xmikecampx7
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7e3e29820f
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Added Genesis Activator Schema
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2014-06-30 01:27:35 +00:00 |
christhecoolist
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1024c5dc9f
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initial XE1AP schema (unfinished)
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2014-06-30 01:09:15 +00:00 |
adelikat
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ee6d73aac7
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Virtualpads - some code cleanup
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2014-06-29 03:14:40 +00:00 |
goyuken
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92bf602a70
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genesis virtualpad fixup
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2014-06-28 15:59:26 +00:00 |
adelikat
|
9378dc5921
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N64 - oops
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2014-06-28 12:58:13 +00:00 |
adelikat
|
88d4a2a5a8
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Genesis mouse - mnemonics, default buttons and virtual pad
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2014-06-28 12:45:12 +00:00 |
adelikat
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1361e2ff23
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Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad
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2014-06-28 12:31:28 +00:00 |
goyuken
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a1b03a4a20
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genesis: virtual pad support multitap
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2014-06-27 17:59:45 +00:00 |
adelikat
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75d4ff5117
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Virtualpads - refactor schema objects to return a PadSchema collection instead of Virtualpad collection, and create the pads in the calling code
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2014-06-27 17:02:46 +00:00 |
adelikat
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20ab331404
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Virtual Pad - fix logic for genesis, supports 3 button, 6 button or none options
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2014-06-27 01:37:09 +00:00 |
adelikat
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a33f926675
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Do genesis controller logic for none, one player, and "normal", don't know what the other options mean
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2014-06-26 21:09:14 +00:00 |
adelikat
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0fa75a5d77
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Virtualpads - fix 3 vs 6 button controller logic in genesis
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2014-06-26 20:59:00 +00:00 |