andres.delikat
|
47f68a611b
|
Lua - fix typo problem that caused exception throwing in last commit, implemented emu.pause, emu.unpause, emu.togglepause
|
2012-01-21 20:20:06 +00:00 |
andres.delikat
|
955cee21b6
|
Lua console - hook up lua file loading! Lua library - Added a console library with an implemented console.output(), registered all lua libraries, implemented movie.stop, movie.rerecords, movie.mode
|
2012-01-21 20:05:53 +00:00 |
andres.delikat
|
ab9de22644
|
small icon fixes
|
2012-01-21 17:14:05 +00:00 |
andres.delikat
|
ed02a2e951
|
Lua Console - another round of dialog fix ups
|
2012-01-11 02:29:50 +00:00 |
andres.delikat
|
3e2e657dcf
|
Lua Window - various dialog fix ups like toggle, storing recent files, drag & drop
|
2012-01-10 03:12:01 +00:00 |
andres.delikat
|
d6a57e08c1
|
Toolbox - reload icons on rom open/close so that core dependent tools update.
|
2012-01-10 02:11:17 +00:00 |
andres.delikat
|
c871eedbbc
|
Debugger icon, add to gameboy debugger menu item, add gameboy debugger to toolbox (conditional on gb emulation)
|
2012-01-10 02:02:11 +00:00 |
andres.delikat
|
ee440f140f
|
Lua Console - hook up autoload, fix hotkey and toolbox to open lua console (not the old lua window dialog). Add TAStudio to the toolbox dialog.
|
2012-01-10 01:30:17 +00:00 |
zeromus
|
e73dee15b9
|
fix lua
|
2012-01-09 00:15:54 +00:00 |
andres.delikat
|
823edd2f67
|
store lag frame information into movies. Have TAStudio highlight lag frames in pink. Currently only hooked up for the NES core.
|
2012-01-08 23:51:53 +00:00 |
andres.delikat
|
4b074b7d26
|
Fix so that dialogs that use InputWidget can still close with Alt+F4
|
2012-01-08 23:01:14 +00:00 |
andres.delikat
|
422e9c6daa
|
Gameboy - fix ROM loading, and implement memory domains (WRAM banks, VRAM, HRAM, OAM)
|
2011-12-27 02:10:07 +00:00 |
andres.delikat
|
f1da3bfa08
|
Play Movie dialog - Match Game Name option, checked by default.
|
2011-12-27 00:15:48 +00:00 |
andres.delikat
|
37619ba147
|
preliminary work for mnemonics set up for Genesis. Doesn't work yet though since it will need core controller work set up
|
2011-12-24 15:35:52 +00:00 |
andres.delikat
|
b2748b7836
|
Genesis - hook up lag counter (shows all frames as lag currently), and hook core up to input config dialog (1 controller only currently)
|
2011-12-24 01:59:51 +00:00 |
beirich
|
a95957dcf6
|
Add option for auto-savestates
|
2011-10-15 23:17:15 +00:00 |
beirich
|
e801025d0f
|
Fix some file extension stuff in Open Rom dialog; add .GEN extension
|
2011-10-14 03:40:34 +00:00 |
beirich
|
dcc0a34d93
|
Add NBA Jam [Proto] SMS to gamedb
|
2011-10-03 13:01:27 +00:00 |
beirich
|
8fb8a35317
|
Genesis core revive! Get it back to where loading a genesis rom doesnt crash everything immediately
|
2011-10-01 17:06:25 +00:00 |
andres.delikat
|
2418947b69
|
Add "Toggle Menu" hotkey
|
2011-10-01 03:43:37 +00:00 |
andres.delikat
|
fbc365c4d2
|
Fix loading of post movie savestates (savestates made while in movie finished mode). Complete fix When in read-only. While in read+write it throws a loadstate error. This isn't ideal but at least prevents possible movie corruption.
|
2011-09-29 01:46:35 +00:00 |
beirich
|
f3dc6068ce
|
delete extra/external 68k core
|
2011-09-27 02:46:23 +00:00 |
zeromus
|
58738c1af3
|
nes-sunsoft reorg yet again. think we've got it under control this time though. i even added a doc specially for sunsoft to describe whats going on
|
2011-09-26 08:05:17 +00:00 |
beirich
|
e5f1c142f8
|
pce-cd: fix Snatcher, Madou Monogatari, Tangai Makyo, ValisIII playable now
|
2011-09-25 23:34:53 +00:00 |
andres.delikat
|
4f072f8623
|
Oops, neglected to check these in with the last commit
|
2011-09-25 22:36:13 +00:00 |
andres.delikat
|
7943ff5781
|
Start Mapper 164 and add Final Fantasy V (Unl) to gamedb.txt
|
2011-09-25 21:52:10 +00:00 |
andres.delikat
|
075c4ea3dd
|
NES - some work on classifying mapper 16/159 roms: Added to gamedb various versions of roms, added board cases to BANDAI-FCG-1, misc cleanup of board. Most of these games don't work but a few did.
|
2011-09-25 17:16:26 +00:00 |
zeromus
|
1d29b0c39b
|
nes-upgrade nescartdb
|
2011-09-25 09:47:33 +00:00 |
andres.delikat
|
fece5fd7e2
|
NES - Start HVC-CNROM-256K-01 board (for mapper 185). Finishing will require finding a rom with the right sha1.
|
2011-09-25 01:20:32 +00:00 |
andres.delikat
|
f808cd4009
|
Add goodnes 3.14 version of
Rad Racket: Deluxe Tennis II to gamedb.txt. Maps to NINA-06 board, however it crashes on ReadPPU()
|
2011-09-25 00:01:11 +00:00 |
andres.delikat
|
b56f1ae062
|
on second thought, don't toggle the global config option on show/hide menu. Also make it a function in mainform
|
2011-09-24 23:12:43 +00:00 |
andres.delikat
|
9db06ca408
|
Add a menu option to show menu in fullscreen mode. Add a context menu item to show/hide menu.
|
2011-09-24 23:00:59 +00:00 |
zeromus
|
2f25237548
|
nes-fix rom status icon
|
2011-09-24 20:38:48 +00:00 |
andres.delikat
|
754b4ee2ee
|
NES - Started JALECO-JF-13 board (Mapper 86). The only copy of Moero!! Pro Yakyuu (Red) I could find doesn't work and doesn't match bootgod's db. However, it worked in FCEUX
|
2011-09-24 19:48:18 +00:00 |
andres.delikat
|
12c664ea00
|
NES - Implement board BANDAI-74*161/161/32 (Mapper 70). Family Trainer - Meiro Daisakusen, Kamen Rider Club, Space Shadow tested and verified to work. Updated compatibility list. Added goodnes3.14 version of space shadow to gamedb.txt
|
2011-09-24 18:47:02 +00:00 |
andres.delikat
|
4b4e6d9950
|
Movies - partial fix to movie loadstate logic for movie finished mode. Movie savestates will now behave properly. The user can break things by making a savestate during movie finished mode and trying to load that. Will have to rethink and implement some things to work around this.
|
2011-09-24 17:25:19 +00:00 |
andres.delikat
|
6bbab41b0c
|
PCE - Implement PCECD system id in core and in game info. Also set cancel property of LogWindow winform
|
2011-09-24 17:05:34 +00:00 |
andres.delikat
|
871ba80a76
|
Make Save Named State derive the name by the same logic as slot 0 would (using game name and possibly movie name)
|
2011-09-24 16:25:16 +00:00 |
andres.delikat
|
f06c4e0091
|
Don't save the frame buffer into savestates if the core is NES since it saves this data itself anyway
|
2011-09-24 16:19:38 +00:00 |
andres.delikat
|
edb40f4087
|
Movies - fix bug where rerecord count value was getting added as a comment on load
|
2011-09-24 16:09:40 +00:00 |
andres.delikat
|
d17934b395
|
Fix TAITO_74_161_161_32 board (mapper 152), arkanoid 2 now works. Added Goodnes3.14's version of arkanoid 2 to the gamedb (even though it is actually a bad dump, our policy is to support 3.14 roms). Fixes to other mappers, Holy Diver now works properly (among other games).
|
2011-09-24 14:04:21 +00:00 |
andres.delikat
|
3e47de6f24
|
Log Window - save window position & size (only on closing the dialog, but not emulator main window atm) and minor cosmetic fixes. NES - readd IREM_TAM_S1 to csproj. Update compatibility doc
|
2011-09-21 23:31:48 +00:00 |
zeromus
|
6e67055b16
|
oops
|
2011-09-21 05:48:57 +00:00 |
zeromus
|
6a570c89fc
|
nes-fix a little bug in MMC2 and support MMC4 while i am at it
|
2011-09-21 05:47:41 +00:00 |
andres.delikat
|
812cfc0ff1
|
oops
|
2011-09-21 00:55:08 +00:00 |
andres.delikat
|
80d01b6512
|
Add GUI menu item for toggling the log window as console option, and move said option to the config file
|
2011-09-21 00:48:40 +00:00 |
andres.delikat
|
cb4c2a56d1
|
NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append
|
2011-09-20 23:27:55 +00:00 |
beirich
|
f9d7ff62f4
|
pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
|
2011-09-19 00:39:28 +00:00 |
andres.delikat
|
a827bb7838
|
Remove a debug oncreen message in movie savestates
|
2011-09-18 17:10:10 +00:00 |
zeromus
|
a121ef1c77
|
add interim build indicator to aboutbox
|
2011-09-17 22:03:06 +00:00 |