Commit Graph

181 Commits

Author SHA1 Message Date
andres.delikat 3fdd1b2ee4 Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default) 2011-02-15 17:04:07 +00:00
andres.delikat 9f681559f7 Frame counter display 2011-02-15 16:41:03 +00:00
beirich 82be039bf7 fix bug in SMS FM chip toggle ui code 2011-02-15 03:05:25 +00:00
andres.delikat 5f6a74822f Moving code to check menu items on the new SMS stuff & view sizes into the DropDownOpened event instead of at the beginning of the form. Also added some comments 2011-02-15 02:30:12 +00:00
beirich 5a4e36d828 SMS: add Force Stereo option to gui 2011-02-14 05:02:26 +00:00
andres.delikat da90e36efa Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
andres.delikat 54c06ec943 Start a controller config dialog 2011-01-29 00:10:08 +00:00
beirich 366d7994e3 Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games 2011-01-28 06:46:33 +00:00
beirich 4a25c801a9 Window resizing gui hooked up 2011-01-27 05:35:07 +00:00
beirich d40b7706f8 intelligent? window sizing 2011-01-26 05:06:44 +00:00
andres.delikat 5c847f50cd Moved Save/Load Named State menu items into Save & Load submenus 2011-01-25 04:25:36 +00:00
andres.delikat 5bfd884522 Add the beginnings of a Ram Search dialog hooked up to main form 2011-01-23 18:56:39 +00:00
andres.delikat 058a0d3c19 Ram Watch - attempt to hook up UpdateValues() function, doesn't seem to work however 2011-01-21 05:44:24 +00:00
andres.delikat fadcd6c572 Ram Watch - hook up auto-load feature 2011-01-19 04:18:33 +00:00
beirich 0aeb57c3b6 display system name in window title 2011-01-18 07:10:10 +00:00
andres.delikat df4a69cc8b Hook up autoload rom feature 2011-01-18 03:47:59 +00:00
andres.delikat a44a6d5d30 Add a very bare Ram Watch dialog 2011-01-18 03:36:43 +00:00
andres.delikat 3fd62d4dcf Make savestate/loadstate menu items gray during null emulator. Also disabled a bunch of menu items that aren't yet hooked to anything 2011-01-17 17:00:35 +00:00
andres.delikat c78c4b014a Rename savestate/loadstate menu items to more meaningful names 2011-01-17 16:31:00 +00:00
andres.delikat 7870f82f87 Made a IsNull function in the main windows form and used it to gray out a bunch of menu items conditionally. Also removed advanced load, for now at least 2011-01-17 16:10:27 +00:00
andres.delikat 9f715e5f5a Fix up recent ROM menu - Hook up clear even, add separator, add autoload menu item and hook up event 2011-01-17 04:09:53 +00:00
andres.delikat 2d5efc42cd Some progress on recent roms menu 2011-01-17 02:34:52 +00:00
andres.delikat b03b5a6ec1 Get started hooking up recent roms menu items 2011-01-17 02:11:31 +00:00
andres.delikat 7e58487970 Emulation Menu Drop Down event now checks the Reset Control to see if it exists. If it doesn't, the reset menu item is disabled 2011-01-12 02:08:47 +00:00
andres.delikat 7597c7961b Close ROM menu item implemented 2011-01-12 01:57:53 +00:00
andres.delikat 4c389d270f Implement Power Cycle Menu item by using Emulator.HardReset() method 2011-01-12 01:44:21 +00:00
andres.delikat 9555399790 SaveSlot system implemented. TODO: A way to map shortcuts to regular keys (such as 0-9 for the slots) 2011-01-12 01:21:56 +00:00
andres.delikat e870fd7d24 Add Screenshot Hotkey menu item + shortcut mapping to F12 2011-01-12 00:40:33 +00:00
andres.delikat 3dd4b8074e Adding menu items for things I know we want 2011-01-11 03:41:00 +00:00
andres.delikat 9cf7a40543 Add Main menu slots, just to test committing & bot status 2011-01-11 03:17:39 +00:00
beirich 89e4c5a674 2011-01-11 02:55:51 +00:00