Commit Graph

10 Commits

Author SHA1 Message Date
jdpurcell 58cd9796f2 Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
SoundOutputProvider: Better workaround for cores whose audio output goes dead (0 samples) at times. Better underrun handling. Different threshold for samples surplus vs. deficit.
2015-01-28 00:53:49 +00:00
jdpurcell c038ed0ed7 Sound/SoundOutputProvider - avoid buffer reallocation. 2015-01-26 15:00:11 +00:00
jdpurcell b66dc6ba1b SoundOutputProvider tweak. 2015-01-25 05:03:21 +00:00
jdpurcell 69c66d12b1 Configurable DirectSound buffer size.
A bunch of changes in Sound / SoundOutputProvider to support this and behave nicely.
2015-01-25 03:33:45 +00:00
jdpurcell a04982bc84 SoundOutputProvider: Small improvements to resampling (round instead of truncate and noise shaping) - probably inaudible. 2015-01-24 21:52:27 +00:00
jdpurcell 28cc91a0c4 Yet another N64 sound fix. 2015-01-24 04:48:41 +00:00
jdpurcell 219d10fd7c SoundOutputProvider: Proper fix for cores with weird audio timing (e.g. N64). 2015-01-24 03:49:22 +00:00
jdpurcell 6a81746636 Temporary fix for N64 sound problems with new sound provider. 2015-01-23 05:39:19 +00:00
jdpurcell 5026d39da1 Fix divide by zero in SoundOutputProvider. 2015-01-23 05:02:31 +00:00
jdpurcell e3e5ae4934 New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency. 2015-01-23 04:16:25 +00:00