
saxxonpike
|
f1b4861d87
|
c64- VIC per-cycle behavior
|
2012-11-05 20:47:20 +00:00 |
saxxonpike
|
788591ba77
|
c64- VIC functions and interrupt triggers
|
2012-11-05 19:05:25 +00:00 |
saxxonpike
|
4f2cd1263c
|
c64- CIA register class, data port class
|
2012-11-05 16:56:58 +00:00 |
saxxonpike
|
821553cda8
|
c64- VIC register class
|
2012-11-05 14:24:01 +00:00 |
saxxonpike
|
97bdd9be9c
|
c64- clean tabs, document some regs, VIC screen memory fetch added
|
2012-11-03 17:57:14 +00:00 |
saxxonpike
|
8182da2fcd
|
c64- VIC bank switching via CIA2
|
2012-11-03 16:15:16 +00:00 |
saxxonpike
|
5955976216
|
c64- VIC memory read function
|
2012-11-03 15:57:32 +00:00 |
saxxonpike
|
1e2ee5f0b5
|
c64- rename MemoryBus to Memory since it is emulating the whole controller now
|
2012-11-03 14:26:43 +00:00 |
saxxonpike
|
bb2fafec63
|
c64- connect CIA2 port A and B to MemBus
|
2012-11-03 14:23:44 +00:00 |
adelikat
|
d783e439bb
|
C64 - rename controller definition
|
2012-11-03 13:55:22 +00:00 |
saxxonpike
|
59bb49ae20
|
c64 - more CIA timer regs, VIC border and background rendering
|
2012-11-03 10:15:44 +00:00 |
saxxonpike
|
81f33754e0
|
Commodore64- CIA instantiation in Core
|
2012-11-03 07:07:29 +00:00 |
saxxonpike
|
dbba216ec7
|
Commodore64 CIA - registers implemented
|
2012-11-03 07:05:07 +00:00 |
saxxonpike
|
2c25ae5701
|
correction in VIC sprite X reg write
|
2012-11-03 06:10:20 +00:00 |
saxxonpike
|
73f625dee4
|
|
2012-11-03 06:03:58 +00:00 |
adelikat
|
c0c3c36e87
|
C64 - Pass in extension to the core
|
2012-11-01 17:56:48 +00:00 |
adelikat
|
3858ff9b95
|
start a skeleton C64 project, mapped .prg, .d64, .g64, .crt to C64, rom loading should work (gets the bytes to the core), haven't tested
|
2012-11-01 16:48:32 +00:00 |