goyuken
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d219573594
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update git url for bizsnes and add dll file.
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2014-07-28 21:10:16 +00:00 |
goyuken
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b1f4a77251
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quicknes: disable MMC5 support. it doesn't seem to run any games at all correctly except CV3
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2014-07-28 18:11:01 +00:00 |
zeromus
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5639284a81
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jabo-fix antialiasing
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2014-07-27 06:25:59 +00:00 |
zeromus
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4d380626a1
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superior jabo window hack that doesnt hang on some systems due to thread deadlocks
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2014-07-27 02:12:27 +00:00 |
adelikat
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362e8da454
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libmupen64plus - a fix to jabo that makes it run fast for me
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2014-07-27 01:51:11 +00:00 |
zeromus
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c290ef8bb5
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fix a bug in the building logic. i dont understand it, but maybe this had to do with why some people can't open n64 roms
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2014-07-26 23:57:22 +00:00 |
zeromus
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d368247f8c
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build dll for last commit
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2014-07-26 23:16:47 +00:00 |
pjgat09
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fd0a31721e
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N64: Removing debug text from Glide64mk2. How has no one reported that?
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2014-07-23 03:28:36 +00:00 |
pjgat09
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2cb1cfa7df
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N64: Committing the correct d3d8.dll
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2014-07-23 02:46:43 +00:00 |
pjgat09
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42a69de1e2
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N64: Set jabo to render to an offscreen surface
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2014-07-23 02:44:33 +00:00 |
pjgat09
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72003a98dc
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N64: Fix some jabo flags
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2014-07-23 00:01:46 +00:00 |
pjgat09
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ebf8bea920
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N64: Hid jabo's window
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2014-07-22 01:52:29 +00:00 |
pjgat09
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7c5c47bedb
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N64: Fixed a typo. Now jabo go fast. Also prevented d3d8 from presenting
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2014-07-22 01:51:15 +00:00 |
pjgat09
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1fe27185f5
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N64: Committing mupen64plus-video-jabo.dll and d3d8.dll
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2014-07-22 01:07:28 +00:00 |
null_ptr
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ba91d38222
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Fixed creation of mupen64plus.cfg in root folder of hard drive.
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2014-07-20 23:10:52 +00:00 |
goyuken
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0f6dbd5570
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genesis: merge r874 from upstream (sprite corner-case fix)
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2014-07-11 18:55:43 +00:00 |
goyuken
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e660937c46
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genesis: layer draw toggles
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2014-07-11 18:51:26 +00:00 |
goyuken
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a8530cbdc3
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genesis: actually get r872 from upstream (forgot it in prev commit)
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2014-07-05 05:58:00 +00:00 |
goyuken
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00d31f41e1
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genesis: grab r859 and r872 from upstream
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2014-07-05 01:54:19 +00:00 |
null_ptr
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5b5ed57c1d
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Removed parsing of SDL_KeyUp and SDL_KeyDown events from mupen core
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2014-07-01 00:18:37 +00:00 |
null_ptr
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46ccebaf2b
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Fixed freezing when soft reseting Legend of Zelda: Majora's Mask (and possibly others)
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2014-06-30 18:25:42 +00:00 |
goyuken
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f73b4b5b77
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bizswan: update mingw solution and do a bit of warnings cleanup; still use msvs solution because it makes FASTER DULLS
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2014-06-24 21:04:51 +00:00 |
goyuken
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5d0e7002a7
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FASTER
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2014-06-23 02:46:07 +00:00 |
goyuken
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c966b09bcf
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quicknes: clean up a few warnings
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2014-06-22 16:01:10 +00:00 |
goyuken
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7cdc585252
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FASTER
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2014-06-22 05:26:51 +00:00 |
goyuken
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e520b11552
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ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
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2014-06-21 17:20:18 +00:00 |
goyuken
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90f627d883
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wonderswan: debugging callbacks
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2014-06-19 15:57:07 +00:00 |
zeromus
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237045fde2
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add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
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2014-06-17 22:03:08 +00:00 |
goyuken
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b6404ced10
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GB: cleanup
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2014-06-16 16:23:26 +00:00 |
goyuken
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9a6decef06
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GB: cleanup and stuff
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2014-06-16 15:59:39 +00:00 |
null_ptr
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15ab5da3da
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Removed loading of dynamic functions in mupen64plus-audio-bkm
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2014-06-15 12:30:03 +00:00 |
goyuken
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525871d6e4
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gb: cleanup some unused code
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2014-06-11 19:07:57 +00:00 |
null_ptr
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710e461165
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Fixed flickering on games that do not render during every vi frame
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2014-06-10 22:21:40 +00:00 |
zeromus
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3ea6495031
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give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
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2014-06-08 23:30:34 +00:00 |
goyuken
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5bb38cb1c2
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wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration.
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2014-06-04 23:26:57 +00:00 |
goyuken
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02627f5c93
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fgsfds
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2014-06-04 17:56:44 +00:00 |
goyuken
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ff6032cbdc
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bizswan: fix possible desync. all savestates before this commit are invalidated
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2014-06-04 16:21:00 +00:00 |
goyuken
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e048509fdb
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small correction to previous commit
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2014-06-04 16:00:52 +00:00 |
goyuken
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019ab3efe0
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bizswan: support rotating the screen at playtime
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2014-06-04 02:03:40 +00:00 |
goyuken
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239eb5b268
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saveram stuff
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2014-06-02 16:33:08 +00:00 |
adelikat
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58b5163715
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Lua Interface - support Strongly typing System.Drawing.Color, and strongly type the color parameters of gui.drawEllipse()
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2014-06-02 00:43:25 +00:00 |
goyuken
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0ee073b71b
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bizswan: savestates
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2014-05-31 05:57:18 +00:00 |
goyuken
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8f87c2e854
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gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates
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2014-05-31 04:01:07 +00:00 |
goyuken
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63c361f4e2
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bizswan: add cpu flags and registers, memory domains
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2014-05-30 22:59:13 +00:00 |
goyuken
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fb4bd18fe1
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bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though)
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2014-05-30 22:31:16 +00:00 |
goyuken
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14f0faf7ff
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bizswan: rotated display, lag frames, stuff
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2014-05-30 20:53:52 +00:00 |
goyuken
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d3a5733886
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bizswan: controls work
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2014-05-30 18:20:05 +00:00 |
goyuken
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9d8390a4ec
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bizswan: stuff
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2014-05-30 18:10:39 +00:00 |
goyuken
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ab93da6faf
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bizswan: stuff
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2014-05-30 16:50:58 +00:00 |
goyuken
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c306e61d5b
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mednafen 0.9.34.1 "cygne" (wonderswan)
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2014-05-30 05:09:54 +00:00 |