andres.delikat
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942a9e086a
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Add a SoundOn flag to the nes core and hook to the sound on/off in sound config. the flag bypasses the apu.run function. the apu read/writes are still going, and seems to be TAS safe to do this
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2011-08-27 15:49:16 +00:00 |
andres.delikat
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60a4ea4426
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Refactor movie code - a Loaded property, removed a lot of code that was a work around for this needed feature, movie can not write to disk unless this property is true
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2011-07-30 23:59:31 +00:00 |
andres.delikat
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e9381dc06e
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Sound Volume - better algorithm for a smoother sound up/down
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2011-06-11 17:42:16 +00:00 |
andres.delikat
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56cce7ab2b
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Rip out sample rate config
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2011-06-04 01:03:13 +00:00 |
andres.delikat
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47b9487bd3
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Sound Config - Sample rate config
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2011-05-25 02:00:44 +00:00 |
andres.delikat
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77afbe240d
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Sound Config - hook up sound enabled checkbox and implemented the feature.
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2011-05-25 01:33:54 +00:00 |
andres.delikat
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115517c795
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Volume control hooked up
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2011-05-24 01:20:08 +00:00 |
zeromus
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c7f0c457ad
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[NES] work on sound, improve square waves muchly, add 6502 IRQ signal, make add some infrastructure to keep from buffering samples while core is silenced.
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2011-03-19 09:12:56 +00:00 |
zeromus
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0eda3bd2ab
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make sound toggling work a little better
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2011-03-13 19:30:56 +00:00 |
andres.delikat
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4f81ee8f9d
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MemoryViewer - click an address to hide it (currently single address highlighting only). Still some issues to work out with it.
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2011-03-07 17:51:54 +00:00 |
zeromus
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0f9c38f50b
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fix sound buffering bugs and restore hookups for mute frameadvance option
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2011-02-21 19:06:54 +00:00 |
zeromus
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f9d7a15ee5
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do some prepwork for proper main loop control and throttling
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2011-02-20 08:40:22 +00:00 |
zeromus
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d92a5f36ff
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better sound?
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2011-02-05 21:25:58 +00:00 |
beirich
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89e4c5a674
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2011-01-11 02:55:51 +00:00 |