adelikat
8fcd9bb2a5
rename DisplayConfigLite to DisplayConfig, it isn't very Lite anymore :)
2019-12-16 18:41:54 -06:00
adelikat
8eff248d96
cleanup DisplayConfigLite
2019-12-16 18:39:59 -06:00
adelikat
5e8a2a348a
Delete unused DisplayConfig form
2019-12-16 18:37:23 -06:00
adelikat
da6f358589
ControllerConfig - pass in dependencies
2019-12-16 18:36:31 -06:00
adelikat
583423b0d2
ControllerConfig - code cleanup
2019-12-16 18:27:58 -06:00
adelikat
7d961c34f1
Autofire Config - pass in dependencies
2019-12-16 18:22:41 -06:00
adelikat
88830fad4c
code cleanup
2019-12-16 18:18:08 -06:00
adelikat
de6979820d
ZXS config dialogs - pass in dependencies
2019-12-16 18:14:21 -06:00
adelikat
c722a1ef9f
code cleanup in ZxSpectrum config dialogs
2019-12-16 18:03:26 -06:00
adelikat
7675e35d85
TI83 settings - pass in dependencies
2019-12-16 17:58:50 -06:00
adelikat
4a332c1fb0
SNES config dialogs - pass in dependencies
2019-12-16 17:53:54 -06:00
adelikat
4a509fa410
pass in dependencies to SMS graphics config dialog
2019-12-16 17:44:18 -06:00
adelikat
47dfdb5190
remove unused Saturn config folder
2019-12-16 17:23:25 -06:00
adelikat
3da1972a61
rename PSXControllerConfigNew to PSXControllerConfig
2019-12-16 17:22:35 -06:00
adelikat
ea8ed79402
PSX config dialogs - pass in dependencies
2019-12-16 17:21:49 -06:00
adelikat
bdc8be2f6b
declare dependencies in PCE config dialogs
2019-12-16 17:06:29 -06:00
YoshiRulz
0fcb6cbaa7
ApiHawk refactoring and cleanup
...
MemApi.ReadByteRange now returns the requested number of bytes and not 1 extra,
MemApi.ReadByteRange now warns only once per call for addrs outside range,
MemApi.ReadByteRange now warns for negative addrs (once per call; previous
implementation passed negative addresses to PeekByte), MemApi.WriteByteRange now
warns only once per call for addrs outside range, MemApi.WriteByteRange now
warns for negative addrs (once per call; previous implementation passed negative
addresses to PokeByte)
2019-12-17 02:39:04 +10:00
YoshiRulz
0b43b35427
Migrate GuiLuaLibrary to ApiHawk delegation
...
Changed param clear of IGui.DrawNew from bool? to bool (default value remains
true), made IGui and GuiLuaLibrary inherit IDisposable, added
GetDefaultTextBackground to IGui, applied fix from 6b3071d8a
to
GuiApi.DrawString, replaced background box drawn by Lua API
gui.drawString/gui.drawText with what I think is a shadow (now matches
GuiApi.DrawString)
2019-12-16 16:54:06 +10:00
YoshiRulz
8f93a954e1
Move Lua hacks to Lua libs
...
Changed parameter of IInputMovie.SetRerecordCount to ulong to match internal
2019-12-16 15:04:35 +10:00
adelikat
861f238cc1
quickNes settings - pass dependencies in
2019-12-15 17:01:25 -06:00
adelikat
e84fd17784
support subneshawk for VS menu items, pass dependencies into VSSettings
2019-12-15 16:55:40 -06:00
adelikat
8cc02b8956
NesSyncSettingsForm - pass dependencies in and support SubNesHawk
2019-12-15 16:47:48 -06:00
adelikat
e6ac894955
nes config dialogs - pass in dependencies
2019-12-15 16:40:43 -06:00
adelikat
16be999cbc
NES graphics config - pass in dependencies
2019-12-15 16:36:46 -06:00
adelikat
827825bbf3
N64 plugin config - pass dependencies in
2019-12-15 16:27:48 -06:00
adelikat
5ec3ac021e
N64 plugin config code cleanup
2019-12-15 16:22:51 -06:00
adelikat
0b19090fc2
N64 controller config - pass dependencies in
2019-12-15 16:20:08 -06:00
adelikat
a58411efa0
Intellivision config - pass dependencies in
2019-12-15 16:13:31 -06:00
adelikat
394641f2af
GB config - pass dependencies in
2019-12-15 16:11:19 -06:00
adelikat
a39cedb366
GB config code cleanup
2019-12-15 16:06:33 -06:00
adelikat
f833d50f30
code cleanup of config dialog files
2019-12-15 15:57:46 -06:00
adelikat
8c5b13097a
refactor coleco config dialog
2019-12-15 15:55:05 -06:00
adelikat
5fb547a09c
refactor CPC config dialogs to declare dependencies in constructor
2019-12-15 15:52:04 -06:00
adelikat
ad8f321ea1
Add event.availableScopes(), fix LogWithSeparator, cleanup
2019-12-15 12:25:49 -06:00
YoshiRulz
05801dc2c5
Reduce LINQ usage in Lua subsystem
2019-12-16 04:08:22 +10:00
adelikat
b6df55bbf0
fix double new line in lua console.log()
2019-12-15 10:18:58 -06:00
adelikat
5d03062c4c
remove redundant console checks in console logging methods
2019-12-15 10:06:31 -06:00
adelikat
d2f21f84e3
another extension method for lua table creation
2019-12-15 09:46:39 -06:00
adelikat
7ebfd42229
Simplify some lua table creation with an extension method
2019-12-15 09:22:10 -06:00
adelikat
d955c468db
refactor LuaHelper into an extension method class, and some nitpick cleanups
2019-12-15 09:05:33 -06:00
YoshiRulz
e58f2811dc
Replace config bool `UseNLua` w/ enum
2019-12-16 00:38:22 +10:00
YoshiRulz
e6cb74d314
Partially migrate EmuHawkLuaLibrary to ApiHawk delegation
2019-12-15 04:40:01 +10:00
YoshiRulz
f8dc18c1bd
Migrate SavestateLuaLibrary to ApiHawk delegation
...
includes backwards-compatible API change
2019-12-15 04:39:16 +10:00
YoshiRulz
cc8dffa769
Migrate InputLuaLibrary to ApiHawk delegation
2019-12-15 03:59:21 +10:00
YoshiRulz
104c17e77c
Prepare for EmuHawk-tied libraries to delegate to ApiHawk
...
Made ApiContainer inherit from APISubsetContainer, added
DelegatingLuaLibraryEmu, and reworked init logic in EmuLuaLibrary
2019-12-15 03:52:48 +10:00
adelikat
51df281d38
Tastudio - fix NRE when running a .tasproj through the normal movie system, making changes, then opening tastudio
2019-12-14 09:58:10 -06:00
adelikat
03dbcc3607
Tastudio - tweak follow cursor logic in horizontal orientation
2019-12-13 18:29:30 -06:00
adelikat
858aef59db
TAStudio - fix erroenous use of RefreshTasView when hiding/showing columns
2019-12-13 17:49:11 -06:00
adelikat
5e40305d1c
fix recent regression if auto-load is set, and default.tasproj is the most recent movie
2019-12-13 17:40:39 -06:00
adelikat
001eeba4f9
Tastudio - fix ReselectCLipboard hotkey
2019-12-13 17:36:07 -06:00
adelikat
a77b7ce2fc
TAstudio - fix NRE that can happen from a sloppy right-click that causes a sloppy right-click context menu to open
2019-12-13 17:33:54 -06:00
adelikat
4d3c423f15
setup another a7800 config dialog to pass in dependencies
2019-12-13 16:06:12 -06:00
adelikat
92768858f7
atari7800 settings dialog - set up a pattern of constructor declaring dependencies in the constructor, rather than relying on Global variables. We should be doing this for other dialogs (and in general)
2019-12-13 16:01:04 -06:00
adelikat
2c66e3043c
a bit more cleanup
2019-12-13 15:44:50 -06:00
YoshiRulz
185337d1c5
Replace assembly references with NuGet packages where possible
2019-12-12 03:56:46 +00:00
adelikat
24d84f3f08
Tastudio - don't setup columns when loading a file, the file has the column settings
2019-12-11 11:43:05 -06:00
adelikat
515f409246
Tastudio - Make mainform hotkeys out of a bunch of built in hotkeys
2019-12-10 19:26:23 -06:00
YoshiRulz
f309c831b3
Move icons out of InitializeComponent
...
cc9ff8022
2019-12-11 06:58:53 +10:00
adelikat
f900a1ba69
Tastudio - fix another usage of ShortCut instead of ShortCutDisplayStr in the context menu
2019-12-10 14:28:48 -06:00
adelikat
a05fdfe18c
Tastudio - show binded hotkey in context menu for Clear/Insert/Delete/Clone instead of the hard-coded path. Also use ShortcutDisplayStr instead of ShortCut for Insert # Frames context menu item
2019-12-10 14:17:05 -06:00
adelikat
c70d2e5cd8
InputRoll - fix a few places where total width was used instead of clip rectangle
2019-12-10 12:36:20 -06:00
adelikat
599415c848
InputRoll - Resize does need a refresh, use FastDraw to minimize the lagginess
2019-12-10 12:36:20 -06:00
YoshiRulz
4e381d944b
Cleanup ApiManager.Register
2019-12-09 20:11:12 +10:00
Brian Armstrong
cfd6d7d83b
ApiManager should add APIs from Common
...
Without these, External Tools can't see most of the APIs
2019-12-09 10:01:01 +00:00
adelikat
373979395d
Tastudio - reset branch and marker columns when switching movies
2019-12-08 14:46:58 -06:00
adelikat
35fdb5dbdd
Tastudio - Integrate branches with the statusbar slot icons
2019-12-08 13:53:36 -06:00
adelikat
fff85d917a
Fix typo
2019-12-08 13:41:52 -06:00
adelikat
43c9ac7ef7
SImplify some code
2019-12-08 13:40:59 -06:00
adelikat
8802d75527
Game Game.IsNullInstance a null-safe extension method, and a few other cleanups
2019-12-08 13:36:15 -06:00
adelikat
6ae1eac464
better handling of tastudio interaction with select slot, previous slot, and next slot functions
2019-12-08 13:01:55 -06:00
adelikat
a6eee3681f
InputRoll - do a full refresh if rowcount gets smaller and the last row is visible
2019-12-07 14:35:15 -06:00
adelikat
1a88bfa93d
cleanup Nametable and PPU viewer code
2019-12-07 13:23:55 -06:00
adelikat
b33829c3a1
Hex Editor - don't draw address column on UpdateValues
2019-12-07 12:59:01 -06:00
adelikat
daeeed0d2e
InputRoll - remove unnecessary refresh in the OnResize event, fixes laggy resizing
2019-12-07 12:43:49 -06:00
adelikat
6107bc4553
TasMovie - rip out input caching attempt that wasn't even working
2019-12-07 12:21:42 -06:00
YoshiRulz
cc9ff8022c
Re-add images; it appears that the Designer is now dropping them
2019-12-08 04:20:54 +10:00
adelikat
70bb840f20
cleanup
2019-12-07 10:31:00 -06:00
adelikat
d594737a76
inputroll - only calculate horizontal positions in horizontal mode
2019-12-07 10:31:00 -06:00
adelikat
f3b49648cc
Ram Search/Watch - refresh in UpdateValues with RowCount instead of Invalidate() now that RowCount has optimized redraw logic
2019-12-07 10:31:00 -06:00
adelikat
7a66cddf03
InputRoll - more fixes
2019-12-07 10:31:00 -06:00
adelikat
ea6704a2b8
InputRoll - in horizontal orientation, account for the draw area being shorter than the height of the columns
2019-12-07 10:31:00 -06:00
adelikat
0d2770044a
cleanup
2019-12-07 10:31:00 -06:00
adelikat
d8f0dca586
inputroll - drawing fixes
2019-12-07 10:31:00 -06:00
adelikat
421c460d68
InputRoll - get Horizontal orientation invalidating logic going and fix some bugs in horizontal drawing logic
2019-12-07 10:31:00 -06:00
adelikat
891df3512a
MarkerControl - do full refresh on restart
2019-12-07 10:31:00 -06:00
adelikat
6a775ec346
InputRoll - fixes
2019-12-07 10:31:00 -06:00
adelikat
0e03696b93
InputRoll - do not draw column header if not necessary
2019-12-07 10:30:59 -06:00
adelikat
ae239a0b1d
InputRoll - only invalidate the necessary rectangle size
2019-12-07 10:30:59 -06:00
adelikat
bb5267d042
InputRoll - drawing - use e.ClipRectangle instead of width/height to draw
2019-12-07 10:30:59 -06:00
adelikat
813e5820ae
InputRoll - CalculateLagFramesArray - attempt to not calculate calculated properties so much
2019-12-07 10:30:59 -06:00
feos
48e39a72d1
add arcade menu
2019-12-07 17:44:49 +03:00
adelikat
bcfdd79f2a
IControlRenderer - simplify api
2019-12-06 21:56:34 -06:00
adelikat
21a0b65305
Tastudio - fix mouse up logic, only navigate if in bool painting mode
2019-12-06 21:19:35 -06:00
adelikat
70840c1b54
remove some unused code, and a few other misc cleanups
2019-12-06 19:22:54 -06:00
adelikat
7d8522e0b3
Remove snowy null emulator option and simplify Null Emulator
2019-12-06 18:42:00 -06:00
adelikat
f944cd65a7
Tastudio - LoadState() - properly dispose of IDisposables, avoid unnecessary .ToArray() call
2019-12-06 17:20:01 -06:00
adelikat
7ac720d931
Tastudio - use global references less in favor of internal properties
2019-12-06 17:14:27 -06:00
adelikat
0c3cb5b053
Tastudio - simplify PoitnCellChanged handler, lot's of if checks that were always true
2019-12-06 17:01:40 -06:00
adelikat
2b3a114e1e
Tastudio - fix improper invalidation caused by waiting until mouse up to invoke navigation
2019-12-06 15:19:34 -06:00
YoshiRulz
7f07949816
Migrate serialised images to separate files, removing duplicates
2019-12-07 05:24:24 +10:00