andres.delikat
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4f072f8623
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Oops, neglected to check these in with the last commit
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2011-09-25 22:36:13 +00:00 |
andres.delikat
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7943ff5781
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Start Mapper 164 and add Final Fantasy V (Unl) to gamedb.txt
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2011-09-25 21:52:10 +00:00 |
andres.delikat
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075c4ea3dd
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NES - some work on classifying mapper 16/159 roms: Added to gamedb various versions of roms, added board cases to BANDAI-FCG-1, misc cleanup of board. Most of these games don't work but a few did.
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2011-09-25 17:16:26 +00:00 |
zeromus
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1d29b0c39b
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nes-upgrade nescartdb
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2011-09-25 09:47:33 +00:00 |
andres.delikat
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fece5fd7e2
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NES - Start HVC-CNROM-256K-01 board (for mapper 185). Finishing will require finding a rom with the right sha1.
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2011-09-25 01:20:32 +00:00 |
andres.delikat
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f808cd4009
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Add goodnes 3.14 version of
Rad Racket: Deluxe Tennis II to gamedb.txt. Maps to NINA-06 board, however it crashes on ReadPPU()
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2011-09-25 00:01:11 +00:00 |
andres.delikat
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b56f1ae062
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on second thought, don't toggle the global config option on show/hide menu. Also make it a function in mainform
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2011-09-24 23:12:43 +00:00 |
andres.delikat
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9db06ca408
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Add a menu option to show menu in fullscreen mode. Add a context menu item to show/hide menu.
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2011-09-24 23:00:59 +00:00 |
zeromus
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2f25237548
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nes-fix rom status icon
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2011-09-24 20:38:48 +00:00 |
andres.delikat
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754b4ee2ee
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NES - Started JALECO-JF-13 board (Mapper 86). The only copy of Moero!! Pro Yakyuu (Red) I could find doesn't work and doesn't match bootgod's db. However, it worked in FCEUX
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2011-09-24 19:48:18 +00:00 |
andres.delikat
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12c664ea00
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NES - Implement board BANDAI-74*161/161/32 (Mapper 70). Family Trainer - Meiro Daisakusen, Kamen Rider Club, Space Shadow tested and verified to work. Updated compatibility list. Added goodnes3.14 version of space shadow to gamedb.txt
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2011-09-24 18:47:02 +00:00 |
andres.delikat
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4b4e6d9950
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Movies - partial fix to movie loadstate logic for movie finished mode. Movie savestates will now behave properly. The user can break things by making a savestate during movie finished mode and trying to load that. Will have to rethink and implement some things to work around this.
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2011-09-24 17:25:19 +00:00 |
andres.delikat
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6bbab41b0c
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PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
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2011-09-24 17:05:34 +00:00 |
andres.delikat
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871ba80a76
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Make Save Named State derive the name by the same logic as slot 0 would (using game name and possibly movie name)
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2011-09-24 16:25:16 +00:00 |
andres.delikat
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f06c4e0091
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Don't save the frame buffer into savestates if the core is NES since it saves this data itself anyway
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2011-09-24 16:19:38 +00:00 |
andres.delikat
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edb40f4087
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Movies - fix bug where rerecord count value was getting added as a comment on load
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2011-09-24 16:09:40 +00:00 |
andres.delikat
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d17934b395
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Fix TAITO_74_161_161_32 board (mapper 152), arkanoid 2 now works. Added Goodnes3.14's version of arkanoid 2 to the gamedb (even though it is actually a bad dump, our policy is to support 3.14 roms). Fixes to other mappers, Holy Diver now works properly (among other games).
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2011-09-24 14:04:21 +00:00 |
andres.delikat
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3e47de6f24
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Log Window - save window position & size (only on closing the dialog, but not emulator main window atm) and minor cosmetic fixes. NES - readd IREM_TAM_S1 to csproj. Update compatibility doc
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2011-09-21 23:31:48 +00:00 |
zeromus
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6e67055b16
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oops
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2011-09-21 05:48:57 +00:00 |
zeromus
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6a570c89fc
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nes-fix a little bug in MMC2 and support MMC4 while i am at it
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2011-09-21 05:47:41 +00:00 |
andres.delikat
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812cfc0ff1
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oops
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2011-09-21 00:55:08 +00:00 |
andres.delikat
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80d01b6512
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Add GUI menu item for toggling the log window as console option, and move said option to the config file
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2011-09-21 00:48:40 +00:00 |
andres.delikat
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cb4c2a56d1
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NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append
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2011-09-20 23:27:55 +00:00 |
beirich
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f9d7ff62f4
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pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
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2011-09-19 00:39:28 +00:00 |
andres.delikat
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a827bb7838
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Remove a debug oncreen message in movie savestates
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2011-09-18 17:10:10 +00:00 |
zeromus
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a121ef1c77
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add interim build indicator to aboutbox
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2011-09-17 22:03:06 +00:00 |
beirich
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5781d0b4cd
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pce-cd gamedb and compatibility updates
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2011-09-17 21:34:02 +00:00 |
andres.delikat
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9cbe8626f3
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Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
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2011-09-17 16:39:43 +00:00 |
andres.delikat
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321a45722e
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Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke
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2011-09-17 15:35:39 +00:00 |
andres.delikat
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7141ed0fa4
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Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped
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2011-09-17 15:17:00 +00:00 |
andres.delikat
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3614708e83
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Ram Poke - show memory domain in text property, format address and value text boxes on load
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2011-09-17 15:10:58 +00:00 |
andres.delikat
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31a85ab785
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Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately
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2011-09-17 15:04:08 +00:00 |
andres.delikat
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a3c500193f
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Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load
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2011-09-17 14:38:21 +00:00 |
andres.delikat
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a30a5290ca
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clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files
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2011-09-17 14:23:23 +00:00 |
beirich
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82cf9486f3
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about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes
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2011-09-17 05:35:41 +00:00 |
andres.delikat
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6d9d77afbc
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autoload last saveslot menu option
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2011-09-17 00:25:34 +00:00 |
andres.delikat
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b587ecffd9
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move saveslot to config
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2011-09-17 00:04:50 +00:00 |
andres.delikat
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3e8a7e61c2
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Ram Search - Redo menu item, slight tweaks to search menu items
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2011-09-16 23:44:39 +00:00 |
andres.delikat
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94aca60998
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Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch
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2011-09-16 23:29:36 +00:00 |
zeromus
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e68acda91d
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dont crash throttling nullemulator
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2011-09-16 00:40:33 +00:00 |
beirich
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7a272192fb
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Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
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2011-09-15 23:32:21 +00:00 |
beirich
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f7109d5f17
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fix a stupid bug in pce-cd causing irqs to not be released
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2011-09-15 05:10:23 +00:00 |
andres.delikat
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b2328f2e07
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NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code
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2011-09-15 00:49:25 +00:00 |
andres.delikat
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62a2b7fad3
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Nes Nametable viewer - context menu with screenshot & refresh menu items
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2011-09-15 00:29:26 +00:00 |
andres.delikat
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36055f2644
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NES Nametable viewer - Screenshot menu item (to png or bmp format)
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2011-09-15 00:24:16 +00:00 |
andres.delikat
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665c9c5fbd
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Ram Search - search list - Ctrl + A hotkey for selecting all values
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2011-09-14 23:57:28 +00:00 |
andres.delikat
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7cfdad7bd0
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Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable
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2011-09-14 23:36:36 +00:00 |
andres.delikat
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49fb822bec
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Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up
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2011-09-13 00:35:40 +00:00 |
andres.delikat
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08fcaede91
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Slight tweak to rendering of on screen ram watch, display separator watches as ----
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2011-09-13 00:29:54 +00:00 |
andres.delikat
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6f1baed4de
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TAStudio - disable unimplemented menu items when not in interim mode
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2011-09-13 00:04:33 +00:00 |